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Refine get_mr_sleep in time unit

This commit is contained in:
winlin 2019-04-09 09:20:44 +08:00
parent 5df8f2f6c1
commit 839a496d50
17 changed files with 52 additions and 54 deletions

View file

@ -48,6 +48,7 @@ using namespace std;
#include <srs_core_performance.hpp>
#include <srs_app_utility.hpp>
#include <srs_core_autofree.hpp>
#include <srs_core_time.hpp>
// pre-declare
srs_error_t run(SrsServer* svr);
@ -295,7 +296,7 @@ void show_macro_features()
#else
ss << "enabled:off";
#endif
ss << ", default:" << SRS_PERF_MR_ENABLED << ", sleep:" << SRS_PERF_MR_SLEEP << "ms";
ss << ", default:" << SRS_PERF_MR_ENABLED << ", sleep:" << SRS_PERF_MR_SLEEP / SRS_UTIME_MILLISECONDS << "ms";
srs_trace(ss.str().c_str());
}
@ -339,7 +340,7 @@ void show_macro_features()
// others
int possible_mr_latency = 0;
#ifdef SRS_PERF_MERGED_READ
possible_mr_latency = SRS_PERF_MR_SLEEP;
possible_mr_latency = SRS_PERF_MR_SLEEP / SRS_UTIME_MILLISECONDS;
#endif
srs_trace("system default latency in ms: mw(0-%d) + mr(0-%d) + play-queue(0-%d)",
SRS_PERF_MW_SLEEP, possible_mr_latency, SRS_PERF_PLAY_QUEUE*1000);