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For #1657: Refine TCP connections arch

This commit is contained in:
winlin 2020-11-05 12:25:54 +08:00
parent 4ba66b388b
commit 2a14dc0ebd
10 changed files with 29 additions and 286 deletions

View file

@ -130,77 +130,7 @@ public:
// The basic connection of SRS, for TCP based protocols,
// all connections accept from listener must extends from this base class,
// server will add the connection to manager, and delete it when remove.
class SrsTcpConnection : virtual public ISrsStartableConneciton
, virtual public ISrsReloadHandler, virtual public ISrsCoroutineHandler, virtual public ISrsExpire
{
protected:
// Each connection start a green thread,
// when thread stop, the connection will be delete by server.
SrsCoroutine* trd;
// The manager object to manage the connection.
ISrsResourceManager* manager;
// The underlayer st fd handler.
srs_netfd_t stfd;
// The ip and port of client.
std::string ip;
int port;
// The underlayer socket.
SrsStSocket* skt;
// The connection total kbps.
// not only the rtmp or http connection, all type of connection are
// need to statistic the kbps of io.
// The SrsStatistic will use it indirectly to statistic the bytes delta of current connection.
SrsKbps* kbps;
SrsWallClock* clk;
// The create time in milliseconds.
// for current connection to log self create time and calculate the living time.
int64_t create_time;
public:
SrsTcpConnection(ISrsResourceManager* cm, srs_netfd_t c, std::string cip, int cport);
virtual ~SrsTcpConnection();
// Interface ISrsKbpsDelta
public:
virtual void remark(int64_t* in, int64_t* out);
public:
// To dipose the connection.
virtual void dispose();
// Interface ISrsStartable
public:
// Start the client green thread.
// when server get a client from listener,
// 1. server will create an concrete connection(for instance, RTMP connection),
// 2. then add connection to its connection manager,
// 3. start the client thread by invoke this start()
// when client cycle thread stop, invoke the on_thread_stop(), which will use server
// To remove the client by server->remove(this).
virtual srs_error_t start();
public:
// Set socket option TCP_NODELAY.
virtual srs_error_t set_tcp_nodelay(bool v);
// Set socket option SO_SNDBUF in srs_utime_t.
virtual srs_error_t set_socket_buffer(srs_utime_t buffer_v);
// Interface ISrsOneCycleThreadHandler
public:
// The thread cycle function,
// when serve connection completed, terminate the loop which will terminate the thread,
// thread will invoke the on_thread_stop() when it terminated.
virtual srs_error_t cycle();
// Interface ISrsConnection.
public:
virtual std::string remote_ip();
virtual const SrsContextId& get_id();
public:
// Set connection to expired.
virtual void expire();
protected:
// For concrete connection to do the cycle.
virtual srs_error_t do_cycle() = 0;
};
// The basic connection of SRS, for TCP based protocols,
// all connections accept from listener must extends from this base class,
// server will add the connection to manager, and delete it when remove.
class SrsTcpConnection2 : virtual public ISrsProtocolReadWriter
class SrsTcpConnection : virtual public ISrsProtocolReadWriter
{
private:
// The underlayer st fd handler.
@ -208,8 +138,8 @@ private:
// The underlayer socket.
SrsStSocket* skt;
public:
SrsTcpConnection2(srs_netfd_t c);
virtual ~SrsTcpConnection2();
SrsTcpConnection(srs_netfd_t c);
virtual ~SrsTcpConnection();
public:
virtual srs_error_t initialize();
public: