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refactor: change game delete to soft delete
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17 changed files with 115 additions and 44 deletions
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@ -8,6 +8,9 @@ import sortBy from "lodash/sortBy";
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const getLibrary = async (_event: Electron.IpcMainInvokeEvent) =>
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gameRepository
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.find({
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where: {
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isDeleted: false,
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},
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order: {
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createdAt: "desc",
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},
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