mirror of
				https://github.com/ossrs/srs.git
				synced 2025-03-09 15:49:59 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			67 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			67 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|  * copyright (c) 2016 Ganesh Ajjanagadde <gajjanag@gmail.com>
 | |
|  *
 | |
|  * This file is part of FFmpeg.
 | |
|  *
 | |
|  * FFmpeg is free software; you can redistribute it and/or
 | |
|  * modify it under the terms of the GNU Lesser General Public
 | |
|  * License as published by the Free Software Foundation; either
 | |
|  * version 2.1 of the License, or (at your option) any later version.
 | |
|  *
 | |
|  * FFmpeg is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | |
|  * Lesser General Public License for more details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU Lesser General Public
 | |
|  * License along with FFmpeg; if not, write to the Free Software
 | |
|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 | |
|  */
 | |
| 
 | |
| /**
 | |
|  * @file
 | |
|  * internal math functions header
 | |
|  */
 | |
| 
 | |
| #ifndef AVUTIL_FFMATH_H
 | |
| #define AVUTIL_FFMATH_H
 | |
| 
 | |
| #include "attributes.h"
 | |
| #include "libm.h"
 | |
| 
 | |
| /**
 | |
|  * Compute 10^x for floating point values. Note: this function is by no means
 | |
|  * "correctly rounded", and is meant as a fast, reasonably accurate approximation.
 | |
|  * For instance, maximum relative error for the double precision variant is
 | |
|  * ~ 1e-13 for very small and very large values.
 | |
|  * This is ~2x faster than GNU libm's approach, which is still off by 2ulp on
 | |
|  * some inputs.
 | |
|  * @param x exponent
 | |
|  * @return 10^x
 | |
|  */
 | |
| static av_always_inline double ff_exp10(double x)
 | |
| {
 | |
|     return exp2(M_LOG2_10 * x);
 | |
| }
 | |
| 
 | |
| static av_always_inline float ff_exp10f(float x)
 | |
| {
 | |
|     return exp2f(M_LOG2_10 * x);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Compute x^y for floating point x, y. Note: this function is faster than the
 | |
|  * libm variant due to mainly 2 reasons:
 | |
|  * 1. It does not handle any edge cases. In particular, this is only guaranteed
 | |
|  * to work correctly for x > 0.
 | |
|  * 2. It is not as accurate as a standard nearly "correctly rounded" libm variant.
 | |
|  * @param x base
 | |
|  * @param y exponent
 | |
|  * @return x^y
 | |
|  */
 | |
| static av_always_inline float ff_fast_powf(float x, float y)
 | |
| {
 | |
|     return expf(logf(x) * y);
 | |
| }
 | |
| 
 | |
| #endif /* AVUTIL_FFMATH_H */
 |