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RTC supports pass-by players PLI to publisher

This commit is contained in:
winlin 2020-05-03 09:00:05 +08:00
parent 1688d53f7d
commit 5fb7c4efbc
4 changed files with 20 additions and 15 deletions

View file

@ -329,7 +329,7 @@ private:
// TODO: FIXME: Support reload.
bool encrypt;
SrsRequest* req;
SrsSource* source;
SrsSource* source_;
SrsSdp remote_sdp;
SrsSdp local_sdp;
private:
@ -337,7 +337,7 @@ private:
sockaddr_in* blackhole_addr;
srs_netfd_t blackhole_stfd;
public:
SrsRtcSession(SrsRtcServer* s, SrsRequest* r, bool is_publisher, const std::string& un, int context_id);
SrsRtcSession(SrsRtcServer* s, SrsSource* source, SrsRequest* r, bool is_publisher, const std::string& un, int context_id);
virtual ~SrsRtcSession();
public:
SrsSdp* get_local_sdp();