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srs/trunk/src/app/srs_app_rtc_queue.hpp

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/**
* The MIT License (MIT)
*
* Copyright (c) 2013-2020 John
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
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#ifndef SRS_APP_RTC_QUEUE_HPP
#define SRS_APP_RTC_QUEUE_HPP
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#include <srs_core.hpp>
#include <string>
#include <vector>
#include <map>
class SrsRtpPacket2;
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class SrsRtpQueue;
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class SrsRtpRingBuffer;
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struct SrsNackOption
{
SrsNackOption()
{
// Default nack option.
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max_count = 10;
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max_alive_time = 2 * SRS_UTIME_SECONDS;
first_nack_interval = 10 * SRS_UTIME_MILLISECONDS;
nack_interval = 400 * SRS_UTIME_MILLISECONDS;
}
int max_count;
srs_utime_t max_alive_time;
int64_t first_nack_interval;
int64_t nack_interval;
};
struct SrsRtpNackInfo
{
SrsRtpNackInfo();
// Use to control the time of first nack req and the life of seq.
srs_utime_t generate_time_;
// Use to control nack interval.
srs_utime_t pre_req_nack_time_;
// Use to control nack times.
int req_nack_count_;
};
// The "distance" between two uint16 number, for example:
// distance(low=3, high=5) === (int16_t)(uint16_t)((uint16_t)3-(uint16_t)5) === -2
// distance(low=3, high=65534) === (int16_t)(uint16_t)((uint16_t)3-(uint16_t)65534) === 5
// distance(low=65532, high=65534) === (int16_t)(uint16_t)((uint16_t)65532-(uint16_t)65534) === -2
// For RTP sequence, it's only uint16 and may flip back, so 3 maybe 3+0xffff.
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inline int16_t srs_rtp_seq_distance(const uint16_t& low, const uint16_t& high)
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{
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return (int16_t)(high - low);
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}
class SrsRtpNackForReceiver
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{
private:
struct SeqComp {
bool operator()(const uint16_t& low, const uint16_t& high) const {
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return srs_rtp_seq_distance(low, high) > 0;
}
};
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private:
// Nack queue, seq order, oldest to newest.
std::map<uint16_t, SrsRtpNackInfo, SeqComp> queue_;
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// Max nack count.
size_t max_queue_size_;
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SrsRtpRingBuffer* rtp_;
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SrsNackOption opts_;
private:
srs_utime_t pre_check_time_;
private:
int rtt_;
public:
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SrsRtpNackForReceiver(SrsRtpRingBuffer* rtp, size_t queue_size);
virtual ~SrsRtpNackForReceiver();
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public:
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void insert(uint16_t first, uint16_t last);
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void remove(uint16_t seq);
SrsRtpNackInfo* find(uint16_t seq);
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void check_queue_size();
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public:
void get_nack_seqs(std::vector<uint16_t>& seqs);
public:
void update_rtt(int rtt);
};
// For UDP, the packets sequence may present as bellow:
// [seq1(done)|seq2|seq3 ... seq10|seq11(lost)|seq12|seq13]
// \___(head_sequence_) \ \___(highest_sequence_)
// \___(no received, in nack list)
// * seq1: The packet is done, we already got the entire frame and processed it.
// * seq2,seq3,...,seq10,seq12,seq13: We are processing theses packets, for example, some FU-A or NALUs,
// but not an entire video frame right now.
// * seq10: This packet is lost or not received, we put it in the nack list.
// We store the received packets in ring buffer.
class SrsRtpRingBuffer
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{
private:
// Capacity of the ring-buffer.
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uint16_t capacity_;
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// Ring bufer.
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SrsRtpPacket2** queue_;
// Increase one when uint16 flip back, for get_extended_highest_sequence.
uint64_t nn_seq_flip_backs;
// Whether initialized, because we use uint16 so we can't use -1.
bool initialized_;
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public:
// The begin iterator for ring buffer.
// For example, when got 1 elems, the begin is 0.
uint16_t begin;
// The end iterator for ring buffer.
// For example, when got 1 elems, the end is 1.
uint16_t end;
public:
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SrsRtpRingBuffer(int capacity);
virtual ~SrsRtpRingBuffer();
public:
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// Whether the ring buffer is empty.
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bool empty();
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// Get the count of elems in ring buffer.
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int size();
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// Move the low position of buffer to seq.
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void advance_to(uint16_t seq);
// Free the packet at position.
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void set(uint16_t at, SrsRtpPacket2* pkt);
void remove(uint16_t at);
// Whether queue overflow or heavy(too many packets and need clear).
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bool overflow();
// The highest sequence number, calculate the flip back base.
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uint32_t get_extended_highest_sequence();
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// Update the sequence, got the nack range by [first, last).
// @return If false, the seq is too old.
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bool update(uint16_t seq, uint16_t& nack_first, uint16_t& nack_last);
// Get the packet by seq.
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SrsRtpPacket2* at(uint16_t seq);
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public:
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// TODO: FIXME: Move it?
void notify_nack_list_full();
void notify_drop_seq(uint16_t seq);
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};
#endif