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refactor: changing res variable name to something more descriptive
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parent
1f3eedfb15
commit
9642212ffd
4 changed files with 7 additions and 33 deletions
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@ -19,7 +19,7 @@ export function Downloads() {
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const navigate = useNavigate();
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const [filteredLibrary, setFilteredLibrary] = useState<Game[]>([]);
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const [showBinaryNotFoundModal, setShowBinaryNotFoundModal] = useState<boolean>(false);
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const [showBinaryNotFoundModal, setShowBinaryNotFoundModal] = useState(false);
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const {
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game: gameDownloading,
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@ -39,8 +39,8 @@ export function Downloads() {
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}, [library]);
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const openGame = (gameId: number) =>
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window.electron.openGame(gameId).then(res => {
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if (!res) setShowBinaryNotFoundModal(true);
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window.electron.openGame(gameId).then(isBinaryInPath => {
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if (!isBinaryInPath) setShowBinaryNotFoundModal(true);
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updateLibrary();
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});
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@ -28,7 +28,7 @@ export function HeroPanel({
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}: HeroPanelProps) {
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const { t } = useTranslation("game_details");
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const [showBinaryNotFoundModal, setShowBinaryNotFoundModal] = useState<boolean>(false);
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const [showBinaryNotFoundModal, setShowBinaryNotFoundModal] = useState(false);
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const {
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game: gameDownloading,
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@ -49,8 +49,8 @@ export function HeroPanel({
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const isGameDownloading = isDownloading && gameDownloading?.id === game?.id;
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const openGame = (gameId: number) =>
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window.electron.openGame(gameId).then(res => {
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if (!res) setShowBinaryNotFoundModal(true);
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window.electron.openGame(gameId).then(isBinaryInPath => {
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if (!isBinaryInPath) setShowBinaryNotFoundModal(true);
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updateLibrary();
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});
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@ -22,4 +22,4 @@ export const BinaryNotFoundModal = ({
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{t("instructions")}
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</Modal>
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)
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}
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}
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