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for #367: extract the process from ffmpeg to exec programs.
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8 changed files with 377 additions and 196 deletions
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@ -31,11 +31,12 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#ifdef SRS_AUTO_FFMPEG_STUB
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#include <string>
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#include <vector>
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#include <string>
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class SrsConfDirective;
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class SrsPithyPrint;
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class SrsProcess;
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/**
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* a transcode engine: ffmepg,
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@ -44,11 +45,8 @@ class SrsPithyPrint;
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class SrsFFMPEG
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{
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private:
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bool started;
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// whether SIGTERM send but need to wait or SIGKILL.
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bool fast_stopped;
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pid_t pid;
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private:
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SrsProcess* process;
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std::vector<std::string> params;
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std::string log_file;
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private:
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std::string ffmpeg;
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@ -83,26 +81,11 @@ public:
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virtual int initialize(std::string in, std::string out, std::string log);
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virtual int initialize_transcode(SrsConfDirective* engine);
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virtual int initialize_copy();
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public:
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virtual int start();
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virtual int cycle();
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/**
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* send SIGTERM then SIGKILL to ensure the process stopped.
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* the stop will wait [0, SRS_PROCESS_QUIT_TIMEOUT_MS] depends on the
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* process quit timeout.
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* @remark use fast_stop before stop one by one, when got lots of process to quit.
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*/
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virtual void stop();
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public:
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/**
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* the fast stop is to send a SIGTERM.
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* for example, the ingesters owner lots of FFMPEG, it will take a long time
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* to stop one by one, instead the ingesters can fast_stop all FFMPEG, then
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* wait one by one to stop, it's more faster.
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* @remark user must use stop() to ensure the ffmpeg to stopped.
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* @remark we got N processes to stop, compare the time we spend,
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* when use stop without fast_stop, we spend maybe [0, SRS_PROCESS_QUIT_TIMEOUT_MS * N]
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* but use fast_stop then stop, the time is almost [0, SRS_PROCESS_QUIT_TIMEOUT_MS].
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*/
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virtual void fast_stop();
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};
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