feat: batch games and code refactor

This commit is contained in:
Zamitto 2024-06-16 23:43:18 -03:00
parent da5cc11bff
commit 7fc376b47f
10 changed files with 161 additions and 106 deletions

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@ -2,6 +2,7 @@ import { userAuthRepository } from "@main/repository";
import axios, { AxiosError, AxiosInstance } from "axios";
import { WindowManager } from "./window-manager";
import url from "url";
import { getRemoteGames, uploadBatchGames } from "./library-sync";
export class HydraApi {
private static instance: AxiosInstance;
@ -49,6 +50,9 @@ export class HydraApi {
if (WindowManager.mainWindow) {
WindowManager.mainWindow.webContents.send("on-signin");
await uploadBatchGames();
await getRemoteGames();
}
}

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@ -0,0 +1,11 @@
import { Game } from "@main/entity";
import { HydraApi } from "../hydra-api";
export const createGame = async (game: Game) => {
return HydraApi.post(`/games`, {
objectId: game.objectID,
playTimeInMilliseconds: Math.round(game.playTimeInMilliseconds),
shop: game.shop,
lastTimePlayed: game.lastTimePlayed,
});
};

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@ -0,0 +1,69 @@
import { gameRepository } from "@main/repository";
import { HydraApi } from "../hydra-api";
import { steamGamesWorker } from "@main/workers";
import { getSteamAppAsset } from "@main/helpers";
import { logger } from "../logger";
import { AxiosError } from "axios";
export const getRemoteGames = async () => {
try {
const games = await HydraApi.get("/games");
for (const game of games.data) {
const localGame = await gameRepository.findOne({
where: {
objectID: game.objectId,
},
});
if (localGame) {
const updatedLastTimePlayed =
localGame.lastTimePlayed == null ||
new Date(game.lastTimePlayed) > localGame.lastTimePlayed
? new Date(game.lastTimePlayed)
: localGame.lastTimePlayed;
const updatedPlayTime =
localGame.playTimeInMilliseconds < game.playTimeInMilliseconds
? game.playTimeInMilliseconds
: localGame.playTimeInMilliseconds;
gameRepository.update(
{
objectID: game.objectId,
shop: "steam",
lastTimePlayed: updatedLastTimePlayed,
playTimeInMilliseconds: updatedPlayTime,
},
{ remoteId: game.id }
);
} else {
const steamGame = await steamGamesWorker.run(Number(game.objectId), {
name: "getById",
});
if (steamGame) {
const iconUrl = steamGame?.clientIcon
? getSteamAppAsset("icon", game.objectId, steamGame.clientIcon)
: null;
gameRepository.insert({
objectID: game.objectId,
title: steamGame?.name,
remoteId: game.id,
shop: game.shop,
iconUrl,
lastTimePlayed: game.lastTimePlayed,
playTimeInMilliseconds: game.playTimeInMilliseconds,
});
}
}
}
} catch (err) {
if (err instanceof AxiosError) {
logger.error("getRemoteGames", err.response, err.message);
} else {
logger.error("getRemoteGames", err);
}
}
};

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@ -0,0 +1,4 @@
export * from "./get-remote-games";
export * from "./upload-batch-games";
export * from "./update-game-playtime";
export * from "./create-game";

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@ -0,0 +1,13 @@
import { Game } from "@main/entity";
import { HydraApi } from "../hydra-api";
export const updateGamePlaytime = async (
game: Game,
delta: number,
lastTimePlayed: Date
) => {
return HydraApi.put(`/games/${game.remoteId}`, {
playTimeDeltaInSeconds: delta,
lastTimePlayed,
});
};

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@ -0,0 +1,35 @@
import { gameRepository } from "@main/repository";
import { chunk } from "lodash-es";
import { IsNull } from "typeorm";
import { HydraApi } from "../hydra-api";
import { logger } from "../logger";
import { AxiosError } from "axios";
export const uploadBatchGames = async () => {
try {
const games = await gameRepository.find({
where: { remoteId: IsNull(), isDeleted: false },
});
const gamesChunks = chunk(games, 200);
for (const chunk of gamesChunks) {
await HydraApi.post(
"/games/batch",
chunk.map((game) => {
return {
objectId: game.objectID,
playTimeInMilliseconds: Math.round(game.playTimeInMilliseconds),
shop: game.shop,
lastTimePlayed: game.lastTimePlayed,
};
})
);
}
} catch (err) {
if (err instanceof AxiosError) {
logger.error("uploadBatchGames", err.response, err.message);
} else {
logger.error("uploadBatchGames", err);
}
}
};

View file

@ -4,7 +4,7 @@ import { IsNull, Not } from "typeorm";
import { gameRepository } from "@main/repository";
import { getProcesses } from "@main/helpers";
import { WindowManager } from "./window-manager";
import { HydraApi } from "./hydra-api";
import { createGame, updateGamePlaytime } from "./library-sync";
const gamesPlaytime = new Map<
number,
@ -61,20 +61,14 @@ export const watchProcesses = async () => {
});
} else {
if (game.remoteId) {
HydraApi.put(`/games/${game.remoteId}`, {
playTimeDeltaInMilliseconds: 0,
lastTimePlayed: new Date(),
});
updateGamePlaytime(game, 0, new Date());
} else {
HydraApi.post("/games", {
objectId: game.objectID,
playTimeInMilliseconds: Math.round(game.playTimeInMilliseconds),
shop: game.shop,
lastTimePlayed: new Date(),
}).then((response) => {
const { id: remoteId } = response.data;
gameRepository.update({ objectID: game.objectID }, { remoteId });
});
createGame({ ...game, lastTimePlayed: new Date() }).then(
(response) => {
const { id: remoteId } = response.data;
gameRepository.update({ objectID: game.objectID }, { remoteId });
}
);
}
gamesPlaytime.set(game.id, {
@ -87,19 +81,13 @@ export const watchProcesses = async () => {
gamesPlaytime.delete(game.id);
if (game.remoteId) {
HydraApi.put(`/games/${game.remoteId}`, {
playTimeInMilliseconds: Math.round(
performance.now() - gamePlaytime.firstTick
),
lastTimePlayed: game.lastTimePlayed,
});
updateGamePlaytime(
game,
performance.now() - gamePlaytime.firstTick,
game.lastTimePlayed!
);
} else {
HydraApi.post("/games", {
objectId: game.objectID,
playTimeInMilliseconds: Math.round(game.playTimeInMilliseconds),
shop: game.shop,
lastTimePlayed: game.lastTimePlayed,
}).then((response) => {
createGame(game).then((response) => {
const { id: remoteId } = response.data;
gameRepository.update({ objectID: game.objectID }, { remoteId });
});