import { registerEvent } from "../register-event"; import { gamesSublevel } from "@main/level"; const verifyExecutablePathInUse = async ( _event: Electron.IpcMainInvokeEvent, executablePath: string ) => { for await (const game of gamesSublevel.values()) { if (game.executablePath === executablePath) { return true; } } return false; }; registerEvent("verifyExecutablePathInUse", verifyExecutablePathInUse);