mirror of
https://github.com/hydralauncher/hydra.git
synced 2025-03-09 15:40:26 +00:00
350 lines
14 KiB
TypeScript
350 lines
14 KiB
TypeScript
// See the Electron documentation for details on how to use preload scripts:
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// https://www.electronjs.org/docs/latest/tutorial/process-model#preload-scripts
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import { contextBridge, ipcRenderer } from "electron";
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import type {
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GameShop,
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DownloadProgress,
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UserPreferences,
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AppUpdaterEvent,
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StartGameDownloadPayload,
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GameRunning,
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FriendRequestAction,
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UpdateProfileRequest,
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CatalogueSearchPayload,
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SeedingStatus,
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GameAchievement,
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} from "@types";
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import type { AuthPage, CatalogueCategory } from "@shared";
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import type { AxiosProgressEvent } from "axios";
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contextBridge.exposeInMainWorld("electron", {
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/* Torrenting */
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startGameDownload: (payload: StartGameDownloadPayload) =>
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ipcRenderer.invoke("startGameDownload", payload),
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cancelGameDownload: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("cancelGameDownload", shop, objectId),
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pauseGameDownload: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("pauseGameDownload", shop, objectId),
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resumeGameDownload: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("resumeGameDownload", shop, objectId),
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pauseGameSeed: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("pauseGameSeed", shop, objectId),
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resumeGameSeed: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("resumeGameSeed", shop, objectId),
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onDownloadProgress: (cb: (value: DownloadProgress | null) => void) => {
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const listener = (
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_event: Electron.IpcRendererEvent,
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value: DownloadProgress | null
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) => cb(value);
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ipcRenderer.on("on-download-progress", listener);
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return () => ipcRenderer.removeListener("on-download-progress", listener);
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},
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onHardDelete: (cb: () => void) => {
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const listener = (_event: Electron.IpcRendererEvent) => cb();
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ipcRenderer.on("on-hard-delete", listener);
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return () => ipcRenderer.removeListener("on-hard-delete", listener);
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},
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onSeedingStatus: (cb: (value: SeedingStatus[]) => void) => {
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const listener = (
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_event: Electron.IpcRendererEvent,
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value: SeedingStatus[]
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) => cb(value);
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ipcRenderer.on("on-seeding-status", listener);
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return () => ipcRenderer.removeListener("on-seeding-status", listener);
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},
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/* Catalogue */
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searchGames: (payload: CatalogueSearchPayload, take: number, skip: number) =>
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ipcRenderer.invoke("searchGames", payload, take, skip),
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getCatalogue: (category: CatalogueCategory) =>
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ipcRenderer.invoke("getCatalogue", category),
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getGameShopDetails: (objectId: string, shop: GameShop, language: string) =>
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ipcRenderer.invoke("getGameShopDetails", objectId, shop, language),
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getRandomGame: () => ipcRenderer.invoke("getRandomGame"),
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getHowLongToBeat: (objectId: string, shop: GameShop) =>
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ipcRenderer.invoke("getHowLongToBeat", objectId, shop),
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getGameStats: (objectId: string, shop: GameShop) =>
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ipcRenderer.invoke("getGameStats", objectId, shop),
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getTrendingGames: () => ipcRenderer.invoke("getTrendingGames"),
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onUpdateAchievements: (
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objectId: string,
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shop: GameShop,
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cb: (achievements: GameAchievement[]) => void
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) => {
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const listener = (
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_event: Electron.IpcRendererEvent,
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achievements: GameAchievement[]
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) => cb(achievements);
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ipcRenderer.on(`on-update-achievements-${objectId}-${shop}`, listener);
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return () =>
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ipcRenderer.removeListener(
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`on-update-achievements-${objectId}-${shop}`,
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listener
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);
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},
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/* User preferences */
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getUserPreferences: () => ipcRenderer.invoke("getUserPreferences"),
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updateUserPreferences: (preferences: UserPreferences) =>
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ipcRenderer.invoke("updateUserPreferences", preferences),
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autoLaunch: (autoLaunchProps: { enabled: boolean; minimized: boolean }) =>
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ipcRenderer.invoke("autoLaunch", autoLaunchProps),
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authenticateRealDebrid: (apiToken: string) =>
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ipcRenderer.invoke("authenticateRealDebrid", apiToken),
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authenticateTorBox: (apiToken: string) =>
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ipcRenderer.invoke("authenticateTorBox", apiToken),
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/* Download sources */
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putDownloadSource: (objectIds: string[]) =>
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ipcRenderer.invoke("putDownloadSource", objectIds),
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/* Library */
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addGameToLibrary: (shop: GameShop, objectId: string, title: string) =>
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ipcRenderer.invoke("addGameToLibrary", shop, objectId, title),
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createGameShortcut: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("createGameShortcut", shop, objectId),
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updateExecutablePath: (
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shop: GameShop,
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objectId: string,
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executablePath: string | null
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) =>
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ipcRenderer.invoke("updateExecutablePath", shop, objectId, executablePath),
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addGameToFavorites: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("addGameToFavorites", shop, objectId),
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removeGameFromFavorites: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("removeGameFromFavorites", shop, objectId),
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updateLaunchOptions: (
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shop: GameShop,
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objectId: string,
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launchOptions: string | null
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) => ipcRenderer.invoke("updateLaunchOptions", shop, objectId, launchOptions),
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selectGameWinePrefix: (
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shop: GameShop,
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objectId: string,
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winePrefixPath: string | null
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) =>
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ipcRenderer.invoke("selectGameWinePrefix", shop, objectId, winePrefixPath),
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verifyExecutablePathInUse: (executablePath: string) =>
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ipcRenderer.invoke("verifyExecutablePathInUse", executablePath),
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getLibrary: () => ipcRenderer.invoke("getLibrary"),
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openGameInstaller: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("openGameInstaller", shop, objectId),
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openGameInstallerPath: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("openGameInstallerPath", shop, objectId),
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openGameExecutablePath: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("openGameExecutablePath", shop, objectId),
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openGame: (
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shop: GameShop,
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objectId: string,
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executablePath: string,
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launchOptions?: string | null
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) =>
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ipcRenderer.invoke(
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"openGame",
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shop,
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objectId,
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executablePath,
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launchOptions
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),
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closeGame: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("closeGame", shop, objectId),
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removeGameFromLibrary: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("removeGameFromLibrary", shop, objectId),
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removeGame: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("removeGame", shop, objectId),
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deleteGameFolder: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("deleteGameFolder", shop, objectId),
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getGameByObjectId: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("getGameByObjectId", shop, objectId),
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resetGameAchievements: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("resetGameAchievements", shop, objectId),
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onGamesRunning: (
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cb: (
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gamesRunning: Pick<GameRunning, "id" | "sessionDurationInMillis">[]
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) => void
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) => {
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const listener = (_event: Electron.IpcRendererEvent, gamesRunning) =>
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cb(gamesRunning);
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ipcRenderer.on("on-games-running", listener);
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return () => ipcRenderer.removeListener("on-games-running", listener);
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},
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onLibraryBatchComplete: (cb: () => void) => {
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const listener = (_event: Electron.IpcRendererEvent) => cb();
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ipcRenderer.on("on-library-batch-complete", listener);
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return () =>
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ipcRenderer.removeListener("on-library-batch-complete", listener);
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},
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onAchievementUnlocked: (cb: () => void) => {
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const listener = (_event: Electron.IpcRendererEvent) => cb();
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ipcRenderer.on("on-achievement-unlocked", listener);
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return () =>
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ipcRenderer.removeListener("on-achievement-unlocked", listener);
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},
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/* Hardware */
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getDiskFreeSpace: (path: string) =>
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ipcRenderer.invoke("getDiskFreeSpace", path),
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checkFolderWritePermission: (path: string) =>
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ipcRenderer.invoke("checkFolderWritePermission", path),
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/* Cloud save */
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uploadSaveGame: (
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objectId: string,
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shop: GameShop,
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downloadOptionTitle: string | null
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) =>
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ipcRenderer.invoke("uploadSaveGame", objectId, shop, downloadOptionTitle),
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downloadGameArtifact: (
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objectId: string,
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shop: GameShop,
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gameArtifactId: string
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) =>
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ipcRenderer.invoke("downloadGameArtifact", objectId, shop, gameArtifactId),
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getGameArtifacts: (objectId: string, shop: GameShop) =>
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ipcRenderer.invoke("getGameArtifacts", objectId, shop),
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getGameBackupPreview: (objectId: string, shop: GameShop) =>
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ipcRenderer.invoke("getGameBackupPreview", objectId, shop),
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deleteGameArtifact: (gameArtifactId: string) =>
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ipcRenderer.invoke("deleteGameArtifact", gameArtifactId),
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selectGameBackupPath: (
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shop: GameShop,
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objectId: string,
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backupPath: string | null
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) => ipcRenderer.invoke("selectGameBackupPath", shop, objectId, backupPath),
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onUploadComplete: (objectId: string, shop: GameShop, cb: () => void) => {
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const listener = (_event: Electron.IpcRendererEvent) => cb();
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ipcRenderer.on(`on-upload-complete-${objectId}-${shop}`, listener);
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return () =>
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ipcRenderer.removeListener(
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`on-upload-complete-${objectId}-${shop}`,
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listener
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);
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},
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onBackupDownloadProgress: (
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objectId: string,
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shop: GameShop,
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cb: (progress: AxiosProgressEvent) => void
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) => {
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const listener = (
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_event: Electron.IpcRendererEvent,
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progress: AxiosProgressEvent
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) => cb(progress);
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ipcRenderer.on(`on-backup-download-progress-${objectId}-${shop}`, listener);
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return () =>
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ipcRenderer.removeListener(
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`on-backup-download-progress-${objectId}-${shop}`,
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listener
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);
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},
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onBackupDownloadComplete: (
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objectId: string,
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shop: GameShop,
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cb: () => void
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) => {
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const listener = (_event: Electron.IpcRendererEvent) => cb();
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ipcRenderer.on(`on-backup-download-complete-${objectId}-${shop}`, listener);
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return () =>
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ipcRenderer.removeListener(
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`on-backup-download-complete-${objectId}-${shop}`,
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listener
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);
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},
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/* Misc */
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ping: () => ipcRenderer.invoke("ping"),
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getVersion: () => ipcRenderer.invoke("getVersion"),
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getDefaultDownloadsPath: () => ipcRenderer.invoke("getDefaultDownloadsPath"),
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isStaging: () => ipcRenderer.invoke("isStaging"),
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isPortableVersion: () => ipcRenderer.invoke("isPortableVersion"),
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openExternal: (src: string) => ipcRenderer.invoke("openExternal", src),
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openCheckout: () => ipcRenderer.invoke("openCheckout"),
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showOpenDialog: (options: Electron.OpenDialogOptions) =>
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ipcRenderer.invoke("showOpenDialog", options),
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showItemInFolder: (path: string) =>
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ipcRenderer.invoke("showItemInFolder", path),
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getFeatures: () => ipcRenderer.invoke("getFeatures"),
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platform: process.platform,
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/* Auto update */
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onAutoUpdaterEvent: (cb: (value: AppUpdaterEvent) => void) => {
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const listener = (
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_event: Electron.IpcRendererEvent,
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value: AppUpdaterEvent
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) => cb(value);
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ipcRenderer.on("autoUpdaterEvent", listener);
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return () => {
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ipcRenderer.removeListener("autoUpdaterEvent", listener);
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};
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},
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checkForUpdates: () => ipcRenderer.invoke("checkForUpdates"),
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restartAndInstallUpdate: () => ipcRenderer.invoke("restartAndInstallUpdate"),
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/* Profile */
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getMe: () => ipcRenderer.invoke("getMe"),
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undoFriendship: (userId: string) =>
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ipcRenderer.invoke("undoFriendship", userId),
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updateProfile: (updateProfile: UpdateProfileRequest) =>
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ipcRenderer.invoke("updateProfile", updateProfile),
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processProfileImage: (imagePath: string) =>
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ipcRenderer.invoke("processProfileImage", imagePath),
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getFriendRequests: () => ipcRenderer.invoke("getFriendRequests"),
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syncFriendRequests: () => ipcRenderer.invoke("syncFriendRequests"),
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updateFriendRequest: (userId: string, action: FriendRequestAction) =>
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ipcRenderer.invoke("updateFriendRequest", userId, action),
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sendFriendRequest: (userId: string) =>
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ipcRenderer.invoke("sendFriendRequest", userId),
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/* User */
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getUser: (userId: string) => ipcRenderer.invoke("getUser", userId),
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blockUser: (userId: string) => ipcRenderer.invoke("blockUser", userId),
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unblockUser: (userId: string) => ipcRenderer.invoke("unblockUser", userId),
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getUserFriends: (userId: string, take: number, skip: number) =>
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ipcRenderer.invoke("getUserFriends", userId, take, skip),
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getBlockedUsers: (take: number, skip: number) =>
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ipcRenderer.invoke("getBlockedUsers", take, skip),
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getUserStats: (userId: string) => ipcRenderer.invoke("getUserStats", userId),
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reportUser: (userId: string, reason: string, description: string) =>
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ipcRenderer.invoke("reportUser", userId, reason, description),
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getComparedUnlockedAchievements: (
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objectId: string,
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shop: GameShop,
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userId: string
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) =>
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ipcRenderer.invoke(
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"getComparedUnlockedAchievements",
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objectId,
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shop,
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userId
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),
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getUnlockedAchievements: (objectId: string, shop: GameShop) =>
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ipcRenderer.invoke("getUnlockedAchievements", objectId, shop),
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/* Auth */
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signOut: () => ipcRenderer.invoke("signOut"),
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openAuthWindow: (page: AuthPage) =>
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ipcRenderer.invoke("openAuthWindow", page),
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getSessionHash: () => ipcRenderer.invoke("getSessionHash"),
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onSignIn: (cb: () => void) => {
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const listener = (_event: Electron.IpcRendererEvent) => cb();
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ipcRenderer.on("on-signin", listener);
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return () => ipcRenderer.removeListener("on-signin", listener);
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},
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onAccountUpdated: (cb: () => void) => {
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const listener = (_event: Electron.IpcRendererEvent) => cb();
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ipcRenderer.on("on-account-updated", listener);
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return () => ipcRenderer.removeListener("on-account-updated", listener);
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},
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onSignOut: (cb: () => void) => {
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const listener = (_event: Electron.IpcRendererEvent) => cb();
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ipcRenderer.on("on-signout", listener);
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return () => ipcRenderer.removeListener("on-signout", listener);
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},
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/* Notifications */
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publishNewRepacksNotification: (newRepacksCount: number) =>
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ipcRenderer.invoke("publishNewRepacksNotification", newRepacksCount),
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});
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