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feat: add initial download handling in Python RPC and update spawn method to accept download parameters
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parent
35d14b33ca
commit
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3 changed files with 43 additions and 10 deletions
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@ -1,4 +1,4 @@
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import { DownloadManager, Ludusavi, startMainLoop } from "./services";
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import { Ludusavi, startMainLoop } from "./services";
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import {
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downloadQueueRepository,
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userPreferencesRepository,
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@ -10,7 +10,6 @@ import { uploadGamesBatch } from "./services/library-sync";
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import { PythonRPC } from "./services/python-rpc";
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import { Aria2 } from "./services/aria2";
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import { startSeedProcess } from "./services/seed";
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import { sleep } from "./helpers";
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const loadState = async (userPreferences: UserPreferences | null) => {
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import("./events");
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@ -36,12 +35,19 @@ const loadState = async (userPreferences: UserPreferences | null) => {
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},
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});
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PythonRPC.spawn();
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await sleep(1000);
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// wait for python process to start
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if (nextQueueItem?.game.status === "active") {
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DownloadManager.startDownload(nextQueueItem.game);
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if (
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nextQueueItem?.game.status === "active" &&
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nextQueueItem?.game.id &&
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nextQueueItem?.game.uri &&
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nextQueueItem?.game.downloadPath
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) {
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PythonRPC.spawn({
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game_id: nextQueueItem.game.id,
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url: nextQueueItem.game.uri,
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save_path: nextQueueItem.game.downloadPath,
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});
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} else {
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PythonRPC.spawn();
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}
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await startSeedProcess();
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