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for #250, use udp packet handler.
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parent
35ab0ea627
commit
a384cc400a
3 changed files with 35 additions and 32 deletions
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@ -39,6 +39,14 @@ using namespace std;
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#ifdef SRS_AUTO_STREAM_CASTER
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ISrsUdpHandler::ISrsUdpHandler()
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{
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}
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ISrsUdpHandler::~ISrsUdpHandler()
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{
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}
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SrsMpegtsOverUdp::SrsMpegtsOverUdp(SrsConfDirective* c)
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{
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stream = new SrsStream();
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@ -95,7 +103,7 @@ int SrsMpegtsOverUdp::on_udp_packet(sockaddr_in* from, char* buf, int nb_buf)
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}
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// process each ts packet
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if ((ret = on_ts_packet(stream)) != ERROR_SUCCESS) {
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if ((ret = context->decode(stream, this)) != ERROR_SUCCESS) {
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srs_warn("mpegts: ignore parse ts packet failed. ret=%d", ret);
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continue;
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}
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@ -111,18 +119,6 @@ int SrsMpegtsOverUdp::on_udp_packet(sockaddr_in* from, char* buf, int nb_buf)
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return ret;
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}
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int SrsMpegtsOverUdp::on_ts_packet(SrsStream* stream)
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{
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int ret = ERROR_SUCCESS;
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if ((ret = context->decode(stream, this)) != ERROR_SUCCESS) {
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srs_error("mpegts: decode ts packet failed. ret=%d", ret);
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return ret;
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}
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return ret;
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}
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int SrsMpegtsOverUdp::on_ts_message(SrsTsMessage* msg)
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{
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int ret = ERROR_SUCCESS;
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@ -42,10 +42,32 @@ class SrsSimpleBuffer;
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#include <srs_kernel_ts.hpp>
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/**
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* the udp packet handler.
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*/
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class ISrsUdpHandler
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{
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public:
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ISrsUdpHandler();
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virtual ~ISrsUdpHandler();
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public:
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/**
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* when udp listener got a udp packet, notice server to process it.
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* @param type, the client type, used to create concrete connection,
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* for instance RTMP connection to serve client.
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* @param from, the udp packet from address.
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* @param buf, the udp packet bytes, user should copy if need to use.
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* @param nb_buf, the size of udp packet bytes.
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* @remark user should never use the buf, for it's a shared memory bytes.
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*/
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virtual int on_udp_packet(sockaddr_in* from, char* buf, int nb_buf) = 0;
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};
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/**
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* the mpegts over udp stream caster.
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*/
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class SrsMpegtsOverUdp : public ISrsTsHandler
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class SrsMpegtsOverUdp : virtual public ISrsTsHandler
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, virtual public ISrsUdpHandler
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{
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private:
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SrsStream* stream;
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@ -55,22 +77,9 @@ private:
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public:
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SrsMpegtsOverUdp(SrsConfDirective* c);
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virtual ~SrsMpegtsOverUdp();
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// interface ISrsUdpHandler
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public:
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/**
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* when udp listener got a udp packet, notice server to process it.
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* @param type, the client type, used to create concrete connection,
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* for instance RTMP connection to serve client.
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* @param from, the udp packet from address.
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* @param buf, the udp packet bytes, user should copy if need to use.
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* @param nb_buf, the size of udp packet bytes.
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* @remark user should never use the buf, for it's a shared memory bytes.
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*/
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virtual int on_udp_packet(sockaddr_in* from, char* buf, int nb_buf);
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private:
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/**
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* the stream contains the ts packet to parse.
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*/
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virtual int on_ts_packet(SrsStream* stream);
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// interface ISrsTsHandler
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public:
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virtual int on_ts_message(SrsTsMessage* msg);
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@ -45,9 +45,7 @@ class SrsIngester;
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class SrsHttpHeartbeat;
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class SrsKbps;
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class SrsConfDirective;
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#ifdef SRS_AUTO_STREAM_CASTER
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class SrsMpegtsOverUdp;
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#endif
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class ISrsUdpHandler;
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// listener type for server to identify the connection,
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// that is, use different type to process the connection.
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@ -96,7 +94,7 @@ class SrsUdpListener : public SrsListener
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private:
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char* buf;
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int nb_buf;
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SrsMpegtsOverUdp* caster;
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ISrsUdpHandler* caster;
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public:
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SrsUdpListener(SrsServer* server, SrsListenerType type, SrsConfDirective* c);
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virtual ~SrsUdpListener();
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