hydra/src/main/events/library/add-game-to-library.ts
Zamitto e93088e8b9 Merge branch 'feature/cloud-sync' into feature/game-achievements
# Conflicts:
#	src/locales/en/translation.json
#	src/locales/pt-BR/translation.json
#	src/main/events/library/add-game-to-library.ts
#	src/renderer/src/pages/game-details/sidebar/sidebar.css.ts
#	src/renderer/src/pages/game-details/sidebar/sidebar.tsx
2024-10-07 19:12:57 -03:00

57 lines
1.4 KiB
TypeScript

import { gameRepository } from "@main/repository";
import { registerEvent } from "../register-event";
import type { GameShop } from "@types";
import { steamGamesWorker } from "@main/workers";
import { createGame } from "@main/services/library-sync";
import { steamUrlBuilder } from "@shared";
import { updateLocalUnlockedAchivements } from "@main/services/achievements/update-local-unlocked-achivements";
const addGameToLibrary = async (
_event: Electron.IpcMainInvokeEvent,
objectId: string,
title: string,
shop: GameShop
) => {
return gameRepository
.update(
{
objectID: objectId,
},
{
shop,
status: null,
isDeleted: false,
}
)
.then(async ({ affected }) => {
if (!affected) {
const steamGame = await steamGamesWorker.run(Number(objectId), {
name: "getById",
});
const iconUrl = steamGame?.clientIcon
? steamUrlBuilder.icon(objectId, steamGame.clientIcon)
: null;
await gameRepository.insert({
title,
iconUrl,
objectID: objectId,
shop,
});
}
const game = await gameRepository.findOne({
where: { objectID: objectId },
});
updateLocalUnlockedAchivements(game!);
createGame(game!).catch(() => {});
});
};
registerEvent("addGameToLibrary", addGameToLibrary);