chore: merge with main

This commit is contained in:
Hydra 2024-04-30 03:30:48 +01:00
commit 5b74ef512a
6 changed files with 91 additions and 72 deletions

View file

@ -1,29 +1,40 @@
import { shuffle } from "lodash-es";
import { getRandomSteam250List } from "@main/services";
import { Steam250Game, getSteam250List } from "@main/services";
import { registerEvent } from "../register-event";
import { searchGames, searchRepacks } from "../helpers/search-games";
import { formatName } from "@main/helpers";
const getRandomGame = async () => {
return getRandomSteam250List().then(async (games) => {
const shuffledList = shuffle(games);
const state = { games: Array<Steam250Game>(), index: 0 };
for (const game of shuffledList) {
const repacks = searchRepacks(formatName(game.title));
const getRandomGame = async (_event: Electron.IpcMainInvokeEvent) => {
if (state.games.length == 0) {
const steam250List = await getSteam250List();
if (repacks.length) {
const results = await searchGames({ query: game.title });
const filteredSteam250List = steam250List.filter((game) => {
const repacks = searchRepacks(game.title);
const catalogue = searchGames({ query: game.title });
if (results.length) {
return results[0].objectID;
}
}
}
return repacks.length && catalogue.length;
});
return null;
});
state.games = shuffle(filteredSteam250List);
}
if (state.games.length == 0) {
return "";
}
const resultObjectId = state.games[state.index].objectID;
state.index += 1;
if (state.index == state.games.length) {
state.index = 0;
state.games = shuffle(state.games);
}
return resultObjectId;
};
registerEvent(getRandomGame, {

View file

@ -1,11 +1,15 @@
import { registerEvent } from "../register-event";
import { searchGames } from "../helpers/search-games";
import { CatalogueEntry } from "@types";
registerEvent(
(_event: Electron.IpcMainInvokeEvent, query: string) =>
searchGames({ query, take: 12 }),
{
name: "searchGames",
memoize: true,
}
);
const searchGamesEvent = async (
_event: Electron.IpcMainInvokeEvent,
query: string
): Promise<CatalogueEntry[]> => {
return searchGames({ query, take: 12 });
};
registerEvent(searchGamesEvent, {
name: "searchGames",
memoize: true,
});

View file

@ -42,11 +42,11 @@ export interface SearchGamesArgs {
skip?: number;
}
export const searchGames = async ({
export const searchGames = ({
query,
take,
skip,
}: SearchGamesArgs): Promise<CatalogueEntry[]> => {
}: SearchGamesArgs): CatalogueEntry[] => {
const results = steamGamesIndex
.search(formatName(query || ""), { limit: take, offset: skip })
.map((index) => {
@ -61,11 +61,9 @@ export const searchGames = async ({
};
});
return Promise.all(results).then((resultsWithRepacks) =>
orderBy(
resultsWithRepacks,
[({ repacks }) => repacks.length, "repacks"],
["desc"]
)
return orderBy(
results,
[({ repacks }) => repacks.length, "repacks"],
["desc"]
);
};