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feat: batch games and code refactor
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10 changed files with 161 additions and 106 deletions
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@ -6,7 +6,7 @@ import type { GameShop } from "@types";
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import { getFileBase64, getSteamAppAsset } from "@main/helpers";
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import { steamGamesWorker } from "@main/workers";
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import { HydraApi } from "@main/services/hydra-api";
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import { createGame } from "@main/services/library-sync";
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const addGameToLibrary = async (
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_event: Electron.IpcMainInvokeEvent,
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@ -53,12 +53,7 @@ const addGameToLibrary = async (
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const game = await gameRepository.findOne({ where: { objectID } });
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HydraApi.post("/games", {
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objectId: objectID,
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playTimeInMilliseconds: game?.playTimeInMilliseconds,
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shop,
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lastTimePlayed: game?.lastTimePlayed,
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}).then((response) => {
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createGame(game!).then((response) => {
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const {
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id: remoteId,
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playTimeInMilliseconds,
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