mirror of
https://github.com/ossrs/srs.git
synced 2025-03-09 15:49:59 +00:00
move the srs thread to st.
This commit is contained in:
parent
3042115385
commit
c5cd58761c
4 changed files with 355 additions and 353 deletions
|
@ -26,6 +26,230 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include <srs_kernel_error.hpp>
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#include <srs_kernel_log.hpp>
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namespace internal
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{
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ISrsThreadHandler::ISrsThreadHandler()
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{
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}
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ISrsThreadHandler::~ISrsThreadHandler()
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{
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}
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void ISrsThreadHandler::on_thread_start()
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{
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}
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int ISrsThreadHandler::on_before_cycle()
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{
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int ret = ERROR_SUCCESS;
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return ret;
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}
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int ISrsThreadHandler::on_end_cycle()
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{
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int ret = ERROR_SUCCESS;
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return ret;
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}
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void ISrsThreadHandler::on_thread_stop()
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{
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}
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SrsThread::SrsThread(const char* name, ISrsThreadHandler* thread_handler, int64_t interval_us, bool joinable)
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{
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_name = name;
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handler = thread_handler;
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cycle_interval_us = interval_us;
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tid = NULL;
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loop = false;
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really_terminated = true;
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_cid = -1;
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_joinable = joinable;
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disposed = false;
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// in start(), the thread cycle method maybe stop and remove the thread itself,
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// and the thread start() is waiting for the _cid, and segment fault then.
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// @see https://github.com/simple-rtmp-server/srs/issues/110
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// thread will set _cid, callback on_thread_start(), then wait for the can_run signal.
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can_run = false;
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}
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SrsThread::~SrsThread()
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{
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stop();
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}
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int SrsThread::cid()
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{
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return _cid;
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}
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int SrsThread::start()
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{
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int ret = ERROR_SUCCESS;
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if(tid) {
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srs_info("thread %s already running.", _name);
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return ret;
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}
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if((tid = st_thread_create(thread_fun, this, (_joinable? 1:0), 0)) == NULL){
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ret = ERROR_ST_CREATE_CYCLE_THREAD;
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srs_error("st_thread_create failed. ret=%d", ret);
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return ret;
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}
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// we set to loop to true for thread to run.
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loop = true;
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// wait for cid to ready, for parent thread to get the cid.
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while (_cid < 0 && loop) {
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st_usleep(10 * 1000);
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}
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// now, cycle thread can run.
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can_run = true;
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return ret;
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}
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void SrsThread::stop()
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{
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if (!tid) {
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return;
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}
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loop = false;
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dispose();
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tid = NULL;
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}
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bool SrsThread::can_loop()
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{
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return loop;
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}
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void SrsThread::stop_loop()
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{
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loop = false;
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}
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void SrsThread::dispose()
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{
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if (disposed) {
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return;
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}
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// the interrupt will cause the socket to read/write error,
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// which will terminate the cycle thread.
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st_thread_interrupt(tid);
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// when joinable, wait util quit.
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if (_joinable) {
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// wait the thread to exit.
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int ret = st_thread_join(tid, NULL);
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if (ret) {
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srs_warn("core: ignore join thread failed.");
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}
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}
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// wait the thread actually terminated.
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// sometimes the thread join return -1, for example,
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// when thread use st_recvfrom, the thread join return -1.
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// so here, we use a variable to ensure the thread stopped.
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// @remark even the thread not joinable, we must ensure the thread stopped when stop.
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while (!really_terminated) {
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st_usleep(10 * 1000);
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if (really_terminated) {
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break;
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}
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srs_warn("core: wait thread to actually terminated");
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}
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disposed = true;
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}
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void SrsThread::thread_cycle()
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{
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int ret = ERROR_SUCCESS;
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_srs_context->generate_id();
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srs_info("thread %s cycle start", _name);
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_cid = _srs_context->get_id();
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srs_assert(handler);
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handler->on_thread_start();
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// thread is running now.
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really_terminated = false;
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// wait for cid to ready, for parent thread to get the cid.
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while (!can_run && loop) {
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st_usleep(10 * 1000);
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}
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while (loop) {
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if ((ret = handler->on_before_cycle()) != ERROR_SUCCESS) {
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srs_warn("thread %s on before cycle failed, ignored and retry, ret=%d", _name, ret);
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goto failed;
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}
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srs_info("thread %s on before cycle success");
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if ((ret = handler->cycle()) != ERROR_SUCCESS) {
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if (!srs_is_client_gracefully_close(ret) && !srs_is_system_control_error(ret)) {
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srs_warn("thread %s cycle failed, ignored and retry, ret=%d", _name, ret);
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}
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goto failed;
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}
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srs_info("thread %s cycle success", _name);
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if ((ret = handler->on_end_cycle()) != ERROR_SUCCESS) {
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srs_warn("thread %s on end cycle failed, ignored and retry, ret=%d", _name, ret);
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goto failed;
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}
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srs_info("thread %s on end cycle success", _name);
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failed:
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if (!loop) {
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break;
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}
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// to improve performance, donot sleep when interval is zero.
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// @see: https://github.com/simple-rtmp-server/srs/issues/237
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if (cycle_interval_us != 0) {
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st_usleep(cycle_interval_us);
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}
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}
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// readly terminated now.
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really_terminated = true;
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handler->on_thread_stop();
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srs_info("thread %s cycle finished", _name);
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// when thread terminated normally, also disposed.
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disposed = true;
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}
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void* SrsThread::thread_fun(void* arg)
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{
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SrsThread* obj = (SrsThread*)arg;
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srs_assert(obj);
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obj->thread_cycle();
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st_thread_exit(NULL);
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return NULL;
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}
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}
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SrsStSocket::SrsStSocket(st_netfd_t client_stfd)
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{
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stfd = client_stfd;
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@ -35,6 +35,137 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include <srs_app_st.hpp>
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#include <srs_rtmp_io.hpp>
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// the internal classes, user should never use it.
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// user should use the public classes at the bellow:
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// @see SrsEndlessThread, SrsOneCycleThread, SrsReusableThread
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namespace internal
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{
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/**
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* the handler for the thread, callback interface.
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* the thread model defines as:
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* handler->on_thread_start()
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* while loop:
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* handler->on_before_cycle()
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* handler->cycle()
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* handler->on_end_cycle()
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* if !loop then break for user stop thread.
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* sleep(CycleIntervalMilliseconds)
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* handler->on_thread_stop()
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* when stop, the thread will interrupt the st_thread,
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* which will cause the socket to return error and
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* terminate the cycle thread.
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*
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* @remark why should check can_loop() in cycle method?
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* when thread interrupt, the socket maybe not got EINT,
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* espectially on st_usleep(), so the cycle must check the loop,
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* when handler->cycle() has loop itself, for example:
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* while (true):
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* if (read_from_socket(skt) < 0) break;
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* if thread stop when read_from_socket, it's ok, the loop will break,
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* but when thread stop interrupt the s_usleep(0), then the loop is
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* death loop.
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* in a word, the handler->cycle() must:
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* while (pthread->can_loop()):
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* if (read_from_socket(skt) < 0) break;
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* check the loop, then it works.
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*
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* @remark why should use stop_loop() to terminate thread in itself?
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* in the thread itself, that is the cycle method,
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* if itself want to terminate the thread, should never use stop(),
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* but use stop_loop() to set the loop to false and terminate normally.
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*
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* @remark when should set the interval_us, and when not?
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* the cycle will invoke util cannot loop, eventhough the return code of cycle is error,
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* so the interval_us used to sleep for each cycle.
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*/
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class ISrsThreadHandler
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{
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public:
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ISrsThreadHandler();
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virtual ~ISrsThreadHandler();
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public:
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virtual void on_thread_start();
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virtual int on_before_cycle();
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virtual int cycle() = 0;
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virtual int on_end_cycle();
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virtual void on_thread_stop();
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};
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/**
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* provides servies from st_thread_t,
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* for common thread usage.
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*/
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class SrsThread
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{
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private:
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st_thread_t tid;
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int _cid;
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bool loop;
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bool can_run;
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bool really_terminated;
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bool _joinable;
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const char* _name;
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bool disposed;
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private:
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ISrsThreadHandler* handler;
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int64_t cycle_interval_us;
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public:
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/**
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* initialize the thread.
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* @param name, human readable name for st debug.
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* @param thread_handler, the cycle handler for the thread.
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* @param interval_us, the sleep interval when cycle finished.
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* @param joinable, if joinable, other thread must stop the thread.
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* @remark if joinable, thread never quit itself, or memory leak.
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* @see: https://github.com/simple-rtmp-server/srs/issues/78
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* @remark about st debug, see st-1.9/README, _st_iterate_threads_flag
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*/
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/**
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* TODO: FIXME: maybe all thread must be reap by others threads,
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* @see: https://github.com/simple-rtmp-server/srs/issues/77
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*/
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SrsThread(const char* name, ISrsThreadHandler* thread_handler, int64_t interval_us, bool joinable);
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virtual ~SrsThread();
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public:
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/**
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* get the context id. @see: ISrsThreadContext.get_id().
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* used for parent thread to get the id.
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* @remark when start thread, parent thread will block and wait for this id ready.
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*/
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virtual int cid();
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/**
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* start the thread, invoke the cycle of handler util
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* user stop the thread.
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* @remark ignore any error of cycle of handler.
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* @remark user can start multiple times, ignore if already started.
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* @remark wait for the cid is set by thread pfn.
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*/
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virtual int start();
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/**
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* stop the thread, wait for the thread to terminate.
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* @remark user can stop multiple times, ignore if already stopped.
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*/
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virtual void stop();
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public:
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/**
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* whether the thread should loop,
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* used for handler->cycle() which has a loop method,
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* to check this method, break if false.
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*/
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virtual bool can_loop();
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/**
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* for the loop thread to stop the loop.
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* other thread can directly use stop() to stop loop and wait for quit.
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* this stop loop method only set loop to false.
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*/
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virtual void stop_loop();
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private:
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virtual void dispose();
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virtual void thread_cycle();
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static void* thread_fun(void* arg);
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};
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}
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/**
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* the socket provides TCP socket over st,
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* that is, the sync socket mechanism.
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@ -26,229 +26,6 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include <srs_kernel_error.hpp>
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#include <srs_kernel_log.hpp>
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namespace internal {
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ISrsThreadHandler::ISrsThreadHandler()
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{
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}
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ISrsThreadHandler::~ISrsThreadHandler()
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{
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}
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void ISrsThreadHandler::on_thread_start()
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{
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}
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int ISrsThreadHandler::on_before_cycle()
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{
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int ret = ERROR_SUCCESS;
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return ret;
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}
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int ISrsThreadHandler::on_end_cycle()
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{
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int ret = ERROR_SUCCESS;
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return ret;
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}
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void ISrsThreadHandler::on_thread_stop()
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{
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}
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SrsThread::SrsThread(const char* name, ISrsThreadHandler* thread_handler, int64_t interval_us, bool joinable)
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{
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_name = name;
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handler = thread_handler;
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cycle_interval_us = interval_us;
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tid = NULL;
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loop = false;
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really_terminated = true;
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_cid = -1;
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_joinable = joinable;
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disposed = false;
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// in start(), the thread cycle method maybe stop and remove the thread itself,
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// and the thread start() is waiting for the _cid, and segment fault then.
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// @see https://github.com/simple-rtmp-server/srs/issues/110
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// thread will set _cid, callback on_thread_start(), then wait for the can_run signal.
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can_run = false;
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}
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SrsThread::~SrsThread()
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{
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stop();
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}
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int SrsThread::cid()
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{
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return _cid;
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}
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int SrsThread::start()
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{
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int ret = ERROR_SUCCESS;
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if(tid) {
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srs_info("thread %s already running.", _name);
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return ret;
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}
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if((tid = st_thread_create(thread_fun, this, (_joinable? 1:0), 0)) == NULL){
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ret = ERROR_ST_CREATE_CYCLE_THREAD;
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srs_error("st_thread_create failed. ret=%d", ret);
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return ret;
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}
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// we set to loop to true for thread to run.
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loop = true;
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// wait for cid to ready, for parent thread to get the cid.
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while (_cid < 0 && loop) {
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st_usleep(10 * 1000);
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}
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// now, cycle thread can run.
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can_run = true;
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return ret;
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}
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void SrsThread::stop()
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{
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if (!tid) {
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return;
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}
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loop = false;
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dispose();
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tid = NULL;
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}
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bool SrsThread::can_loop()
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{
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return loop;
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}
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void SrsThread::stop_loop()
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{
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loop = false;
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}
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void SrsThread::dispose()
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{
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if (disposed) {
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return;
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}
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// the interrupt will cause the socket to read/write error,
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// which will terminate the cycle thread.
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st_thread_interrupt(tid);
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// when joinable, wait util quit.
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if (_joinable) {
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// wait the thread to exit.
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int ret = st_thread_join(tid, NULL);
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if (ret) {
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srs_warn("core: ignore join thread failed.");
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}
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}
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// wait the thread actually terminated.
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// sometimes the thread join return -1, for example,
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// when thread use st_recvfrom, the thread join return -1.
|
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// so here, we use a variable to ensure the thread stopped.
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// @remark even the thread not joinable, we must ensure the thread stopped when stop.
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while (!really_terminated) {
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st_usleep(10 * 1000);
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if (really_terminated) {
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break;
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}
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srs_warn("core: wait thread to actually terminated");
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}
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disposed = true;
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}
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void SrsThread::thread_cycle()
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{
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int ret = ERROR_SUCCESS;
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_srs_context->generate_id();
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srs_info("thread %s cycle start", _name);
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_cid = _srs_context->get_id();
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srs_assert(handler);
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handler->on_thread_start();
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// thread is running now.
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really_terminated = false;
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// wait for cid to ready, for parent thread to get the cid.
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while (!can_run && loop) {
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st_usleep(10 * 1000);
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}
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||||
|
||||
while (loop) {
|
||||
if ((ret = handler->on_before_cycle()) != ERROR_SUCCESS) {
|
||||
srs_warn("thread %s on before cycle failed, ignored and retry, ret=%d", _name, ret);
|
||||
goto failed;
|
||||
}
|
||||
srs_info("thread %s on before cycle success");
|
||||
|
||||
if ((ret = handler->cycle()) != ERROR_SUCCESS) {
|
||||
if (!srs_is_client_gracefully_close(ret) && !srs_is_system_control_error(ret)) {
|
||||
srs_warn("thread %s cycle failed, ignored and retry, ret=%d", _name, ret);
|
||||
}
|
||||
goto failed;
|
||||
}
|
||||
srs_info("thread %s cycle success", _name);
|
||||
|
||||
if ((ret = handler->on_end_cycle()) != ERROR_SUCCESS) {
|
||||
srs_warn("thread %s on end cycle failed, ignored and retry, ret=%d", _name, ret);
|
||||
goto failed;
|
||||
}
|
||||
srs_info("thread %s on end cycle success", _name);
|
||||
|
||||
failed:
|
||||
if (!loop) {
|
||||
break;
|
||||
}
|
||||
|
||||
// to improve performance, donot sleep when interval is zero.
|
||||
// @see: https://github.com/simple-rtmp-server/srs/issues/237
|
||||
if (cycle_interval_us != 0) {
|
||||
st_usleep(cycle_interval_us);
|
||||
}
|
||||
}
|
||||
|
||||
// readly terminated now.
|
||||
really_terminated = true;
|
||||
|
||||
handler->on_thread_stop();
|
||||
srs_info("thread %s cycle finished", _name);
|
||||
|
||||
// when thread terminated normally, also disposed.
|
||||
disposed = true;
|
||||
}
|
||||
|
||||
void* SrsThread::thread_fun(void* arg)
|
||||
{
|
||||
SrsThread* obj = (SrsThread*)arg;
|
||||
srs_assert(obj);
|
||||
|
||||
obj->thread_cycle();
|
||||
|
||||
st_thread_exit(NULL);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
ISrsEndlessThreadHandler::ISrsEndlessThreadHandler()
|
||||
{
|
||||
}
|
||||
|
|
|
@ -31,136 +31,6 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|||
|
||||
#include <srs_app_st.hpp>
|
||||
|
||||
// the internal classes, user should never use it.
|
||||
// user should use the public classes at the bellow:
|
||||
// @see SrsEndlessThread, SrsOneCycleThread, SrsReusableThread
|
||||
namespace internal {
|
||||
/**
|
||||
* the handler for the thread, callback interface.
|
||||
* the thread model defines as:
|
||||
* handler->on_thread_start()
|
||||
* while loop:
|
||||
* handler->on_before_cycle()
|
||||
* handler->cycle()
|
||||
* handler->on_end_cycle()
|
||||
* if !loop then break for user stop thread.
|
||||
* sleep(CycleIntervalMilliseconds)
|
||||
* handler->on_thread_stop()
|
||||
* when stop, the thread will interrupt the st_thread,
|
||||
* which will cause the socket to return error and
|
||||
* terminate the cycle thread.
|
||||
*
|
||||
* @remark why should check can_loop() in cycle method?
|
||||
* when thread interrupt, the socket maybe not got EINT,
|
||||
* espectially on st_usleep(), so the cycle must check the loop,
|
||||
* when handler->cycle() has loop itself, for example:
|
||||
* while (true):
|
||||
* if (read_from_socket(skt) < 0) break;
|
||||
* if thread stop when read_from_socket, it's ok, the loop will break,
|
||||
* but when thread stop interrupt the s_usleep(0), then the loop is
|
||||
* death loop.
|
||||
* in a word, the handler->cycle() must:
|
||||
* while (pthread->can_loop()):
|
||||
* if (read_from_socket(skt) < 0) break;
|
||||
* check the loop, then it works.
|
||||
*
|
||||
* @remark why should use stop_loop() to terminate thread in itself?
|
||||
* in the thread itself, that is the cycle method,
|
||||
* if itself want to terminate the thread, should never use stop(),
|
||||
* but use stop_loop() to set the loop to false and terminate normally.
|
||||
*
|
||||
* @remark when should set the interval_us, and when not?
|
||||
* the cycle will invoke util cannot loop, eventhough the return code of cycle is error,
|
||||
* so the interval_us used to sleep for each cycle.
|
||||
*/
|
||||
class ISrsThreadHandler
|
||||
{
|
||||
public:
|
||||
ISrsThreadHandler();
|
||||
virtual ~ISrsThreadHandler();
|
||||
public:
|
||||
virtual void on_thread_start();
|
||||
virtual int on_before_cycle();
|
||||
virtual int cycle() = 0;
|
||||
virtual int on_end_cycle();
|
||||
virtual void on_thread_stop();
|
||||
};
|
||||
|
||||
/**
|
||||
* provides servies from st_thread_t,
|
||||
* for common thread usage.
|
||||
*/
|
||||
class SrsThread
|
||||
{
|
||||
private:
|
||||
st_thread_t tid;
|
||||
int _cid;
|
||||
bool loop;
|
||||
bool can_run;
|
||||
bool really_terminated;
|
||||
bool _joinable;
|
||||
const char* _name;
|
||||
bool disposed;
|
||||
private:
|
||||
ISrsThreadHandler* handler;
|
||||
int64_t cycle_interval_us;
|
||||
public:
|
||||
/**
|
||||
* initialize the thread.
|
||||
* @param name, human readable name for st debug.
|
||||
* @param thread_handler, the cycle handler for the thread.
|
||||
* @param interval_us, the sleep interval when cycle finished.
|
||||
* @param joinable, if joinable, other thread must stop the thread.
|
||||
* @remark if joinable, thread never quit itself, or memory leak.
|
||||
* @see: https://github.com/simple-rtmp-server/srs/issues/78
|
||||
* @remark about st debug, see st-1.9/README, _st_iterate_threads_flag
|
||||
*/
|
||||
/**
|
||||
* TODO: FIXME: maybe all thread must be reap by others threads,
|
||||
* @see: https://github.com/simple-rtmp-server/srs/issues/77
|
||||
*/
|
||||
SrsThread(const char* name, ISrsThreadHandler* thread_handler, int64_t interval_us, bool joinable);
|
||||
virtual ~SrsThread();
|
||||
public:
|
||||
/**
|
||||
* get the context id. @see: ISrsThreadContext.get_id().
|
||||
* used for parent thread to get the id.
|
||||
* @remark when start thread, parent thread will block and wait for this id ready.
|
||||
*/
|
||||
virtual int cid();
|
||||
/**
|
||||
* start the thread, invoke the cycle of handler util
|
||||
* user stop the thread.
|
||||
* @remark ignore any error of cycle of handler.
|
||||
* @remark user can start multiple times, ignore if already started.
|
||||
* @remark wait for the cid is set by thread pfn.
|
||||
*/
|
||||
virtual int start();
|
||||
/**
|
||||
* stop the thread, wait for the thread to terminate.
|
||||
* @remark user can stop multiple times, ignore if already stopped.
|
||||
*/
|
||||
virtual void stop();
|
||||
public:
|
||||
/**
|
||||
* whether the thread should loop,
|
||||
* used for handler->cycle() which has a loop method,
|
||||
* to check this method, break if false.
|
||||
*/
|
||||
virtual bool can_loop();
|
||||
/**
|
||||
* for the loop thread to stop the loop.
|
||||
* other thread can directly use stop() to stop loop and wait for quit.
|
||||
* this stop loop method only set loop to false.
|
||||
*/
|
||||
virtual void stop_loop();
|
||||
private:
|
||||
virtual void dispose();
|
||||
virtual void thread_cycle();
|
||||
static void* thread_fun(void* arg);
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* the endless thread is a loop thread never quit.
|
||||
* user can create thread always running util server terminate.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue