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miracle-*ctl: rename resolution_bitmap to wfd_resolution and add progressive field
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parent
20b14da0b5
commit
4d47aa4d53
2 changed files with 70 additions and 67 deletions
128
src/ctl/wfd.c
128
src/ctl/wfd.c
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@ -23,82 +23,76 @@
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#include "ctl.h"
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struct resolution_bitmap {
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int index;
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int hres;
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int vres;
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int fps;
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};
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/*
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* CEA resolutions and refrash rate bitmap/index table
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* also used in native resolution field
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*/
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struct resolution_bitmap resolutions_cea[] = {
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{0, 640, 480, 60}, /* p60 */
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{1, 720, 480, 60}, /* p60 */
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{2, 720, 480, 60}, /* i60 */
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{3, 720, 576, 50}, /* p50 */
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{4, 720, 576, 50}, /* i50 */
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{5, 1280, 720, 30}, /* p30 */
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{6, 1280, 720, 60}, /* p60 */
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{7, 1920, 1080, 30}, /* p30 */
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{8, 1920, 1080, 60}, /* p60 */
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{9, 1920, 1080, 60}, /* i60 */
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{10, 1280, 720, 25}, /* p25 */
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{11, 1280, 720, 50}, /* p50 */
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{12, 1920, 1080, 25}, /* p25 */
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{13, 1920, 1080, 50}, /* p50 */
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{14, 1920, 1080, 50}, /* i50 */
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{15, 1280, 720, 24}, /* p24 */
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{16, 1920, 1080, 24}, /* p24 */
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static const struct wfd_resolution resolutions_cea[] = {
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{0, 640, 480, 60, 1}, /* p60 */
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{1, 720, 480, 60, 1}, /* p60 */
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{2, 720, 480, 60, 0}, /* i60 */
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{3, 720, 576, 50, 1}, /* p50 */
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{4, 720, 576, 50, 0}, /* i50 */
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{5, 1280, 720, 30, 1}, /* p30 */
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{6, 1280, 720, 60, 1}, /* p60 */
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{7, 1920, 1080, 30, 1}, /* p30 */
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{8, 1920, 1080, 60, 1}, /* p60 */
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{9, 1920, 1080, 60, 0}, /* i60 */
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{10, 1280, 720, 25, 1}, /* p25 */
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{11, 1280, 720, 50, 1}, /* p50 */
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{12, 1920, 1080, 25, 1}, /* p25 */
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{13, 1920, 1080, 50, 1}, /* p50 */
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{14, 1920, 1080, 50, 0}, /* i50 */
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{15, 1280, 720, 24, 1}, /* p24 */
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{16, 1920, 1080, 24, 1}, /* p24 */
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};
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struct resolution_bitmap resolutions_vesa[] = {
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{0, 800, 600, 30}, /* p30 */
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{1, 800, 600, 60}, /* p60 */
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{2, 1024, 768, 30}, /* p30 */
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{3, 1024, 768, 60}, /* p60 */
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{4, 1152, 854, 30}, /* p30 */
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{5, 1152, 854, 60}, /* p60 */
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{6, 1280, 768, 30}, /* p30 */
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{7, 1280, 768, 60}, /* p60 */
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{8, 1280, 800, 30}, /* p30 */
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{9, 1280, 800, 60}, /* p60 */
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{10, 1360, 768, 30}, /* p30 */
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{11, 1360, 768, 60}, /* p60 */
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{12, 1366, 768, 30}, /* p30 */
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{13, 1366, 768, 60}, /* p60 */
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{14, 1280, 1024, 30}, /* p30 */
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{15, 1280, 1024, 60}, /* p60 */
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{16, 1440, 1050, 30}, /* p30 */
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{17, 1440, 1050, 60}, /* p60 */
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{18, 1440, 900, 30}, /* p30 */
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{19, 1440, 900, 60}, /* p60 */
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{20, 1600, 900, 30}, /* p30 */
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{21, 1600, 900, 60}, /* p60 */
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{22, 1600, 1200, 30}, /* p30 */
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{23, 1600, 1200, 60}, /* p60 */
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{24, 1680, 1024, 30}, /* p30 */
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{25, 1680, 1024, 60}, /* p60 */
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{26, 1680, 1050, 30}, /* p30 */
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{27, 1680, 1050, 60}, /* p60 */
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{28, 1920, 1200, 30}, /* p30 */
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static const struct wfd_resolution resolutions_vesa[] = {
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{0, 800, 600, 30, 1}, /* p30 */
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{1, 800, 600, 60, 1}, /* p60 */
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{2, 1024, 768, 30, 1}, /* p30 */
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{3, 1024, 768, 60, 1}, /* p60 */
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{4, 1152, 854, 30, 1}, /* p30 */
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{5, 1152, 854, 60, 1}, /* p60 */
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{6, 1280, 768, 30, 1}, /* p30 */
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{7, 1280, 768, 60, 1}, /* p60 */
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{8, 1280, 800, 30, 1}, /* p30 */
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{9, 1280, 800, 60, 1}, /* p60 */
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{10, 1360, 768, 30, 1}, /* p30 */
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{11, 1360, 768, 60, 1}, /* p60 */
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{12, 1366, 768, 30, 1}, /* p30 */
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{13, 1366, 768, 60, 1}, /* p60 */
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{14, 1280, 1024, 30, 1}, /* p30 */
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{15, 1280, 1024, 60, 1}, /* p60 */
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{16, 1440, 1050, 30, 1}, /* p30 */
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{17, 1440, 1050, 60, 1}, /* p60 */
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{18, 1440, 900, 30, 1}, /* p30 */
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{19, 1440, 900, 60, 1}, /* p60 */
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{20, 1600, 900, 30, 1}, /* p30 */
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{21, 1600, 900, 60, 1}, /* p60 */
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{22, 1600, 1200, 30, 1}, /* p30 */
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{23, 1600, 1200, 60, 1}, /* p60 */
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{24, 1680, 1024, 30, 1}, /* p30 */
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{25, 1680, 1024, 60, 1}, /* p60 */
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{26, 1680, 1050, 30, 1}, /* p30 */
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{27, 1680, 1050, 60, 1}, /* p60 */
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{28, 1920, 1200, 30, 1}, /* p30 */
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};
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struct resolution_bitmap resolutions_hh[] = {
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{0, 800, 480, 30}, /* p30 */
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{1, 800, 480, 60}, /* p60 */
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{2, 854, 480, 30}, /* p30 */
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{3, 854, 480, 60}, /* p60 */
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{4, 864, 480, 30}, /* p30 */
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{5, 864, 480, 60}, /* p60 */
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{6, 640, 360, 30}, /* p30 */
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{7, 640, 360, 60}, /* p60 */
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{8, 960, 540, 30}, /* p30 */
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{9, 960, 540, 60}, /* p60 */
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{10, 848, 480, 30}, /* p30 */
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{11, 848, 480, 60}, /* p60 */
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static const struct wfd_resolution resolutions_hh[] = {
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{0, 800, 480, 30, 1}, /* p30 */
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{1, 800, 480, 60, 1}, /* p60 */
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{2, 854, 480, 30, 1}, /* p30 */
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{3, 854, 480, 60, 1}, /* p60 */
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{4, 864, 480, 30, 1}, /* p30 */
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{5, 864, 480, 60, 1}, /* p60 */
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{6, 640, 360, 30, 1}, /* p30 */
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{7, 640, 360, 60, 1}, /* p60 */
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{8, 960, 540, 30, 1}, /* p30 */
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{9, 960, 540, 60, 1}, /* p60 */
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{10, 848, 480, 30, 1}, /* p30 */
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{11, 848, 480, 60, 1}, /* p60 */
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};
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void wfd_print_resolutions(void)
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@ -21,6 +21,15 @@
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#ifndef WFD_H
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#define WFD_H
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struct wfd_resolution
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{
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uint16_t index;
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uint16_t hres;
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uint16_t vres;
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uint16_t fps;
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bool progressive: 1;
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};
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void wfd_print_resolutions(void);
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int vfd_get_cea_resolution(uint32_t mask, int *hres, int *vres);
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int vfd_get_vesa_resolution(uint32_t mask, int *hres, int *vres);
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