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refactor: simplify game details hero section layout and scrolling
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2 changed files with 12 additions and 47 deletions
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@ -16,13 +16,8 @@ import { useUserDetails } from "@renderer/hooks";
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import { useSubscription } from "@renderer/hooks/use-subscription";
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import "./game-details.scss";
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const HERO_HEIGHT = 300;
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const HERO_ANIMATION_THRESHOLD = 25;
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export function GameDetailsContent() {
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const heroRef = useRef<HTMLDivElement | null>(null);
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const containerRef = useRef<HTMLDivElement | null>(null);
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const [isHeaderStuck, setIsHeaderStuck] = useState(false);
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const { t } = useTranslation("game_details");
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@ -61,7 +56,7 @@ export function GameDetailsContent() {
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return t("no_shop_details");
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}, [shopDetails, t]);
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const [backdropOpactiy, setBackdropOpacity] = useState(1);
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const [backdropOpacity, setBackdropOpacity] = useState(1);
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const handleHeroLoad = async () => {
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const output = await average(steamUrlBuilder.libraryHero(objectId!), {
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@ -80,26 +75,6 @@ export function GameDetailsContent() {
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setBackdropOpacity(1);
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}, [objectId]);
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const onScroll: React.UIEventHandler<HTMLElement> = (event) => {
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const heroHeight = heroRef.current?.clientHeight ?? HERO_HEIGHT;
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const scrollY = (event.target as HTMLDivElement).scrollTop;
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const opacity = Math.max(
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0,
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1 - scrollY / (heroHeight - HERO_ANIMATION_THRESHOLD)
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);
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if (scrollY >= heroHeight && !isHeaderStuck) {
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setIsHeaderStuck(true);
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}
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if (scrollY <= heroHeight && isHeaderStuck) {
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setIsHeaderStuck(false);
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}
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setBackdropOpacity(opacity);
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};
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const handleCloudSaveButtonClick = () => {
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if (!userDetails) {
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window.electron.openAuthWindow(AuthPage.SignIn);
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@ -122,31 +97,25 @@ export function GameDetailsContent() {
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<div
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className={`game-details__wrapper ${hasNSFWContentBlocked ? "game-details__wrapper--blurred" : ""}`}
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>
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<img
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src={steamUrlBuilder.libraryHero(objectId!)}
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className="game-details__hero-image"
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alt={game?.title}
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onLoad={handleHeroLoad}
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/>
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<section
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ref={containerRef}
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onScroll={onScroll}
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className="game-details__container"
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>
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<section className="game-details__container">
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<div ref={heroRef} className="game-details__hero">
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<img
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src={steamUrlBuilder.libraryHero(objectId!)}
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className="game-details__hero-image"
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alt={game?.title}
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onLoad={handleHeroLoad}
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/>
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<div
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className="game-details__hero-backdrop"
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style={{
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backgroundColor: gameColor,
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flex: 1,
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opacity: Math.min(1, 1 - backdropOpactiy),
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}}
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/>
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<div
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className="game-details__hero-logo-backdrop"
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style={{ opacity: backdropOpactiy }}
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style={{ opacity: backdropOpacity }}
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>
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<div className="game-details__hero-content">
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<img
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@ -173,7 +142,7 @@ export function GameDetailsContent() {
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</div>
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</div>
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<HeroPanel isHeaderStuck={isHeaderStuck} />
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<HeroPanel />
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<div className="game-details__description-container">
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<div className="game-details__description-content">
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@ -9,11 +9,7 @@ import { HeroPanelPlaytime } from "./hero-panel-playtime";
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import { gameDetailsContext } from "@renderer/context";
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import "./hero-panel.scss";
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export interface HeroPanelProps {
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isHeaderStuck: boolean;
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}
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export function HeroPanel({ isHeaderStuck }: HeroPanelProps) {
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export function HeroPanel() {
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const { t } = useTranslation("game_details");
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const { formatDate } = useDate();
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@ -56,7 +52,7 @@ export function HeroPanel({ isHeaderStuck }: HeroPanelProps) {
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return (
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<div
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style={{ backgroundColor: gameColor }}
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className={`hero-panel ${isHeaderStuck ? "hero-panel--stuck" : ""}`}
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className="hero-panel"
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>
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<div className="hero-panel__content">{getInfo()}</div>
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<div className="hero-panel__actions">
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