/* The MIT License (MIT) Copyright (c) 2013-2017 SRS(ossrs) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include #include #include #include #include using namespace std; // the max small bytes to group #define SRS_MR_SMALL_BYTES 4096 ISrsMessageConsumer::ISrsMessageConsumer() { } ISrsMessageConsumer::~ISrsMessageConsumer() { } ISrsMessagePumper::ISrsMessagePumper() { } ISrsMessagePumper::~ISrsMessagePumper() { } SrsRecvThread::SrsRecvThread(ISrsMessagePumper* p, SrsRtmpServer* r, int tm) { rtmp = r; pumper = p; timeout = tm; trd = new SrsReusableThread2("recv", this); } SrsRecvThread::~SrsRecvThread() { // stop recv thread. stop(); // destroy the thread. srs_freep(trd); } int SrsRecvThread::cid() { return trd->cid(); } int SrsRecvThread::start() { return trd->start(); } void SrsRecvThread::stop() { trd->stop(); } void SrsRecvThread::stop_loop() { trd->interrupt(); } int SrsRecvThread::cycle() { int ret = ERROR_SUCCESS; while (!trd->interrupted()) { // When the pumper is interrupted, wait then retry. if (pumper->interrupted()) { st_usleep(timeout * 1000); continue; } SrsCommonMessage* msg = NULL; // Process the received message. if ((ret = rtmp->recv_message(&msg)) == ERROR_SUCCESS) { ret = pumper->consume(msg); } if (ret != ERROR_SUCCESS) { if (!srs_is_client_gracefully_close(ret) && !srs_is_system_control_error(ret)) { srs_error("recv thread error. ret=%d", ret); } // Interrupt the receive thread for any error. trd->interrupt(); // Notify the pumper to quit for error. pumper->interrupt(ret); return ret; } srs_verbose("thread loop recv message. ret=%d", ret); } return ret; } void SrsRecvThread::on_thread_start() { // the multiple messages writev improve performance large, // but the timeout recv will cause 33% sys call performance, // to use isolate thread to recv, can improve about 33% performance. // @see https://github.com/ossrs/srs/issues/194 // @see: https://github.com/ossrs/srs/issues/217 rtmp->set_recv_timeout(SRS_CONSTS_NO_TMMS); pumper->on_start(); } void SrsRecvThread::on_thread_stop() { // reset the timeout to pulse mode. rtmp->set_recv_timeout(timeout * 1000); pumper->on_stop(); } SrsQueueRecvThread::SrsQueueRecvThread(SrsConsumer* consumer, SrsRtmpServer* rtmp_sdk, int timeout_ms) : trd(this, rtmp_sdk, timeout_ms) { _consumer = consumer; rtmp = rtmp_sdk; recv_error_code = ERROR_SUCCESS; } SrsQueueRecvThread::~SrsQueueRecvThread() { stop(); // clear all messages. std::vector::iterator it; for (it = queue.begin(); it != queue.end(); ++it) { SrsCommonMessage* msg = *it; srs_freep(msg); } queue.clear(); } int SrsQueueRecvThread::start() { return trd.start(); } void SrsQueueRecvThread::stop() { trd.stop(); } bool SrsQueueRecvThread::empty() { return queue.empty(); } int SrsQueueRecvThread::size() { return (int)queue.size(); } SrsCommonMessage* SrsQueueRecvThread::pump() { srs_assert(!queue.empty()); SrsCommonMessage* msg = *queue.begin(); queue.erase(queue.begin()); return msg; } int SrsQueueRecvThread::error_code() { return recv_error_code; } int SrsQueueRecvThread::consume(SrsCommonMessage* msg) { // put into queue, the send thread will get and process it, // @see SrsRtmpConn::process_play_control_msg queue.push_back(msg); #ifdef SRS_PERF_QUEUE_COND_WAIT if (_consumer) { _consumer->wakeup(); } #endif return ERROR_SUCCESS; } bool SrsQueueRecvThread::interrupted() { // we only recv one message and then process it, // for the message may cause the thread to stop, // when stop, the thread is freed, so the messages // are dropped. return !empty(); } void SrsQueueRecvThread::interrupt(int ret) { recv_error_code = ret; #ifdef SRS_PERF_QUEUE_COND_WAIT if (_consumer) { _consumer->wakeup(); } #endif } void SrsQueueRecvThread::on_start() { // disable the protocol auto response, // for the isolate recv thread should never send any messages. rtmp->set_auto_response(false); } void SrsQueueRecvThread::on_stop() { // enable the protocol auto response, // for the isolate recv thread terminated. rtmp->set_auto_response(true); } SrsPublishRecvThread::SrsPublishRecvThread( SrsRtmpServer* rtmp_sdk, SrsRequest* _req, int mr_sock_fd, int timeout_ms, SrsRtmpConn* conn, SrsSource* source ): trd(this, rtmp_sdk, timeout_ms) { rtmp = rtmp_sdk; _conn = conn; _source = source; recv_error_code = ERROR_SUCCESS; _nb_msgs = 0; error = st_cond_new(); ncid = cid = 0; req = _req; mr_fd = mr_sock_fd; // the mr settings, // @see https://github.com/ossrs/srs/issues/241 mr = _srs_config->get_mr_enabled(req->vhost); mr_sleep = _srs_config->get_mr_sleep_ms(req->vhost); realtime = _srs_config->get_realtime_enabled(req->vhost); _srs_config->subscribe(this); } SrsPublishRecvThread::~SrsPublishRecvThread() { _srs_config->unsubscribe(this); trd.stop(); st_cond_destroy(error); } int SrsPublishRecvThread::wait(uint64_t timeout_ms) { if (recv_error_code != ERROR_SUCCESS) { return recv_error_code; } // ignore any return of cond wait. st_cond_timedwait(error, timeout_ms * 1000); return ERROR_SUCCESS; } int64_t SrsPublishRecvThread::nb_msgs() { return _nb_msgs; } int SrsPublishRecvThread::error_code() { return recv_error_code; } void SrsPublishRecvThread::set_cid(int v) { ncid = v; } int SrsPublishRecvThread::get_cid() { return ncid; } int SrsPublishRecvThread::start() { int ret = trd.start(); ncid = cid = trd.cid(); return ret; } void SrsPublishRecvThread::stop() { trd.stop(); } int SrsPublishRecvThread::consume(SrsCommonMessage* msg) { int ret = ERROR_SUCCESS; // when cid changed, change it. if (ncid != cid) { _srs_context->set_id(ncid); cid = ncid; } _nb_msgs++; // log to show the time of recv thread. srs_verbose("recv thread now=%"PRId64"us, got msg time=%"PRId64"ms, size=%d", srs_update_system_time_ms(), msg->header.timestamp, msg->size); // the rtmp connection will handle this message ret = _conn->handle_publish_message(_source, msg); // must always free it, // the source will copy it if need to use. srs_freep(msg); return ret; } bool SrsPublishRecvThread::interrupted() { // Never interrupted, always can handle message. return false; } void SrsPublishRecvThread::interrupt(int ret) { recv_error_code = ret; // when recv thread error, signal the conn thread to process it. // @see https://github.com/ossrs/srs/issues/244 st_cond_signal(error); } void SrsPublishRecvThread::on_start() { // we donot set the auto response to false, // for the main thread never send message. #ifdef SRS_PERF_MERGED_READ if (mr) { // set underlayer buffer size set_socket_buffer(mr_sleep); // disable the merge read // @see https://github.com/ossrs/srs/issues/241 rtmp->set_merge_read(true, this); } #endif } void SrsPublishRecvThread::on_stop() { // we donot set the auto response to true, // for we donot set to false yet. // when thread stop, signal the conn thread which wait. // @see https://github.com/ossrs/srs/issues/244 st_cond_signal(error); #ifdef SRS_PERF_MERGED_READ if (mr) { // disable the merge read // @see https://github.com/ossrs/srs/issues/241 rtmp->set_merge_read(false, NULL); } #endif } #ifdef SRS_PERF_MERGED_READ void SrsPublishRecvThread::on_read(ssize_t nread) { if (!mr || realtime) { return; } if (nread < 0 || mr_sleep <= 0) { return; } /** * to improve read performance, merge some packets then read, * when it on and read small bytes, we sleep to wait more data., * that is, we merge some data to read together. * @see https://github.com/ossrs/srs/issues/241 */ if (nread < SRS_MR_SMALL_BYTES) { st_usleep(mr_sleep * 1000); } } #endif int SrsPublishRecvThread::on_reload_vhost_publish(string vhost) { int ret = ERROR_SUCCESS; if (req->vhost != vhost) { return ret; } // the mr settings, // @see https://github.com/ossrs/srs/issues/241 bool mr_enabled = _srs_config->get_mr_enabled(req->vhost); int sleep_ms = _srs_config->get_mr_sleep_ms(req->vhost); // update buffer when sleep ms changed. if (mr_sleep != sleep_ms) { set_socket_buffer(sleep_ms); } #ifdef SRS_PERF_MERGED_READ // mr enabled=>disabled if (mr && !mr_enabled) { // disable the merge read // @see https://github.com/ossrs/srs/issues/241 rtmp->set_merge_read(false, NULL); } // mr disabled=>enabled if (!mr && mr_enabled) { // enable the merge read // @see https://github.com/ossrs/srs/issues/241 rtmp->set_merge_read(true, this); } #endif // update to new state mr = mr_enabled; mr_sleep = sleep_ms; return ret; } int SrsPublishRecvThread::on_reload_vhost_realtime(string vhost) { int ret = ERROR_SUCCESS; if (req->vhost != vhost) { return ret; } bool realtime_enabled = _srs_config->get_realtime_enabled(req->vhost); srs_trace("realtime changed %d=>%d", realtime, realtime_enabled); realtime = realtime_enabled; return ret; } void SrsPublishRecvThread::set_socket_buffer(int sleep_ms) { // the bytes: // 4KB=4096, 8KB=8192, 16KB=16384, 32KB=32768, 64KB=65536, // 128KB=131072, 256KB=262144, 512KB=524288 // the buffer should set to sleep*kbps/8, // for example, your system delivery stream in 1000kbps, // sleep 800ms for small bytes, the buffer should set to: // 800*1000/8=100000B(about 128KB). // other examples: // 2000*3000/8=750000B(about 732KB). // 2000*5000/8=1250000B(about 1220KB). int kbps = 5000; int socket_buffer_size = sleep_ms * kbps / 8; int fd = mr_fd; int onb_rbuf = 0; socklen_t sock_buf_size = sizeof(int); getsockopt(fd, SOL_SOCKET, SO_RCVBUF, &onb_rbuf, &sock_buf_size); // socket recv buffer, system will double it. int nb_rbuf = socket_buffer_size / 2; if (setsockopt(fd, SOL_SOCKET, SO_RCVBUF, &nb_rbuf, sock_buf_size) < 0) { srs_warn("set sock SO_RCVBUF=%d failed.", nb_rbuf); } getsockopt(fd, SOL_SOCKET, SO_RCVBUF, &nb_rbuf, &sock_buf_size); srs_trace("mr change sleep %d=>%d, erbuf=%d, rbuf %d=>%d, sbytes=%d, realtime=%d", mr_sleep, sleep_ms, socket_buffer_size, onb_rbuf, nb_rbuf, SRS_MR_SMALL_BYTES, realtime); rtmp->set_recv_buffer(nb_rbuf); }