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TEST: Upgrade pion to v3.2.9. (#3567)

------

Co-authored-by: chundonglinlin <chundonglinlin@163.com>
This commit is contained in:
Winlin 2023-06-05 11:25:04 +08:00 committed by GitHub
parent 104cf14d68
commit df854339ea
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GPG key ID: 4AEE18F83AFDEB23
1383 changed files with 118469 additions and 41421 deletions

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@ -1 +0,0 @@
module github.com/google/uuid

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@ -2,6 +2,7 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build js
// +build js
package uuid

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@ -2,6 +2,7 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build !js
// +build !js
package uuid

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@ -0,0 +1,118 @@
// Copyright 2021 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"bytes"
"database/sql/driver"
"encoding/json"
"fmt"
)
var jsonNull = []byte("null")
// NullUUID represents a UUID that may be null.
// NullUUID implements the SQL driver.Scanner interface so
// it can be used as a scan destination:
//
// var u uuid.NullUUID
// err := db.QueryRow("SELECT name FROM foo WHERE id=?", id).Scan(&u)
// ...
// if u.Valid {
// // use u.UUID
// } else {
// // NULL value
// }
//
type NullUUID struct {
UUID UUID
Valid bool // Valid is true if UUID is not NULL
}
// Scan implements the SQL driver.Scanner interface.
func (nu *NullUUID) Scan(value interface{}) error {
if value == nil {
nu.UUID, nu.Valid = Nil, false
return nil
}
err := nu.UUID.Scan(value)
if err != nil {
nu.Valid = false
return err
}
nu.Valid = true
return nil
}
// Value implements the driver Valuer interface.
func (nu NullUUID) Value() (driver.Value, error) {
if !nu.Valid {
return nil, nil
}
// Delegate to UUID Value function
return nu.UUID.Value()
}
// MarshalBinary implements encoding.BinaryMarshaler.
func (nu NullUUID) MarshalBinary() ([]byte, error) {
if nu.Valid {
return nu.UUID[:], nil
}
return []byte(nil), nil
}
// UnmarshalBinary implements encoding.BinaryUnmarshaler.
func (nu *NullUUID) UnmarshalBinary(data []byte) error {
if len(data) != 16 {
return fmt.Errorf("invalid UUID (got %d bytes)", len(data))
}
copy(nu.UUID[:], data)
nu.Valid = true
return nil
}
// MarshalText implements encoding.TextMarshaler.
func (nu NullUUID) MarshalText() ([]byte, error) {
if nu.Valid {
return nu.UUID.MarshalText()
}
return jsonNull, nil
}
// UnmarshalText implements encoding.TextUnmarshaler.
func (nu *NullUUID) UnmarshalText(data []byte) error {
id, err := ParseBytes(data)
if err != nil {
nu.Valid = false
return err
}
nu.UUID = id
nu.Valid = true
return nil
}
// MarshalJSON implements json.Marshaler.
func (nu NullUUID) MarshalJSON() ([]byte, error) {
if nu.Valid {
return json.Marshal(nu.UUID)
}
return jsonNull, nil
}
// UnmarshalJSON implements json.Unmarshaler.
func (nu *NullUUID) UnmarshalJSON(data []byte) error {
if bytes.Equal(data, jsonNull) {
*nu = NullUUID{}
return nil // valid null UUID
}
err := json.Unmarshal(data, &nu.UUID)
nu.Valid = err == nil
return err
}

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@ -12,6 +12,7 @@ import (
"fmt"
"io"
"strings"
"sync"
)
// A UUID is a 128 bit (16 byte) Universal Unique IDentifier as defined in RFC
@ -33,7 +34,15 @@ const (
Future // Reserved for future definition.
)
var rander = rand.Reader // random function
const randPoolSize = 16 * 16
var (
rander = rand.Reader // random function
poolEnabled = false
poolMu sync.Mutex
poolPos = randPoolSize // protected with poolMu
pool [randPoolSize]byte // protected with poolMu
)
type invalidLengthError struct{ len int }
@ -41,6 +50,12 @@ func (err invalidLengthError) Error() string {
return fmt.Sprintf("invalid UUID length: %d", err.len)
}
// IsInvalidLengthError is matcher function for custom error invalidLengthError
func IsInvalidLengthError(err error) bool {
_, ok := err.(invalidLengthError)
return ok
}
// Parse decodes s into a UUID or returns an error. Both the standard UUID
// forms of xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx and
// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx are decoded as well as the
@ -249,3 +264,31 @@ func SetRand(r io.Reader) {
}
rander = r
}
// EnableRandPool enables internal randomness pool used for Random
// (Version 4) UUID generation. The pool contains random bytes read from
// the random number generator on demand in batches. Enabling the pool
// may improve the UUID generation throughput significantly.
//
// Since the pool is stored on the Go heap, this feature may be a bad fit
// for security sensitive applications.
//
// Both EnableRandPool and DisableRandPool are not thread-safe and should
// only be called when there is no possibility that New or any other
// UUID Version 4 generation function will be called concurrently.
func EnableRandPool() {
poolEnabled = true
}
// DisableRandPool disables the randomness pool if it was previously
// enabled with EnableRandPool.
//
// Both EnableRandPool and DisableRandPool are not thread-safe and should
// only be called when there is no possibility that New or any other
// UUID Version 4 generation function will be called concurrently.
func DisableRandPool() {
poolEnabled = false
defer poolMu.Unlock()
poolMu.Lock()
poolPos = randPoolSize
}

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@ -14,11 +14,21 @@ func New() UUID {
return Must(NewRandom())
}
// NewString creates a new random UUID and returns it as a string or panics.
// NewString is equivalent to the expression
//
// uuid.New().String()
func NewString() string {
return Must(NewRandom()).String()
}
// NewRandom returns a Random (Version 4) UUID.
//
// The strength of the UUIDs is based on the strength of the crypto/rand
// package.
//
// Uses the randomness pool if it was enabled with EnableRandPool.
//
// A note about uniqueness derived from the UUID Wikipedia entry:
//
// Randomly generated UUIDs have 122 random bits. One's annual risk of being
@ -27,7 +37,10 @@ func New() UUID {
// equivalent to the odds of creating a few tens of trillions of UUIDs in a
// year and having one duplicate.
func NewRandom() (UUID, error) {
return NewRandomFromReader(rander)
if !poolEnabled {
return NewRandomFromReader(rander)
}
return newRandomFromPool()
}
// NewRandomFromReader returns a UUID based on bytes read from a given io.Reader.
@ -41,3 +54,23 @@ func NewRandomFromReader(r io.Reader) (UUID, error) {
uuid[8] = (uuid[8] & 0x3f) | 0x80 // Variant is 10
return uuid, nil
}
func newRandomFromPool() (UUID, error) {
var uuid UUID
poolMu.Lock()
if poolPos == randPoolSize {
_, err := io.ReadFull(rander, pool[:])
if err != nil {
poolMu.Unlock()
return Nil, err
}
poolPos = 0
}
copy(uuid[:], pool[poolPos:(poolPos+16)])
poolPos += 16
poolMu.Unlock()
uuid[6] = (uuid[6] & 0x0f) | 0x40 // Version 4
uuid[8] = (uuid[8] & 0x3f) | 0x80 // Variant is 10
return uuid, nil
}