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refactor: games id without path get only games objectID
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1 changed files with 3 additions and 0 deletions
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@ -38,6 +38,9 @@ const gamesIdWithoutPath = async () => {
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executablePath: IsNull(),
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executablePath: IsNull(),
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isDeleted: false,
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isDeleted: false,
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},
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},
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select: {
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objectID: true,
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},
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});
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});
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const gameExecutableIds: string[] = [];
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const gameExecutableIds: string[] = [];
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