Merge branch 'feature/user-profile' into feature/refator-process-watcher-and-game-running

# Conflicts:
#	src/main/services/hydra-api.ts
#	src/main/services/process-watcher.ts
#	src/renderer/src/declaration.d.ts
This commit is contained in:
Zamitto 2024-06-19 21:05:22 -03:00
commit 800e99fda0
19 changed files with 283 additions and 18 deletions

View file

@ -4,8 +4,12 @@ import { IsNull, Not } from "typeorm";
import { gameRepository } from "@main/repository";
import { getProcesses } from "@main/helpers";
import { WindowManager } from "./window-manager";
import { createGame, updateGamePlaytime } from "./library-sync";
const gamesPlaytime = new Map<number, number>();
const gamesPlaytime = new Map<
number,
{ lastTick: number; firstTick: number }
>();
export const watchProcesses = async () => {
const games = await gameRepository.find({
@ -37,18 +41,57 @@ export const watchProcesses = async () => {
if (gameProcess) {
if (gamesPlaytime.has(game.id)) {
const zero = gamesPlaytime.get(game.id) ?? 0;
const gamePlaytime = gamesPlaytime.get(game.id)!;
const zero = gamePlaytime.lastTick;
const delta = performance.now() - zero;
await gameRepository.update(game.id, {
playTimeInMilliseconds: game.playTimeInMilliseconds + delta,
lastTimePlayed: new Date(),
});
gamesPlaytime.set(game.id, {
...gamePlaytime,
lastTick: performance.now(),
});
} else {
if (game.remoteId) {
updateGamePlaytime(game, 0, new Date());
} else {
createGame({ ...game, lastTimePlayed: new Date() }).then(
(response) => {
const { id: remoteId } = response.data;
gameRepository.update({ objectID: game.objectID }, { remoteId });
}
);
}
gamesPlaytime.set(game.id, {
lastTick: performance.now(),
firstTick: performance.now(),
});
}
} else if (gamesPlaytime.has(game.id)) {
const gamePlaytime = gamesPlaytime.get(game.id)!;
gamesPlaytime.delete(game.id);
if (game.remoteId) {
updateGamePlaytime(
game,
performance.now() - gamePlaytime.firstTick,
game.lastTimePlayed!
);
} else {
createGame(game).then((response) => {
const { id: remoteId } = response.data;
gameRepository.update({ objectID: game.objectID }, { remoteId });
});
}
gamesPlaytime.set(game.id, performance.now());
} else if (gamesPlaytime.has(game.id)) {
gamesPlaytime.delete(game.id);
if (WindowManager.mainWindow) {
WindowManager.mainWindow.webContents.send("on-game-close", game.id);
}
}
}