refactor: moved the game status to a global file (accessible to the render part) and used it in game entity

This commit is contained in:
lilezek 2024-04-29 20:50:10 +02:00
parent c6e4ba4789
commit 6fa4c178a7
13 changed files with 26 additions and 20 deletions

View file

@ -34,15 +34,6 @@ export const months = [
"Dec",
];
export enum GameStatus {
Seeding = "seeding",
Downloading = "downloading",
Paused = "paused",
CheckingFiles = "checking_files",
DownloadingMetadata = "downloading_metadata",
Cancelled = "cancelled",
}
export const defaultDownloadsPath = path.join(os.homedir(), "downloads");
export const databasePath = path.join(