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srs/trunk/src/app/srs_app_st.hpp

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/**
* The MIT License (MIT)
*
* Copyright (c) 2013-2017 SRS(ossrs)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
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#ifndef SRS_APP_ST_HPP
#define SRS_APP_ST_HPP
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#include <srs_core.hpp>
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#include <string>
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#include <st.h>
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#include <srs_app_st.hpp>
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#include <srs_protocol_io.hpp>
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// the internal classes, user should never use it.
// user should use the public classes at the bellow:
// @see SrsEndlessThread, SrsOneCycleThread, SrsReusableThread
namespace internal
{
/**
* the handler for the thread, callback interface.
* the thread model defines as:
* handler->on_thread_start()
* while loop:
* handler->on_before_cycle()
* handler->cycle()
* handler->on_end_cycle()
* if !loop then break for user stop thread.
* sleep(CycleIntervalMilliseconds)
* handler->on_thread_stop()
* when stop, the thread will interrupt the st_thread,
* which will cause the socket to return error and
* terminate the cycle thread.
*
* @remark why should check can_loop() in cycle method?
* when thread interrupt, the socket maybe not got EINT,
* espectially on st_usleep(), so the cycle must check the loop,
* when handler->cycle() has loop itself, for example:
* while (true):
* if (read_from_socket(skt) < 0) break;
* if thread stop when read_from_socket, it's ok, the loop will break,
* but when thread stop interrupt the s_usleep(0), then the loop is
* death loop.
* in a word, the handler->cycle() must:
* while (pthread->can_loop()):
* if (read_from_socket(skt) < 0) break;
* check the loop, then it works.
*
* @remark why should use stop_loop() to terminate thread in itself?
* in the thread itself, that is the cycle method,
* if itself want to terminate the thread, should never use stop(),
* but use stop_loop() to set the loop to false and terminate normally.
*
* @remark when should set the interval_us, and when not?
* the cycle will invoke util cannot loop, eventhough the return code of cycle is error,
* so the interval_us used to sleep for each cycle.
*/
class ISrsThreadHandler
{
public:
ISrsThreadHandler();
virtual ~ISrsThreadHandler();
public:
virtual void on_thread_start();
virtual int on_before_cycle();
virtual int cycle() = 0;
virtual int on_end_cycle();
virtual void on_thread_stop();
};
/**
* provides servies from st_thread_t,
* for common thread usage.
*/
class SrsThread
{
private:
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st_thread_t trd;
int context_id;
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bool loop;
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bool joinable;
const char* name;
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private:
ISrsThreadHandler* handler;
// The cycle interval in ms.
int64_t cims;
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public:
/**
* initialize the thread.
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* @param n, human readable name for st debug.
* @param h, the cycle handler for the thread.
* @param ims, the sleep interval in ms when cycle finished.
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* @param j, if joinable, other thread must stop the thread.
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* @remark if joinable, thread never quit itself, or memory leak.
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* @see: https://github.com/ossrs/srs/issues/78
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* @remark about st debug, see st-1.9/README, _st_iterate_threads_flag
*/
/**
* TODO: FIXME: maybe all thread must be reap by others threads,
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* @see: https://github.com/ossrs/srs/issues/77
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*/
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SrsThread(const char* n, ISrsThreadHandler* h, int64_t ims, bool j);
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virtual ~SrsThread();
public:
/**
* get the context id. @see: ISrsThreadContext.get_id().
* used for parent thread to get the id.
* @remark when start thread, parent thread will block and wait for this id ready.
*/
virtual int cid();
/**
* start the thread, invoke the cycle of handler util
* user stop the thread.
* @remark ignore any error of cycle of handler.
* @remark user can start multiple times, ignore if already started.
* @remark wait for the cid is set by thread pfn.
*/
virtual int start();
/**
* stop the thread, wait for the thread to terminate.
* @remark user can stop multiple times, ignore if already stopped.
*/
virtual void stop();
public:
/**
* whether the thread should loop,
* used for handler->cycle() which has a loop method,
* to check this method, break if false.
*/
virtual bool can_loop();
/**
* for the loop thread to stop the loop.
* other thread can directly use stop() to stop loop and wait for quit.
* this stop loop method only set loop to false.
*/
virtual void stop_loop();
private:
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virtual void cycle();
static void* pfn(void* arg);
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};
}
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/**
* the socket provides TCP socket over st,
* that is, the sync socket mechanism.
*/
class SrsStSocket : public ISrsProtocolReaderWriter
{
private:
// The recv/send timeout in ms.
// @remark Use SRS_CONSTS_NO_TMMS for never timeout in ms.
int64_t rtm;
int64_t stm;
// The recv/send data in bytes
int64_t rbytes;
int64_t sbytes;
// The underlayer st fd.
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st_netfd_t stfd;
public:
SrsStSocket();
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virtual ~SrsStSocket();
public:
// Initialize the socket with stfd, user must manage it.
virtual int initialize(st_netfd_t fd);
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public:
virtual bool is_never_timeout(int64_t tm);
virtual void set_recv_timeout(int64_t tm);
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virtual int64_t get_recv_timeout();
virtual void set_send_timeout(int64_t tm);
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virtual int64_t get_send_timeout();
virtual int64_t get_recv_bytes();
virtual int64_t get_send_bytes();
public:
/**
* @param nread, the actual read bytes, ignore if NULL.
*/
virtual int read(void* buf, size_t size, ssize_t* nread);
virtual int read_fully(void* buf, size_t size, ssize_t* nread);
/**
* @param nwrite, the actual write bytes, ignore if NULL.
*/
virtual int write(void* buf, size_t size, ssize_t* nwrite);
virtual int writev(const iovec *iov, int iov_size, ssize_t* nwrite);
};
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/**
* The client to connect to server over TCP.
* User must never reuse the client when close it.
* Usage:
* SrsTcpClient client("127.0.0.1", 1935,9000);
* client.connect();
* client.write("Hello world!", 12, NULL);
* client.read(buf, 4096, NULL);
* @remark User can directly free the object, which will close the fd.
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*/
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class SrsTcpClient : public ISrsProtocolReaderWriter
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{
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private:
st_netfd_t stfd;
SrsStSocket* io;
private:
std::string host;
int port;
// The timeout in ms.
int64_t timeout;
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public:
/**
* Constructor.
* @param h the ip or hostname of server.
* @param p the port to connect to.
* @param tm the timeout in ms.
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*/
SrsTcpClient(std::string h, int p, int64_t tm);
virtual ~SrsTcpClient();
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public:
/**
* Connect to server over TCP.
* @remark We will close the exists connection before do connect.
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*/
virtual int connect();
private:
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/**
* Close the connection to server.
* @remark User should never use the client when close it.
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*/
virtual void close();
// interface ISrsProtocolReaderWriter
public:
virtual bool is_never_timeout(int64_t tm);
virtual void set_recv_timeout(int64_t tm);
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virtual int64_t get_recv_timeout();
virtual void set_send_timeout(int64_t tm);
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virtual int64_t get_send_timeout();
virtual int64_t get_recv_bytes();
virtual int64_t get_send_bytes();
virtual int read(void* buf, size_t size, ssize_t* nread);
virtual int read_fully(void* buf, size_t size, ssize_t* nread);
virtual int write(void* buf, size_t size, ssize_t* nwrite);
virtual int writev(const iovec *iov, int iov_size, ssize_t* nwrite);
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};
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// initialize st, requires epoll.
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extern int srs_st_init();
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// close the netfd, and close the underlayer fd.
// @remark when close, user must ensure io completed.
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extern void srs_close_stfd(st_netfd_t& stfd);
#endif
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