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	feat: disable next random suggestion button until game details finish loading
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					 1 changed files with 4 additions and 0 deletions
				
			
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			@ -33,6 +33,7 @@ export function GameDetails() {
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  const { objectID, shop } = useParams();
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  const [isLoading, setIsLoading] = useState(false);
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  const [isLoadingRandomGame, setIsLoadingRandomGame] = useState(false);
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  const [color, setColor] = useState("");
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  const [gameDetails, setGameDetails] = useState<ShopDetails | null>(null);
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  const [howLongToBeat, setHowLongToBeat] = useState<{
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			@ -97,6 +98,7 @@ export function GameDetails() {
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        setGameDetails(result);
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        dispatch(setHeaderTitle(result.name));
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        setIsLoadingRandomGame(false);
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      })
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      .finally(() => {
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        setIsLoading(false);
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			@ -149,6 +151,7 @@ export function GameDetails() {
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  };
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  const handleRandomizerClick = async () => {
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    setIsLoadingRandomGame(true);
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    const randomGameObjectID = await window.electron.getRandomGame();
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    const searchParams = new URLSearchParams({
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			@ -269,6 +272,7 @@ export function GameDetails() {
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          className={styles.randomizerButton}
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          onClick={handleRandomizerClick}
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          theme="outline"
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          disabled={isLoadingRandomGame}
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        >
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          <div style={{ width: 16, height: 16, position: "relative" }}>
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            <Lottie
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