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feat: adding libtorrent again
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parent
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commit
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18 changed files with 1265 additions and 1208 deletions
101
torrent-client/main.py
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101
torrent-client/main.py
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import libtorrent as lt
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import sys
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from fifo import Fifo
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import json
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import threading
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import time
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torrent_port = sys.argv[1]
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read_sock_path = sys.argv[2]
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write_sock_path = sys.argv[3]
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session = lt.session({'listen_interfaces': '0.0.0.0:{port}'.format(port=torrent_port)})
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read_fifo = Fifo(read_sock_path)
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write_fifo = Fifo(write_sock_path)
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torrent_handles = {}
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downloading_game_id = -1
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def start_download(game_id: int, magnet: str, save_path: str):
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global torrent_handles
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global downloading_game_id
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params = {'url': magnet, 'save_path': save_path}
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torrent_handle = session.add_torrent(params)
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torrent_handles[game_id] = torrent_handle
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torrent_handle.set_flags(lt.torrent_flags.auto_managed)
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torrent_handle.resume()
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downloading_game_id = game_id
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def pause_download(game_id: int):
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global torrent_handles
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global downloading_game_id
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torrent_handle = torrent_handles.get(game_id)
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if torrent_handle:
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torrent_handle.pause()
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torrent_handle.unset_flags(lt.torrent_flags.auto_managed)
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downloading_game_id = -1
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def cancel_download(game_id: int):
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global torrent_handles
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global downloading_game_id
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torrent_handle = torrent_handles.get(game_id)
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if torrent_handle:
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torrent_handle.pause()
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session.remove_torrent(torrent_handle)
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torrent_handles[game_id] = None
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downloading_game_id =-1
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def get_download_updates():
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global torrent_handles
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global downloading_game_id
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while True:
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if downloading_game_id == -1:
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time.sleep(0.5)
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continue
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torrent_handle = torrent_handles.get(downloading_game_id)
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status = torrent_handle.status()
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info = torrent_handle.get_torrent_info()
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write_fifo.send_message(json.dumps({
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'folderName': info.name() if info else "",
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'fileSize': info.total_size() if info else 0,
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'gameId': downloading_game_id,
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'progress': status.progress,
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'downloadSpeed': status.download_rate,
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'numPeers': status.num_peers,
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'numSeeds': status.num_seeds,
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'status': status.state,
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'bytesDownloaded': status.progress * info.total_size() if info else status.all_time_download,
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}))
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if status.progress == 1:
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cancel_download(downloading_game_id)
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downloading_game_id = -1
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time.sleep(0.5)
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def listen_to_socket():
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while True:
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msg = read_fifo.recv(1024 * 2)
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payload = json.loads(msg.decode("utf-8"))
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if payload['action'] == "start":
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start_download(payload['game_id'], payload['magnet'], payload['save_path'])
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elif payload['action'] == "pause":
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pause_download(payload['game_id'])
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elif payload['action'] == "cancel":
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cancel_download(payload['game_id'])
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if __name__ == "__main__":
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p1 = threading.Thread(target=get_download_updates)
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p2 = threading.Thread(target=listen_to_socket)
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p1.start()
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p2.start()
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