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srs/trunk/src/app/srs_app_bandwidth.hpp

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/**
* The MIT License (MIT)
*
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* Copyright (c) 2013-2017 OSSRS(winlin)
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*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
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#ifndef SRS_APP_BANDWIDTH_HPP
#define SRS_APP_BANDWIDTH_HPP
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#include <srs_core.hpp>
#include <string>
#include <srs_app_st.hpp>
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class SrsKbps;
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class SrsRequest;
class SrsRtmpServer;
class SrsKbpsLimit;
class ISrsProtocolStatistic;
/**
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* bandwidth check/test sample.
*/
class SrsBandwidthSample
{
public:
/**
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* the plan, how long to do the test, in ms,
* if exceed the duration, abort the test.
*/
int duration_ms;
/**
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* the plan, interval for each check/test packet, in ms
*/
int interval_ms;
public:
/**
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* the actual test duration, in ms.
*/
int actual_duration_ms;
/**
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* the actual test bytes
*/
int bytes;
/**
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* the actual test kbps
*/
int kbps;
public:
SrsBandwidthSample();
virtual ~SrsBandwidthSample();
public:
/**
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* update the bytes and actual duration, then calc the kbps.
* @param _bytes update the sample bytes.
* @param _duration update the actual duration, in ms.
*/
virtual void calc_kbps(int _bytes, int _duration);
};
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/**
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* bandwidth test agent which provides the interfaces for bandwidth check.
* 1. if vhost disabled bandwidth check, ignore.
* 2. otherwise, check the key, error if verify failed.
* 3. check the interval limit, error if bandwidth in the interval window.
* 4. check the bandwidth under the max kbps.
* 5. send the bandwidth data to client.
* bandwidth workflow:
* +------------+ +----------+
* | Client | | Server |
* +-----+------+ +-----+----+
* | |
* | connect vhost------> | if vhost enable bandwidth,
* | <-----result(success) | do bandwidth check.
* | |
* | <----call(start play) | onSrsBandCheckStartPlayBytes
* | result(playing)-----> | onSrsBandCheckStartingPlayBytes
* | <-------data(playing) | onSrsBandCheckStartingPlayBytes
* | <-----call(stop play) | onSrsBandCheckStopPlayBytes
* | result(stopped)-----> | onSrsBandCheckStoppedPlayBytes
* | |
* | <-call(start publish) | onSrsBandCheckStartPublishBytes
* | result(publishing)--> | onSrsBandCheckStartingPublishBytes
* | data(publishing)(3)-> | onSrsBandCheckStartingPublishBytes
* | <--call(stop publish) | onSrsBandCheckStopPublishBytes
* | result(stopped)(1)--> | onSrsBandCheckStoppedPublishBytes
* | |
* | <--------------report |
* | final(2)------------> | finalClientPacket
* | <END> |
*
* 1. when flash client, server never wait the stop publish response,
* for the flash client queue is fullfill with other packets.
* 2. when flash client, server never wait the final packet,
* for the flash client directly close when got report packet.
* 3. for linux client, it will send the publish data then send a stop publish,
* for the linux client donot know when to stop the publish.
* when server got publishing and stop publish, stop publish.
*/
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class SrsBandwidth
{
private:
SrsRequest* _req;
SrsRtmpServer* _rtmp;
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public:
SrsBandwidth();
virtual ~SrsBandwidth();
public:
/**
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* do the bandwidth check.
* @param rtmp, server RTMP protocol object, send/recv RTMP packet to/from client.
* @param io_stat, the underlayer io statistic, provides send/recv bytes count.
* @param req, client request object, specifies the request info from client.
* @param local_ip, the ip of server which client connected at
*/
virtual int bandwidth_check(SrsRtmpServer* rtmp, ISrsProtocolStatistic* io_stat, SrsRequest* req, std::string local_ip);
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private:
/**
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* used to process band width check from client.
* @param limit, the bandwidth limit object, to slowdown if exceed the kbps.
*/
virtual int do_bandwidth_check(SrsKbpsLimit* limit);
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// play check/test, downloading bandwidth kbps.
private:
/**
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* start play/download bandwidth check/test,
* send start-play command to client, client must response starting-play
* to start the test.
*/
virtual int play_start(SrsBandwidthSample* sample, SrsKbpsLimit* limit);
/**
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* do play/download bandwidth check/test,
* server send call messages to client in specified time,
* calc the time and bytes sent, then we got the kbps.
*/
virtual int play_checking(SrsBandwidthSample* sample, SrsKbpsLimit* limit);
/**
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* stop play/download bandwidth check/test,
* send stop-play command to client, client must response stopped-play
* to stop the test.
*/
virtual int play_stop(SrsBandwidthSample* sample, SrsKbpsLimit* limit);
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// publish check/test, publishing bandwidth kbps.
private:
/**
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* start publish/upload bandwidth check/test,
* send start-publish command to client, client must response starting-publish
* to start the test.
*/
virtual int publish_start(SrsBandwidthSample* sample, SrsKbpsLimit* limit);
/**
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* do publish/upload bandwidth check/test,
* client send call messages to client in specified time,
* server calc the time and bytes received, then we got the kbps.
* @remark, for linux client, it will send a stop publish client, server will stop publishing.
* then enter the publish-stop stage with client.
* @remark, for flash client, it will send many many call messages, that is,
* the send queue is fullfill with call messages, so we should never expect the
* response message in the publish-stop stage.
*/
virtual int publish_checking(SrsBandwidthSample* sample, SrsKbpsLimit* limit);
/**
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* stop publish/upload bandwidth check/test,
* send stop-publish command to client,
* for linux client, always expect a stopped-publish response from client,
* for flash client, the sent queue is fullfill with publishing call messages,
* so server never expect the stopped-publish from it.
*/
virtual int publish_stop(SrsBandwidthSample* sample, SrsKbpsLimit* limit);
private:
/**
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* report and final packet
* report a finish packet, with the bytes/time/kbps bandwidth check/test result,
* for linux client, server always expect a final packet from client,
* for flash client, the sent queue is fullfill with publishing call messages,
* so server never expect the final packet from it.
*/
virtual int finial(SrsBandwidthSample& play_sample, SrsBandwidthSample& publish_sample, int64_t start_time, int64_t& end_time);
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};
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/**
* the kbps limit, if exceed the kbps, slow down.
*/
class SrsKbpsLimit
{
private:
int _limit_kbps;
SrsKbps* _kbps;
public:
SrsKbpsLimit(SrsKbps* kbps, int limit_kbps);
virtual ~SrsKbpsLimit();
public:
/**
* get the system limit kbps.
*/
virtual int limit_kbps();
/**
* limit the recv bandwidth.
*/
virtual void recv_limit();
/**
* limit the send bandwidth.
*/
virtual void send_limit();
};
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#endif