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Merge branch '2.0release' into develop
This commit is contained in:
commit
17d6016bf6
3 changed files with 15 additions and 3 deletions
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@ -869,7 +869,7 @@ int SrsRtmpConn::do_publishing(SrsSource* source, SrsPublishRecvThread* trd)
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pprint->elapse();
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pprint->elapse();
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// cond wait for error.
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// cond wait for error.
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trd->wait(SRS_CONSTS_RTMP_RECV_TIMEOUT_US / 1000);
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trd->wait(SRS_CONSTS_RTMP_PUBLISHER_RECV_TIMEOUT_US / 1000);
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// check the thread error code.
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// check the thread error code.
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if ((ret = trd->error_code()) != ERROR_SUCCESS) {
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if ((ret = trd->error_code()) != ERROR_SUCCESS) {
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@ -1479,7 +1479,11 @@ int SrsSource::on_audio(SrsCommonMessage* shared_audio)
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}
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}
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// consume the monotonically increase message.
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// consume the monotonically increase message.
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if (m->is_audio()) {
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ret = on_audio_imp(m);
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ret = on_audio_imp(m);
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} else {
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ret = on_video_imp(m);
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}
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srs_freep(m);
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srs_freep(m);
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return ret;
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return ret;
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@ -1670,7 +1674,11 @@ int SrsSource::on_video(SrsCommonMessage* shared_video)
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SrsAutoFree(SrsSharedPtrMessage, m);
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SrsAutoFree(SrsSharedPtrMessage, m);
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// consume the monotonically increase message.
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// consume the monotonically increase message.
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if (m->is_audio()) {
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ret = on_audio_imp(m);
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} else {
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ret = on_video_imp(m);
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ret = on_video_imp(m);
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}
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srs_freep(m);
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srs_freep(m);
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return ret;
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return ret;
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@ -74,6 +74,10 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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// the timeout to wait client data,
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// the timeout to wait client data,
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// if timeout, close the connection.
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// if timeout, close the connection.
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#define SRS_CONSTS_RTMP_RECV_TIMEOUT_US (int64_t)(30*1000*1000LL)
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#define SRS_CONSTS_RTMP_RECV_TIMEOUT_US (int64_t)(30*1000*1000LL)
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// the timeout for publish recv.
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// we must use more smaller timeout, for the recv never know the status
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// of underlayer socket.
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#define SRS_CONSTS_RTMP_PUBLISHER_RECV_TIMEOUT_US (int64_t)(3*1000*1000LL)
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// the timeout to wait for client control message,
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// the timeout to wait for client control message,
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// if timeout, we generally ignore and send the data to client,
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// if timeout, we generally ignore and send the data to client,
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