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feat: save achievements cache
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4 changed files with 90 additions and 29 deletions
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@ -48,7 +48,6 @@ export const saveAllLocalSteamAchivements = async () => {
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);
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console.log(achievementFile.filePath);
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console.log(localAchievementFile);
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for (const a of Object.keys(localAchievementFile)) {
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// TODO: use checkUnlockedAchievements after refactoring it to be generic
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