hydra/src/preload/index.ts
2025-02-04 19:05:11 -03:00

350 lines
14 KiB
TypeScript

// See the Electron documentation for details on how to use preload scripts:
// https://www.electronjs.org/docs/latest/tutorial/process-model#preload-scripts
import { contextBridge, ipcRenderer } from "electron";
import type {
GameShop,
DownloadProgress,
UserPreferences,
AppUpdaterEvent,
StartGameDownloadPayload,
GameRunning,
FriendRequestAction,
UpdateProfileRequest,
CatalogueSearchPayload,
SeedingStatus,
GameAchievement,
} from "@types";
import type { AuthPage, CatalogueCategory } from "@shared";
import type { AxiosProgressEvent } from "axios";
contextBridge.exposeInMainWorld("electron", {
/* Torrenting */
startGameDownload: (payload: StartGameDownloadPayload) =>
ipcRenderer.invoke("startGameDownload", payload),
cancelGameDownload: (shop: GameShop, objectId: string) =>
ipcRenderer.invoke("cancelGameDownload", shop, objectId),
pauseGameDownload: (shop: GameShop, objectId: string) =>
ipcRenderer.invoke("pauseGameDownload", shop, objectId),
resumeGameDownload: (shop: GameShop, objectId: string) =>
ipcRenderer.invoke("resumeGameDownload", shop, objectId),
pauseGameSeed: (shop: GameShop, objectId: string) =>
ipcRenderer.invoke("pauseGameSeed", shop, objectId),
resumeGameSeed: (shop: GameShop, objectId: string) =>
ipcRenderer.invoke("resumeGameSeed", shop, objectId),
onDownloadProgress: (cb: (value: DownloadProgress | null) => void) => {
const listener = (
_event: Electron.IpcRendererEvent,
value: DownloadProgress | null
) => cb(value);
ipcRenderer.on("on-download-progress", listener);
return () => ipcRenderer.removeListener("on-download-progress", listener);
},
onHardDelete: (cb: () => void) => {
const listener = (_event: Electron.IpcRendererEvent) => cb();
ipcRenderer.on("on-hard-delete", listener);
return () => ipcRenderer.removeListener("on-hard-delete", listener);
},
onSeedingStatus: (cb: (value: SeedingStatus[]) => void) => {
const listener = (
_event: Electron.IpcRendererEvent,
value: SeedingStatus[]
) => cb(value);
ipcRenderer.on("on-seeding-status", listener);
return () => ipcRenderer.removeListener("on-seeding-status", listener);
},
/* Catalogue */
searchGames: (payload: CatalogueSearchPayload, take: number, skip: number) =>
ipcRenderer.invoke("searchGames", payload, take, skip),
getCatalogue: (category: CatalogueCategory) =>
ipcRenderer.invoke("getCatalogue", category),
getGameShopDetails: (objectId: string, shop: GameShop, language: string) =>
ipcRenderer.invoke("getGameShopDetails", objectId, shop, language),
getRandomGame: () => ipcRenderer.invoke("getRandomGame"),
getHowLongToBeat: (objectId: string, shop: GameShop) =>
ipcRenderer.invoke("getHowLongToBeat", objectId, shop),
getGameStats: (objectId: string, shop: GameShop) =>
ipcRenderer.invoke("getGameStats", objectId, shop),
getTrendingGames: () => ipcRenderer.invoke("getTrendingGames"),
onUpdateAchievements: (
objectId: string,
shop: GameShop,
cb: (achievements: GameAchievement[]) => void
) => {
const listener = (
_event: Electron.IpcRendererEvent,
achievements: GameAchievement[]
) => cb(achievements);
ipcRenderer.on(`on-update-achievements-${objectId}-${shop}`, listener);
return () =>
ipcRenderer.removeListener(
`on-update-achievements-${objectId}-${shop}`,
listener
);
},
/* User preferences */
getUserPreferences: () => ipcRenderer.invoke("getUserPreferences"),
updateUserPreferences: (preferences: UserPreferences) =>
ipcRenderer.invoke("updateUserPreferences", preferences),
autoLaunch: (autoLaunchProps: { enabled: boolean; minimized: boolean }) =>
ipcRenderer.invoke("autoLaunch", autoLaunchProps),
authenticateRealDebrid: (apiToken: string) =>
ipcRenderer.invoke("authenticateRealDebrid", apiToken),
authenticateTorBox: (apiToken: string) =>
ipcRenderer.invoke("authenticateTorBox", apiToken),
/* Download sources */
putDownloadSource: (objectIds: string[]) =>
ipcRenderer.invoke("putDownloadSource", objectIds),
/* Library */
addGameToLibrary: (shop: GameShop, objectId: string, title: string) =>
ipcRenderer.invoke("addGameToLibrary", shop, objectId, title),
createGameShortcut: (shop: GameShop, objectId: string) =>
ipcRenderer.invoke("createGameShortcut", shop, objectId),
updateExecutablePath: (
shop: GameShop,
objectId: string,
executablePath: string | null
) =>
ipcRenderer.invoke("updateExecutablePath", shop, objectId, executablePath),
addGameToFavorites: (shop: GameShop, objectId: string) =>
ipcRenderer.invoke("addGameToFavorites", shop, objectId),
removeGameFromFavorites: (shop: GameShop, objectId: string) =>
ipcRenderer.invoke("removeGameFromFavorites", shop, objectId),
updateLaunchOptions: (
shop: GameShop,
objectId: string,
launchOptions: string | null
) => ipcRenderer.invoke("updateLaunchOptions", shop, objectId, launchOptions),
selectGameWinePrefix: (
shop: GameShop,
objectId: string,
winePrefixPath: string | null
) =>
ipcRenderer.invoke("selectGameWinePrefix", shop, objectId, winePrefixPath),
verifyExecutablePathInUse: (executablePath: string) =>
ipcRenderer.invoke("verifyExecutablePathInUse", executablePath),
getLibrary: () => ipcRenderer.invoke("getLibrary"),
openGameInstaller: (shop: GameShop, objectId: string) =>
ipcRenderer.invoke("openGameInstaller", shop, objectId),
openGameInstallerPath: (shop: GameShop, objectId: string) =>
ipcRenderer.invoke("openGameInstallerPath", shop, objectId),
openGameExecutablePath: (shop: GameShop, objectId: string) =>
ipcRenderer.invoke("openGameExecutablePath", shop, objectId),
openGame: (
shop: GameShop,
objectId: string,
executablePath: string,
launchOptions?: string | null
) =>
ipcRenderer.invoke(
"openGame",
shop,
objectId,
executablePath,
launchOptions
),
closeGame: (shop: GameShop, objectId: string) =>
ipcRenderer.invoke("closeGame", shop, objectId),
removeGameFromLibrary: (shop: GameShop, objectId: string) =>
ipcRenderer.invoke("removeGameFromLibrary", shop, objectId),
removeGame: (shop: GameShop, objectId: string) =>
ipcRenderer.invoke("removeGame", shop, objectId),
deleteGameFolder: (shop: GameShop, objectId: string) =>
ipcRenderer.invoke("deleteGameFolder", shop, objectId),
getGameByObjectId: (shop: GameShop, objectId: string) =>
ipcRenderer.invoke("getGameByObjectId", shop, objectId),
resetGameAchievements: (shop: GameShop, objectId: string) =>
ipcRenderer.invoke("resetGameAchievements", shop, objectId),
onGamesRunning: (
cb: (
gamesRunning: Pick<GameRunning, "id" | "sessionDurationInMillis">[]
) => void
) => {
const listener = (_event: Electron.IpcRendererEvent, gamesRunning) =>
cb(gamesRunning);
ipcRenderer.on("on-games-running", listener);
return () => ipcRenderer.removeListener("on-games-running", listener);
},
onLibraryBatchComplete: (cb: () => void) => {
const listener = (_event: Electron.IpcRendererEvent) => cb();
ipcRenderer.on("on-library-batch-complete", listener);
return () =>
ipcRenderer.removeListener("on-library-batch-complete", listener);
},
onAchievementUnlocked: (cb: () => void) => {
const listener = (_event: Electron.IpcRendererEvent) => cb();
ipcRenderer.on("on-achievement-unlocked", listener);
return () =>
ipcRenderer.removeListener("on-achievement-unlocked", listener);
},
/* Hardware */
getDiskFreeSpace: (path: string) =>
ipcRenderer.invoke("getDiskFreeSpace", path),
checkFolderWritePermission: (path: string) =>
ipcRenderer.invoke("checkFolderWritePermission", path),
/* Cloud save */
uploadSaveGame: (
objectId: string,
shop: GameShop,
downloadOptionTitle: string | null
) =>
ipcRenderer.invoke("uploadSaveGame", objectId, shop, downloadOptionTitle),
downloadGameArtifact: (
objectId: string,
shop: GameShop,
gameArtifactId: string
) =>
ipcRenderer.invoke("downloadGameArtifact", objectId, shop, gameArtifactId),
getGameArtifacts: (objectId: string, shop: GameShop) =>
ipcRenderer.invoke("getGameArtifacts", objectId, shop),
getGameBackupPreview: (objectId: string, shop: GameShop) =>
ipcRenderer.invoke("getGameBackupPreview", objectId, shop),
deleteGameArtifact: (gameArtifactId: string) =>
ipcRenderer.invoke("deleteGameArtifact", gameArtifactId),
selectGameBackupPath: (
shop: GameShop,
objectId: string,
backupPath: string | null
) => ipcRenderer.invoke("selectGameBackupPath", shop, objectId, backupPath),
onUploadComplete: (objectId: string, shop: GameShop, cb: () => void) => {
const listener = (_event: Electron.IpcRendererEvent) => cb();
ipcRenderer.on(`on-upload-complete-${objectId}-${shop}`, listener);
return () =>
ipcRenderer.removeListener(
`on-upload-complete-${objectId}-${shop}`,
listener
);
},
onBackupDownloadProgress: (
objectId: string,
shop: GameShop,
cb: (progress: AxiosProgressEvent) => void
) => {
const listener = (
_event: Electron.IpcRendererEvent,
progress: AxiosProgressEvent
) => cb(progress);
ipcRenderer.on(`on-backup-download-progress-${objectId}-${shop}`, listener);
return () =>
ipcRenderer.removeListener(
`on-backup-download-progress-${objectId}-${shop}`,
listener
);
},
onBackupDownloadComplete: (
objectId: string,
shop: GameShop,
cb: () => void
) => {
const listener = (_event: Electron.IpcRendererEvent) => cb();
ipcRenderer.on(`on-backup-download-complete-${objectId}-${shop}`, listener);
return () =>
ipcRenderer.removeListener(
`on-backup-download-complete-${objectId}-${shop}`,
listener
);
},
/* Misc */
ping: () => ipcRenderer.invoke("ping"),
getVersion: () => ipcRenderer.invoke("getVersion"),
getDefaultDownloadsPath: () => ipcRenderer.invoke("getDefaultDownloadsPath"),
isStaging: () => ipcRenderer.invoke("isStaging"),
isPortableVersion: () => ipcRenderer.invoke("isPortableVersion"),
openExternal: (src: string) => ipcRenderer.invoke("openExternal", src),
openCheckout: () => ipcRenderer.invoke("openCheckout"),
showOpenDialog: (options: Electron.OpenDialogOptions) =>
ipcRenderer.invoke("showOpenDialog", options),
showItemInFolder: (path: string) =>
ipcRenderer.invoke("showItemInFolder", path),
getFeatures: () => ipcRenderer.invoke("getFeatures"),
platform: process.platform,
/* Auto update */
onAutoUpdaterEvent: (cb: (value: AppUpdaterEvent) => void) => {
const listener = (
_event: Electron.IpcRendererEvent,
value: AppUpdaterEvent
) => cb(value);
ipcRenderer.on("autoUpdaterEvent", listener);
return () => {
ipcRenderer.removeListener("autoUpdaterEvent", listener);
};
},
checkForUpdates: () => ipcRenderer.invoke("checkForUpdates"),
restartAndInstallUpdate: () => ipcRenderer.invoke("restartAndInstallUpdate"),
/* Profile */
getMe: () => ipcRenderer.invoke("getMe"),
undoFriendship: (userId: string) =>
ipcRenderer.invoke("undoFriendship", userId),
updateProfile: (updateProfile: UpdateProfileRequest) =>
ipcRenderer.invoke("updateProfile", updateProfile),
processProfileImage: (imagePath: string) =>
ipcRenderer.invoke("processProfileImage", imagePath),
getFriendRequests: () => ipcRenderer.invoke("getFriendRequests"),
syncFriendRequests: () => ipcRenderer.invoke("syncFriendRequests"),
updateFriendRequest: (userId: string, action: FriendRequestAction) =>
ipcRenderer.invoke("updateFriendRequest", userId, action),
sendFriendRequest: (userId: string) =>
ipcRenderer.invoke("sendFriendRequest", userId),
/* User */
getUser: (userId: string) => ipcRenderer.invoke("getUser", userId),
blockUser: (userId: string) => ipcRenderer.invoke("blockUser", userId),
unblockUser: (userId: string) => ipcRenderer.invoke("unblockUser", userId),
getUserFriends: (userId: string, take: number, skip: number) =>
ipcRenderer.invoke("getUserFriends", userId, take, skip),
getBlockedUsers: (take: number, skip: number) =>
ipcRenderer.invoke("getBlockedUsers", take, skip),
getUserStats: (userId: string) => ipcRenderer.invoke("getUserStats", userId),
reportUser: (userId: string, reason: string, description: string) =>
ipcRenderer.invoke("reportUser", userId, reason, description),
getComparedUnlockedAchievements: (
objectId: string,
shop: GameShop,
userId: string
) =>
ipcRenderer.invoke(
"getComparedUnlockedAchievements",
objectId,
shop,
userId
),
getUnlockedAchievements: (objectId: string, shop: GameShop) =>
ipcRenderer.invoke("getUnlockedAchievements", objectId, shop),
/* Auth */
signOut: () => ipcRenderer.invoke("signOut"),
openAuthWindow: (page: AuthPage) =>
ipcRenderer.invoke("openAuthWindow", page),
getSessionHash: () => ipcRenderer.invoke("getSessionHash"),
onSignIn: (cb: () => void) => {
const listener = (_event: Electron.IpcRendererEvent) => cb();
ipcRenderer.on("on-signin", listener);
return () => ipcRenderer.removeListener("on-signin", listener);
},
onAccountUpdated: (cb: () => void) => {
const listener = (_event: Electron.IpcRendererEvent) => cb();
ipcRenderer.on("on-account-updated", listener);
return () => ipcRenderer.removeListener("on-account-updated", listener);
},
onSignOut: (cb: () => void) => {
const listener = (_event: Electron.IpcRendererEvent) => cb();
ipcRenderer.on("on-signout", listener);
return () => ipcRenderer.removeListener("on-signout", listener);
},
/* Notifications */
publishNewRepacksNotification: (newRepacksCount: number) =>
ipcRenderer.invoke("publishNewRepacksNotification", newRepacksCount),
});