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rename the recv thread to queue recv thread for bug #237.

This commit is contained in:
winlin 2014-12-01 22:23:05 +08:00
parent 1847c5fef7
commit 22524f390a
4 changed files with 17 additions and 17 deletions

View file

@ -26,13 +26,13 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include <srs_protocol_rtmp.hpp>
#include <srs_protocol_stack.hpp>
SrsRecvThread::SrsRecvThread(SrsRtmpServer* rtmp_sdk)
SrsQueueRecvThread::SrsQueueRecvThread(SrsRtmpServer* rtmp_sdk)
{
rtmp = rtmp_sdk;
trd = new SrsThread(this, 0, true);
}
SrsRecvThread::~SrsRecvThread()
SrsQueueRecvThread::~SrsQueueRecvThread()
{
// stop recv thread.
stop();
@ -49,17 +49,17 @@ SrsRecvThread::~SrsRecvThread()
queue.clear();
}
bool SrsRecvThread::empty()
bool SrsQueueRecvThread::empty()
{
return queue.empty();
}
int SrsRecvThread::size()
int SrsQueueRecvThread::size()
{
return (int)queue.size();
}
SrsMessage* SrsRecvThread::pump()
SrsMessage* SrsQueueRecvThread::pump()
{
srs_assert(!queue.empty());
@ -70,17 +70,17 @@ SrsMessage* SrsRecvThread::pump()
return msg;
}
int SrsRecvThread::start()
int SrsQueueRecvThread::start()
{
return trd->start();
}
void SrsRecvThread::stop()
void SrsQueueRecvThread::stop()
{
trd->stop();
}
int SrsRecvThread::cycle()
int SrsQueueRecvThread::cycle()
{
int ret = ERROR_SUCCESS;
@ -114,7 +114,7 @@ int SrsRecvThread::cycle()
return ret;
}
void SrsRecvThread::on_thread_start()
void SrsQueueRecvThread::on_thread_start()
{
// the multiple messages writev improve performance large,
// but the timeout recv will cause 33% sys call performance,
@ -128,7 +128,7 @@ void SrsRecvThread::on_thread_start()
rtmp->set_auto_response(false);
}
void SrsRecvThread::on_thread_stop()
void SrsQueueRecvThread::on_thread_stop()
{
// enable the protocol auto response,
// for the isolate recv thread terminated.

View file

@ -43,15 +43,15 @@ class SrsMessage;
* @see: SrsRtmpConn::playing
* @see: https://github.com/winlinvip/simple-rtmp-server/issues/217
*/
class SrsRecvThread : public ISrsThreadHandler
class SrsQueueRecvThread : public ISrsThreadHandler
{
private:
SrsThread* trd;
SrsRtmpServer* rtmp;
std::vector<SrsMessage*> queue;
public:
SrsRecvThread(SrsRtmpServer* rtmp_sdk);
virtual ~SrsRecvThread();
SrsQueueRecvThread(SrsRtmpServer* rtmp_sdk);
virtual ~SrsQueueRecvThread();
public:
virtual bool empty();
virtual int size();

View file

@ -500,7 +500,7 @@ int SrsRtmpConn::playing(SrsSource* source)
// use isolate thread to recv,
// @see: https://github.com/winlinvip/simple-rtmp-server/issues/217
SrsRecvThread trd(rtmp);
SrsQueueRecvThread trd(rtmp);
// start isolate recv thread.
if ((ret = trd.start()) != ERROR_SUCCESS) {
@ -522,7 +522,7 @@ int SrsRtmpConn::playing(SrsSource* source)
return ret;
}
int SrsRtmpConn::do_playing(SrsSource* source, SrsRecvThread* trd)
int SrsRtmpConn::do_playing(SrsSource* source, SrsQueueRecvThread* trd)
{
int ret = ERROR_SUCCESS;

View file

@ -49,7 +49,7 @@ class SrsBandwidth;
class SrsKbps;
class SrsRtmpClient;
class SrsSharedPtrMessage;
class SrsRecvThread;
class SrsQueueRecvThread;
/**
* the client provides the main logic control for RTMP clients.
@ -89,7 +89,7 @@ private:
virtual int stream_service_cycle();
virtual int check_vhost();
virtual int playing(SrsSource* source);
virtual int do_playing(SrsSource* source, SrsRecvThread* trd);
virtual int do_playing(SrsSource* source, SrsQueueRecvThread* trd);
virtual int fmle_publishing(SrsSource* source);
virtual int do_fmle_publishing(SrsSource* source);
virtual int flash_publishing(SrsSource* source);