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for bug #217, use isolate thread to improve 17% performance.
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parent
d3c770d252
commit
622218c4dd
7 changed files with 286 additions and 62 deletions
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@ -493,10 +493,117 @@ int SrsRtmpConn::check_vhost()
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return ret;
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}
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class IsolateRecvThread : public ISrsThreadHandler
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{
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private:
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SrsThread* trd;
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SrsRtmpServer* rtmp;
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std::vector<SrsMessage*> queue;
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public:
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IsolateRecvThread(SrsRtmpServer* rtmp_sdk)
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{
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rtmp = rtmp_sdk;
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trd = new SrsThread(this, 0, true);
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}
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virtual ~IsolateRecvThread()
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{
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// stop recv thread.
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stop();
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// destroy the thread.
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srs_freep(trd);
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// clear all messages.
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std::vector<SrsMessage*>::iterator it;
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for (it = queue.begin(); it != queue.end(); ++it) {
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SrsMessage* msg = *it;
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srs_freep(msg);
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}
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queue.clear();
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}
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public:
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virtual bool empty()
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{
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return queue.empty();
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}
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virtual SrsMessage* pump()
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{
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SrsMessage* msg = *queue.begin();
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queue.erase(queue.begin());
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return msg;
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}
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public:
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virtual int start()
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{
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return trd->start();
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}
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virtual void stop()
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{
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trd->stop();
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}
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virtual int cycle()
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{
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int ret = ERROR_SUCCESS;
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SrsMessage* msg = NULL;
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if ((ret = rtmp->recv_message(&msg)) != ERROR_SUCCESS) {
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if (!srs_is_client_gracefully_close(ret)) {
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srs_error("recv client control message failed. ret=%d", ret);
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}
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// we use no timeout to recv, should never got any error.
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trd->stop_loop();
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return ret;
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}
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srs_verbose("play loop recv message. ret=%d", ret);
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return ret;
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}
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};
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int SrsRtmpConn::playing(SrsSource* source)
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{
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int ret = ERROR_SUCCESS;
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// the multiple messages writev improve performance large,
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// but the timeout recv will cause 33% sys call performance,
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// to use isolate thread to recv, can improve about 33% performance.
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// @see https://github.com/winlinvip/simple-rtmp-server/issues/194
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// @see: https://github.com/winlinvip/simple-rtmp-server/issues/217
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//rtmp->set_recv_timeout(SRS_CONSTS_RTMP_PULSE_TIMEOUT_US);
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rtmp->set_recv_timeout(ST_UTIME_NO_TIMEOUT);
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// disable the protocol auto response,
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// for the isolate recv thread should never send any messages.
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rtmp->set_auto_response(false);
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// use isolate thread to recv,
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// start isolate recv thread.
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IsolateRecvThread trd(rtmp);
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if ((ret = trd.start()) != ERROR_SUCCESS) {
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srs_error("start isolate recv thread failed. ret=%d", ret);
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return ret;
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}
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// delivery messages for clients playing stream.
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ret = do_playing(source, &trd);
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// stop isolate recv thread
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trd.stop();
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// enable the protocol auto response,
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// for the isolate recv thread terminated.
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rtmp->set_auto_response(true);
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return ret;
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}
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int SrsRtmpConn::do_playing(SrsSource* source, IsolateRecvThread* trd)
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{
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int ret = ERROR_SUCCESS;
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if ((ret = refer->check(req->pageUrl, _srs_config->get_refer_play(req->vhost))) != ERROR_SUCCESS) {
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srs_error("check play_refer failed. ret=%d", ret);
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return ret;
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@ -519,38 +626,19 @@ int SrsRtmpConn::playing(SrsSource* source)
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bool user_specified_duration_to_stop = (req->duration > 0);
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int64_t starttime = -1;
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// TODO: use isolate thread to recv,
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// @see: https://github.com/winlinvip/simple-rtmp-server/issues/196
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// the performance bottleneck not in the timeout recv, but
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// in the multiple messages send, so it's ok for timeout recv,
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// @see https://github.com/winlinvip/simple-rtmp-server/issues/194
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rtmp->set_recv_timeout(SRS_CONSTS_RTMP_PULSE_TIMEOUT_US);
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while (true) {
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// TODO: to use isolate thread to recv, can improve about 5% performance.
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// to use isolate thread to recv, can improve about 33% performance.
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// @see: https://github.com/winlinvip/simple-rtmp-server/issues/196
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// read from client.
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if (true) {
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SrsMessage* msg = NULL;
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ret = rtmp->recv_message(&msg);
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srs_verbose("play loop recv message. ret=%d", ret);
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// @see: https://github.com/winlinvip/simple-rtmp-server/issues/217
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while (!trd->empty()) {
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SrsMessage* msg = trd->pump();
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srs_warn("pump client message to process.");
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if (ret == ERROR_SOCKET_TIMEOUT) {
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// it's ok, do nothing.
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ret = ERROR_SUCCESS;
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srs_verbose("recv timeout, ignore. ret=%d", ret);
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} else if (ret != ERROR_SUCCESS) {
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if (!srs_is_client_gracefully_close(ret)) {
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srs_error("recv client control message failed. ret=%d", ret);
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if ((ret = process_play_control_msg(consumer, msg)) != ERROR_SUCCESS) {
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if (!srs_is_system_control_error(ret)) {
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srs_error("process play control message failed. ret=%d", ret);
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}
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return ret;
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} else {
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if ((ret = process_play_control_msg(consumer, msg)) != ERROR_SUCCESS) {
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if (!srs_is_system_control_error(ret)) {
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srs_error("process play control message failed. ret=%d", ret);
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}
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return ret;
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}
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}
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}
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@ -564,6 +652,12 @@ int SrsRtmpConn::playing(SrsSource* source)
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srs_error("get messages from consumer failed. ret=%d", ret);
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return ret;
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}
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// no message to send, sleep a while.
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if (count <= 0) {
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srs_verbose("sleep for no messages to send");
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st_usleep(SRS_CONSTS_RTMP_PULSE_TIMEOUT_US);
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}
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// reportable
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if (pithy_print.can_print()) {
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@ -596,7 +690,9 @@ int SrsRtmpConn::playing(SrsSource* source)
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if (count > 0) {
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// no need to assert msg, for the rtmp will assert it.
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if ((ret = rtmp->send_and_free_messages(msgs.msgs, count, res->stream_id)) != ERROR_SUCCESS) {
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srs_error("send messages to client failed. ret=%d", ret);
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if (!srs_is_client_gracefully_close(ret)) {
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srs_error("send messages to client failed. ret=%d", ret);
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}
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return ret;
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}
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}
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