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post to /games on startGameDownload
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@ -12,6 +12,7 @@ import { DownloadManager } from "@main/services";
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import { Not } from "typeorm";
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import { steamGamesWorker } from "@main/workers";
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import { createGame } from "@main/services/library-sync";
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const startGameDownload = async (
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_event: Electron.IpcMainInvokeEvent,
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@ -94,6 +95,19 @@ const startGameDownload = async (
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},
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});
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createGame(updatedGame!).then((response) => {
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const {
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id: remoteId,
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playTimeInMilliseconds,
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lastTimePlayed,
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} = response.data;
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gameRepository.update(
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{ objectID },
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{ remoteId, playTimeInMilliseconds, lastTimePlayed }
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);
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});
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await downloadQueueRepository.delete({ game: { id: updatedGame!.id } });
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await downloadQueueRepository.insert({ game: { id: updatedGame!.id } });
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