hydra/src/main/events/library/delete-game-folder.ts
2024-06-27 18:46:59 +01:00

61 lines
1.3 KiB
TypeScript

import path from "node:path";
import fs from "node:fs";
import { gameRepository } from "@main/repository";
import { getDownloadsPath } from "../helpers/get-downloads-path";
import { logger } from "@main/services";
import { registerEvent } from "../register-event";
const deleteGameFolder = async (
_event: Electron.IpcMainInvokeEvent,
gameId: number
): Promise<void> => {
const game = await gameRepository.findOne({
where: [
{
id: gameId,
isDeleted: false,
status: "removed",
},
{
id: gameId,
progress: 1,
isDeleted: false,
},
],
});
if (!game) return;
if (game.folderName) {
const folderPath = path.join(
game.downloadPath ?? (await getDownloadsPath()),
game.folderName
);
if (fs.existsSync(folderPath)) {
await new Promise<void>((resolve, reject) => {
fs.rm(
folderPath,
{ recursive: true, force: true, maxRetries: 5, retryDelay: 200 },
(error) => {
if (error) {
logger.error(error);
reject();
}
resolve();
}
);
});
}
}
await gameRepository.update(
{ id: gameId },
{ downloadPath: null, folderName: null, status: null, progress: 0 }
);
};
registerEvent("deleteGameFolder", deleteGameFolder);