I did some preliminary code inspection. The two playback endpoints share
the same `SrsLiveStream` instance. After the first one disconnects,
`alive_` is set to false.
```
alive_ = true;
err = do_serve_http(w, r);
alive_ = false;
```
In the `SrsHttpStreamServer::http_unmount(SrsRequest* r)` function,
`stream->alive()` is already false, so `mux.unhandle` will free the
`SrsLiveStream`. This causes the other connection coroutine to return to
its execution environment after the `SrsLiveStream` instance has already
been freed.
```
// Wait for cache and stream to stop.
int i = 0;
for (; i < 1024; i++) {
if (!cache->alive() && !stream->alive()) {
break;
}
srs_usleep(100 * SRS_UTIME_MILLISECONDS);
}
// Unmount the HTTP handler, which will free the entry. Note that we must free it after cache and
// stream stopped for it uses it.
mux.unhandle(entry->mount, stream.get());
```
`alive_` was changed from a `bool` to an `int` to ensure that
`mux.unhandle` is only executed after each connection's `serve_http` has
exited.
---------
Co-authored-by: liumengte <liumengte@visionular.com>
Co-authored-by: winlin <winlinvip@gmail.com>
When unpublishing, the handler callback that will stop the coroutine:
```cpp
_can_publish = true;
handler->on_unpublish(req);
```
In this handler, the `http_unmount` will be called:
```cpp
void SrsHttpStreamServer::http_unmount(SrsRequest* r)
cache->stop();
```
In this `http_unmount` function, there could be context switching. In
such a situation, a new connection might publish the stream while the
unpublish process is freeing the stream, leading to a crash.
To prevent a new publisher, we should change the state only after all
handlers and hooks are completed.
---------
Co-authored-by: liumengte <liumengte@visionular.com>
Co-authored-by: winlin <winlinvip@gmail.com>
To manage an object:
```cpp
// Before
MyClass* ptr = new MyClass();
SrsAutoFree(MyClass, ptr);
ptr->do_something();
// Now
SrsUniquePtr<MyClass> ptr(new MyClass());
ptr->do_something();
```
To manage an array of objects:
```cpp
// Before
char* ptr = new char[10];
SrsAutoFreeA(char, ptr);
ptr[0] = 0xf;
// Now
SrsUniquePtr<char[]> ptr(new char[10]);
ptr[0] = 0xf;
```
In fact, SrsUniquePtr is a limited subset of SrsAutoFree, mainly
managing pointers and arrays. SrsUniquePtr is better than SrsAutoFree
because it has the same API to standard unique ptr.
```cpp
SrsUniquePtr<MyClass> ptr(new MyClass());
ptr->do_something();
MyClass* p = ptr.get();
```
SrsAutoFree actually uses a pointer to a pointer, so it can be set to
NULL, allowing the pointer's value to be changed later (this usage is
different from SrsUniquePtr).
```cpp
// OK to free ptr correctly.
MyClass* ptr;
SrsAutoFree(MyClass, ptr);
ptr = new MyClass();
// Crash because ptr is an invalid pointer.
MyClass* ptr;
SrsUniquePtr<MyClass> ptr(ptr);
ptr = new MyClass();
```
Additionally, SrsAutoFreeH can use specific release functions, which
SrsUniquePtr does not support.
---------
Co-authored-by: Jacob Su <suzp1984@gmail.com>
1. fix redundant null check, there is no potential risks by the way,
just redundant null check.
2. Potential use pointer after free, that's not true. So we can ignore
this one, or find a way to make stupid security tool happy.
---------
Co-authored-by: winlin <winlinvip@gmail.com>
1. Add live benchmark support in srs-bench, which only connects and
disconnects without any media transport, to test source creation and
disposal and verify source memory leaks.
2. SmartPtr: Support cleanup of HTTP-FLV stream. Unregister the HTTP-FLV
handler for the pattern and clean up the objects and resources.
3. Support benchmarking RTMP/SRT with srs-bench by integrating the gosrt
and oryx RTMP libraries.
4. Refine SRT and RTC sources by using a timer to clean up the sources,
following the same strategy as the Live source.
---------
Co-authored-by: Haibo Chen <495810242@qq.com>
Co-authored-by: Jacob Su <suzp1984@gmail.com>
Detail change log:
1. [Simple,Refactor] Remove member fields of http entry, etc.
e34b3d3aa4
2. [Ignore] Rename source to live_source.
846f95ec96
3. [Ignore] Use directly ptr in consumer.
d38af021ad
4. [Complex, Important] Use shared ptr for live source.
88f922413a
The object relationship:

---
Co-authored-by: Jacob Su <suzp1984@gmail.com>
Follow the example in FFmpeg's doc, before calling the API
`avcodec_send_frame`, always use `av_frame_alloc` to create a new frame.
---------
Co-authored-by: Haibo Chen <495810242@qq.com>
remove unreachable links by python scripts:
```
def is_delete_issue(link):
try:
response = requests.get(link)
except RequestException as e:
print(f"An error occurred while trying to get the link: {e}")
return False
return "This issue has been deleted." in response.text
def remove_unreachable_links(dir):
string_to_search = re.compile(r'// @see https://github\.com/ossrs/srs/issues/.*')
file_list = util.find_files_with_extension(dir, ".cpp", True)
for file in file_list:
lines = []
with open(file, "r", encoding="utf-8") as f:
lines = f.readlines()
with open(file, "w", encoding="utf-8", newline="\n") as f:
for line in lines:
if string_to_search.search(line):
result = re.search(r'https://github\.com/ossrs/srs/issues/\d+', line)
if result:
link = result.group()
if is_delete_issue(link):
print("is_delete_issue link: file: %s, line: %s" % (file, line))
continue
f.write(line)
if __name__ == "__main__":
remove_unreachable_links("srs/trunk/src/")
```
When reloading HLS, it directly operates unpublish and publish. At this
time, if HLS is pushed, an exception may occur.
The reason is that these two coroutines operated on the HLS object at
the same time, causing a null pointer.
Solution: Use asynchronous reload. During reload, only set variables and
let the message processing coroutine implement the reload.
---------
Co-authored-by: Haibo Chen <495810242@qq.com>
Co-authored-by: chundonglinlin <chundonglinlin@163.com>
For some use scenario, the publisher is invited when player want to view the stream:
1. Publisher connect to system, but does not publish any stream to SRS yet.
2. Player connect to system and start to request the stream.
3. System notifies publisher to publish stream to SRS.
4. Player play the stream from SRS.
Please notice that `system` means your business system, not SRS.
This is what we called `on-demand-live-streaming`, so when the last player stop to view the stream, what happends?
1. System needs to notify publisher to stop publish.
2. Or, SRS disconnect the publisher when idle(the last player stops playing).
This PR is for the solution 2, so that the cleanup is very simple, your system does not need to notify publisher to stop publish, because SRS has already disconnected the publihser.
---------
Co-authored-by: winlin <winlin@vip.126.com>
Co-authored-by: chundonglinlin <chundonglinlin@163.com>
* Add utc time utility
* Fix calculate duration in fmp4
* Refine dash code, use segment template timeline
* Shrink m4s file and cleanup
* Support play by dash.js
* Use SegmentTemplate timeline mode with $Number$
Co-authored-by: winlin <winlin@vip.126.com>
* Add utc time utility
* Fix calculate duration in fmp4
* Refine dash code, use segment template timeline
* Shrink m4s file and cleanup
* Support play by dash.js
* Use SegmentTemplate timeline mode with $Number$
Co-authored-by: winlin <winlin@vip.126.com>
1. Support configure with --h265=on.
2. Parse HEVC(H.265) from FLV or RTMP packet.
3. Support HEVC over RTMP or HTTP-FLV.
Co-authored-by: runner365 <shi.weibd@hotmail.com>
* Forward: add backend config and demo server for dynamic create forwarder to other server.(#1342)
* Forward: if call forward backend failed, then return directly.
* Forward: add API description and change return value format.
* Forward: add backend conf file and wrapper function for backend service.
* Forward: add backend comment in full.conf and update forward.backend.conf.
* Forward: rename backend param and add comment tips.