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feat: adjust ui
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3 changed files with 7 additions and 3 deletions
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@ -61,7 +61,7 @@ export const friendListButton = style({
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flexDirection: "row",
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flexDirection: "row",
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color: vars.color.body,
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color: vars.color.body,
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gap: `${SPACING_UNIT + SPACING_UNIT / 2}px`,
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gap: `${SPACING_UNIT + SPACING_UNIT / 2}px`,
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padding: "0 8px",
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padding: `0 ${SPACING_UNIT}px`,
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});
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});
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export const friendRequestItem = style({
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export const friendRequestItem = style({
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@ -362,8 +362,8 @@ export function UserContent({
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<button
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<button
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key={friend.id}
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key={friend.id}
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className={cn(
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className={cn(
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styles.friendListContainer,
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styles.profileContentBox,
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styles.profileContentBox
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styles.friendListContainer
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)}
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)}
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onClick={() => handleOnClickFriend(friend.id)}
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onClick={() => handleOnClickFriend(friend.id)}
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>
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>
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@ -11,6 +11,7 @@ export const wrapper = style({
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export const profileContentBox = style({
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export const profileContentBox = style({
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display: "flex",
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display: "flex",
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cursor: "pointer",
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gap: `${SPACING_UNIT * 3}px`,
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gap: `${SPACING_UNIT * 3}px`,
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alignItems: "center",
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alignItems: "center",
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borderRadius: "4px",
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borderRadius: "4px",
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@ -192,8 +193,11 @@ export const gameListItem = style({
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});
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});
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export const friendListContainer = style({
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export const friendListContainer = style({
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color: vars.color.body,
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width: "100%",
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width: "100%",
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height: "54px",
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height: "54px",
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padding: `0 ${SPACING_UNIT}px`,
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gap: `${SPACING_UNIT + SPACING_UNIT / 2}px`,
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transition: "all ease 0.2s",
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transition: "all ease 0.2s",
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position: "relative",
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position: "relative",
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":hover": {
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":hover": {
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