HLS typically has a delay of around 30 seconds, roughly comprising three
segments, each lasting 10 seconds. We can reduce the delay to about 5
seconds by lowering the segment duration to 2 seconds and starting
playback from the last segment, achieving a stable delay.
Of course, this requires setting the OBS's GOP to 1 second, and the
profile to baseline, preset to fast, and tune to zerolatency.
Additionally, updating a few configurations in the hls.js player is
necessary, such as setting it to start playback from the last segment,
setting the maximum buffer, and initiating accelerated playback to
reduce latency.
---------
Co-authored-by: chundonglinlin <chundonglinlin@163.com>
Co-authored-by: john <hondaxiao@tencent.com>
### Description
When converting between AAC and Opus formats (aac2opus or opus2aac), the
`av_frame_get_buffer` API is frequently called.
### Objective
The goal is to optimize the code logic and reduce the frequent
allocation and deallocation of memory.
In the case of aac2opus, av_frame_get_buffer is still frequently called.
In the case of opus2aac, the goal is to avoid calling
av_frame_get_buffer and reduce memory allocations.
### Additional Note
Before calling the `av_audio_fifo_read` API, use
`av_frame_make_writable` to check if the frame is writable. If it is not
writable, create a new frame.
---------
Co-authored-by: john <hondaxiao@tencent.com>
By default, caching is enabled during compilation, which means that data
is cached in Docker. This helps to avoid compiling third-party
dependency libraries. However, sometimes when updating third-party
libraries, it's necessary to disable caching to temporarily verify if
the pipeline can succeed. Therefore, a configure option should be added.
When this option is enabled, the compilation cache will not be used, and
all third-party libraries will be compiled from scratch.
---------
Co-authored-by: winlin <winlinvip@gmail.com>
* Replaced all occurrences of sprintf with snprintf to address deprecation warnings
* Ensured proper buffer size is passed to snprintf to prevent potential buffer overflows
* Ran tests to confirm that the changes do not introduce any new issues or regressions
---------
Co-authored-by: ChenGH <chengh_math@126.com>
* RTMP: Support enhanced RTMP specification for HEVC, v6.0.42.
* Player: Upgrade mpegts.js to support it.
Enhanced RTMP specification: https://github.com/veovera/enhanced-rtmp
First, start SRS `v6.0.42+` with HTTP-TS support:
```bash
./objs/srs -c conf/http.ts.live.conf
```
Then, you can use [OBS 29.1+](https://github.com/obsproject/obs-studio/releases) to push HEVC via RTMP.
Start OBS with the following settings in the `Settings > Stream` tab:
* Server: `rtmp://localhost/live`
* Stream Key: `livestream`
* Encoder: Please select the HEVC hardware encoder.
Finally, open the player http://localhost:8080/players/srs_player.html?stream=livestream.ts
Or use VLS or ffplay to play `http://localhost:8080/live/livestream.ts`
---------
Co-authored-by: chundonglinlin <chundonglinlin@163.com>
* Add utc time utility
* Fix calculate duration in fmp4
* Refine dash code, use segment template timeline
* Shrink m4s file and cleanup
* Support play by dash.js
* Use SegmentTemplate timeline mode with $Number$
Co-authored-by: winlin <winlin@vip.126.com>