hydra/src/main/scripts/get-games-icon-hash.ts
2024-05-18 21:55:12 +01:00

40 lines
1.1 KiB
TypeScript

import path from "node:path";
import fs from "node:fs";
import { getSteamGameClientIcon, logger } from "@main/services";
import { chunk } from "lodash-es";
import { seedsPath } from "@main/constants";
import type { SteamGame } from "@types";
const steamGamesPath = path.join(seedsPath, "steam-games.json");
const steamGames = JSON.parse(
fs.readFileSync(steamGamesPath, "utf-8")
) as SteamGame[];
const chunks = chunk(steamGames, 1500);
for (const chunk of chunks) {
await Promise.all(
chunk.map(async (steamGame) => {
if (steamGame.clientIcon) return;
const index = steamGames.findIndex((game) => game.id === steamGame.id);
try {
const clientIcon = await getSteamGameClientIcon(String(steamGame.id));
steamGames[index].clientIcon = clientIcon;
logger.log("info", `Set ${steamGame.name} client icon`);
} catch (err) {
steamGames[index].clientIcon = null;
logger.log("info", `Could not set icon for ${steamGame.name}`);
}
})
);
fs.writeFileSync(steamGamesPath, JSON.stringify(steamGames));
logger.log("info", "Updated steam games");
}