feat: get process list from rpc

This commit is contained in:
Zamitto 2024-07-03 11:23:50 -03:00
parent 0c1a75eedd
commit 75c8f69e81
10 changed files with 57 additions and 49 deletions

View file

@ -1,11 +1,9 @@
import path from "node:path";
import { IsNull, Not } from "typeorm";
import { gameRepository } from "@main/repository";
import { getProcesses } from "@main/helpers";
import { WindowManager } from "./window-manager";
import { createGame, updateGamePlaytime } from "./library-sync";
import { GameRunning } from "@types";
import { RPCManager } from "./download";
export const gamesPlaytime = new Map<
number,
@ -22,22 +20,13 @@ export const watchProcesses = async () => {
if (games.length === 0) return;
const processes = await getProcesses();
const processes = (await RPCManager.getProccessList()) || [];
for (const game of games) {
const executablePath = game.executablePath!;
const basename = path.win32.basename(executablePath);
const basenameWithoutExtension = path.win32.basename(
executablePath,
path.extname(executablePath)
);
const gameProcess = processes.find((runningProcess) => {
if (process.platform === "win32") {
return runningProcess.name === basename;
}
return [basename, basenameWithoutExtension].includes(runningProcess.name);
return executablePath == runningProcess;
});
if (gameProcess) {