hydra/src/main/services/download/download-manager.ts
2025-02-01 19:34:36 +00:00

327 lines
8.4 KiB
TypeScript

import { Game } from "@main/entity";
import { Downloader } from "@shared";
import { WindowManager } from "../window-manager";
import {
downloadQueueRepository,
gameRepository,
userPreferencesRepository,
} from "@main/repository";
import { publishDownloadCompleteNotification } from "../notifications";
import type { DownloadProgress } from "@types";
import { GofileApi, QiwiApi, DatanodesApi, MediafireApi } from "../hosters";
import { PythonRPC } from "../python-rpc";
import {
LibtorrentPayload,
LibtorrentStatus,
PauseDownloadPayload,
} from "./types";
import { calculateETA, getDirSize } from "./helpers";
import { QueryDeepPartialEntity } from "typeorm/query-builder/QueryPartialEntity";
import { RealDebridClient } from "./real-debrid";
import path from "path";
import { logger } from "../logger";
export class DownloadManager {
private static downloadingGameId: number | null = null;
public static async startRPC(game?: Game, initialSeeding?: Game[]) {
PythonRPC.spawn(
game?.status === "active"
? await this.getDownloadPayload(game).catch(() => undefined)
: undefined,
initialSeeding?.map((game) => ({
game_id: game.id,
url: game.uri!,
save_path: game.downloadPath!,
}))
);
this.downloadingGameId = game?.id ?? null;
}
private static async getDownloadStatus() {
const response = await PythonRPC.rpc.get<LibtorrentPayload | null>(
"/status"
);
if (response.data === null || !this.downloadingGameId) return null;
const gameId = this.downloadingGameId;
try {
const {
progress,
numPeers,
numSeeds,
downloadSpeed,
bytesDownloaded,
fileSize,
folderName,
status,
} = response.data;
const isDownloadingMetadata =
status === LibtorrentStatus.DownloadingMetadata;
const isCheckingFiles = status === LibtorrentStatus.CheckingFiles;
if (!isDownloadingMetadata && !isCheckingFiles) {
const update: QueryDeepPartialEntity<Game> = {
bytesDownloaded,
fileSize,
progress,
status: "active",
};
await gameRepository.update(
{ id: gameId },
{
...update,
folderName,
}
);
}
return {
numPeers,
numSeeds,
downloadSpeed,
timeRemaining: calculateETA(fileSize, bytesDownloaded, downloadSpeed),
isDownloadingMetadata,
isCheckingFiles,
progress,
gameId,
} as DownloadProgress;
} catch (err) {
return null;
}
}
public static async watchDownloads() {
const status = await this.getDownloadStatus();
if (status) {
const { gameId, progress } = status;
const game = await gameRepository.findOne({
where: { id: gameId, isDeleted: false },
});
const userPreferences = await userPreferencesRepository.findOneBy({
id: 1,
});
if (WindowManager.mainWindow && game) {
WindowManager.mainWindow.setProgressBar(progress === 1 ? -1 : progress);
WindowManager.mainWindow.webContents.send(
"on-download-progress",
JSON.parse(
JSON.stringify({
...status,
game,
})
)
);
}
if (progress === 1 && game) {
publishDownloadCompleteNotification(game);
if (
userPreferences?.seedAfterDownloadComplete &&
game.downloader === Downloader.Torrent
) {
gameRepository.update(
{ id: gameId },
{ status: "seeding", shouldSeed: true }
);
} else {
gameRepository.update(
{ id: gameId },
{ status: "complete", shouldSeed: false }
);
this.cancelDownload(gameId);
}
await downloadQueueRepository.delete({ game });
const [nextQueueItem] = await downloadQueueRepository.find({
order: {
id: "DESC",
},
relations: {
game: true,
},
});
if (nextQueueItem) {
this.resumeDownload(nextQueueItem.game);
} else {
this.downloadingGameId = -1;
}
}
}
}
public static async getSeedStatus() {
const seedStatus = await PythonRPC.rpc
.get<LibtorrentPayload[] | []>("/seed-status")
.then((res) => res.data);
if (!seedStatus.length) return;
logger.log(seedStatus);
seedStatus.forEach(async (status) => {
const game = await gameRepository.findOne({
where: { id: status.gameId },
});
if (!game) return;
const totalSize = await getDirSize(
path.join(game.downloadPath!, status.folderName)
);
if (totalSize < status.fileSize) {
await this.cancelDownload(game.id);
await gameRepository.update(game.id, {
status: "paused",
shouldSeed: false,
progress: totalSize / status.fileSize,
});
WindowManager.mainWindow?.webContents.send("on-hard-delete");
}
});
WindowManager.mainWindow?.webContents.send("on-seeding-status", seedStatus);
}
static async pauseDownload() {
await PythonRPC.rpc
.post("/action", {
action: "pause",
game_id: this.downloadingGameId,
} as PauseDownloadPayload)
.catch(() => {});
WindowManager.mainWindow?.setProgressBar(-1);
this.downloadingGameId = null;
}
static async resumeDownload(game: Game) {
return this.startDownload(game);
}
static async cancelDownload(gameId = this.downloadingGameId!) {
await PythonRPC.rpc.post("/action", {
action: "cancel",
game_id: gameId,
});
WindowManager.mainWindow?.setProgressBar(-1);
if (gameId === this.downloadingGameId) {
this.downloadingGameId = null;
}
}
static async resumeSeeding(game: Game) {
await PythonRPC.rpc.post("/action", {
action: "resume_seeding",
game_id: game.id,
url: game.uri,
save_path: game.downloadPath,
});
}
static async pauseSeeding(gameId: number) {
await PythonRPC.rpc.post("/action", {
action: "pause_seeding",
game_id: gameId,
});
}
private static async getDownloadPayload(game: Game) {
switch (game.downloader) {
case Downloader.Gofile: {
const id = game.uri!.split("/").pop();
const token = await GofileApi.authorize();
const downloadLink = await GofileApi.getDownloadLink(id!);
return {
action: "start",
game_id: game.id,
url: downloadLink,
save_path: game.downloadPath!,
header: `Cookie: accountToken=${token}`,
};
}
case Downloader.PixelDrain: {
const id = game.uri!.split("/").pop();
return {
action: "start",
game_id: game.id,
url: `https://cdn.pd5-gamedriveorg.workers.dev/api/file/${id}`,
save_path: game.downloadPath!,
};
}
case Downloader.Qiwi: {
const downloadUrl = await QiwiApi.getDownloadUrl(game.uri!);
return {
action: "start",
game_id: game.id,
url: downloadUrl,
save_path: game.downloadPath!,
};
}
case Downloader.Datanodes: {
const downloadUrl = await DatanodesApi.getDownloadUrl(game.uri!);
return {
action: "start",
game_id: game.id,
url: downloadUrl,
save_path: game.downloadPath!,
};
}
case Downloader.Mediafire: {
const downloadUrl = await MediafireApi.getDownloadUrl(game.uri!);
return {
action: "start",
game_id: game.id,
url: downloadUrl,
save_path: game.downloadPath!,
};
}
case Downloader.Torrent:
return {
action: "start",
game_id: game.id,
url: game.uri!,
save_path: game.downloadPath!,
};
case Downloader.RealDebrid: {
const downloadUrl = await RealDebridClient.getDownloadUrl(game.uri!);
return {
action: "start",
game_id: game.id,
url: downloadUrl!,
save_path: game.downloadPath!,
};
}
}
}
static async startDownload(game: Game) {
const payload = await this.getDownloadPayload(game);
await PythonRPC.rpc.post("/action", payload);
this.downloadingGameId = game.id;
}
}