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fix https://github.com/ossrs/srs/issues/3155 Build srt-1-fit fails with `standard attributes in middle of decl-specifiers` on GCC 12,Arch Linux. See https://github.com/Haivision/srt/releases/tag/v1.5.3
1427 lines
41 KiB
C++
1427 lines
41 KiB
C++
/*
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* SRT - Secure, Reliable, Transport
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* Copyright (c) 2018 Haivision Systems Inc.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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*/
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/*****************************************************************************
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Copyright (c) 2001 - 2009, The Board of Trustees of the University of Illinois.
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are
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met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the
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above copyright notice, this list of conditions
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and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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* Neither the name of the University of Illinois
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nor the names of its contributors may be used to
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endorse or promote products derived from this
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software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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/*****************************************************************************
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written by
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Yunhong Gu, last updated 08/01/2009
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modified by
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Haivision Systems Inc.
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*****************************************************************************/
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#ifndef INC_SRT_COMMON_H
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#define INC_SRT_COMMON_H
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#include <memory>
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#include <cstdlib>
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#include <cstdio>
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#ifndef _WIN32
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#include <sys/time.h>
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#include <sys/uio.h>
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#else
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// #include <winsock2.h>
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//#include <windows.h>
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#endif
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#include "srt.h"
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#include "utilities.h"
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#include "sync.h"
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#include "netinet_any.h"
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#include "packetfilter_api.h"
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// System-independent errno
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#ifndef _WIN32
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#define NET_ERROR errno
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#else
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#define NET_ERROR WSAGetLastError()
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#endif
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#ifdef _DEBUG
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#include <assert.h>
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#define SRT_ASSERT(cond) assert(cond)
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#else
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#define SRT_ASSERT(cond)
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#endif
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#if HAVE_FULL_CXX11
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#define SRT_STATIC_ASSERT(cond, msg) static_assert(cond, msg)
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#else
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#define SRT_STATIC_ASSERT(cond, msg)
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#endif
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#include <exception>
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namespace srt_logging
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{
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std::string SockStatusStr(SRT_SOCKSTATUS s);
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#if ENABLE_BONDING
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std::string MemberStatusStr(SRT_MEMBERSTATUS s);
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#endif
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}
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namespace srt
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{
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// Class CUDTException exposed for C++ API.
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// This is actually useless, unless you'd use a DIRECT C++ API,
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// however there's no such API so far. The current C++ API for UDT/SRT
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// is predicted to NEVER LET ANY EXCEPTION out of implementation,
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// so it's useless to catch this exception anyway.
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class CUDTException: public std::exception
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{
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public:
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CUDTException(CodeMajor major = MJ_SUCCESS, CodeMinor minor = MN_NONE, int err = -1);
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virtual ~CUDTException() ATR_NOTHROW {}
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/// Get the description of the exception.
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/// @return Text message for the exception description.
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const char* getErrorMessage() const ATR_NOTHROW;
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virtual const char* what() const ATR_NOTHROW ATR_OVERRIDE
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{
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return getErrorMessage();
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}
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std::string getErrorString() const;
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/// Get the system errno for the exception.
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/// @return errno.
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int getErrorCode() const;
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/// Get the system network errno for the exception.
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/// @return errno.
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int getErrno() const;
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/// Clear the error code.
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void clear();
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private:
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CodeMajor m_iMajor; // major exception categories
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CodeMinor m_iMinor; // for specific error reasons
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int m_iErrno; // errno returned by the system if there is any
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mutable std::string m_strMsg; // text error message (cache)
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std::string m_strAPI; // the name of UDT function that returns the error
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std::string m_strDebug; // debug information, set to the original place that causes the error
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public: // Legacy Error Code
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static const int EUNKNOWN = SRT_EUNKNOWN;
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static const int SUCCESS = SRT_SUCCESS;
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static const int ECONNSETUP = SRT_ECONNSETUP;
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static const int ENOSERVER = SRT_ENOSERVER;
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static const int ECONNREJ = SRT_ECONNREJ;
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static const int ESOCKFAIL = SRT_ESOCKFAIL;
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static const int ESECFAIL = SRT_ESECFAIL;
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static const int ECONNFAIL = SRT_ECONNFAIL;
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static const int ECONNLOST = SRT_ECONNLOST;
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static const int ENOCONN = SRT_ENOCONN;
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static const int ERESOURCE = SRT_ERESOURCE;
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static const int ETHREAD = SRT_ETHREAD;
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static const int ENOBUF = SRT_ENOBUF;
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static const int EFILE = SRT_EFILE;
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static const int EINVRDOFF = SRT_EINVRDOFF;
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static const int ERDPERM = SRT_ERDPERM;
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static const int EINVWROFF = SRT_EINVWROFF;
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static const int EWRPERM = SRT_EWRPERM;
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static const int EINVOP = SRT_EINVOP;
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static const int EBOUNDSOCK = SRT_EBOUNDSOCK;
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static const int ECONNSOCK = SRT_ECONNSOCK;
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static const int EINVPARAM = SRT_EINVPARAM;
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static const int EINVSOCK = SRT_EINVSOCK;
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static const int EUNBOUNDSOCK = SRT_EUNBOUNDSOCK;
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static const int ESTREAMILL = SRT_EINVALMSGAPI;
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static const int EDGRAMILL = SRT_EINVALBUFFERAPI;
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static const int ENOLISTEN = SRT_ENOLISTEN;
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static const int ERDVNOSERV = SRT_ERDVNOSERV;
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static const int ERDVUNBOUND = SRT_ERDVUNBOUND;
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static const int EINVALMSGAPI = SRT_EINVALMSGAPI;
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static const int EINVALBUFFERAPI = SRT_EINVALBUFFERAPI;
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static const int EDUPLISTEN = SRT_EDUPLISTEN;
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static const int ELARGEMSG = SRT_ELARGEMSG;
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static const int EINVPOLLID = SRT_EINVPOLLID;
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static const int EASYNCFAIL = SRT_EASYNCFAIL;
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static const int EASYNCSND = SRT_EASYNCSND;
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static const int EASYNCRCV = SRT_EASYNCRCV;
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static const int ETIMEOUT = SRT_ETIMEOUT;
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static const int ECONGEST = SRT_ECONGEST;
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static const int EPEERERR = SRT_EPEERERR;
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};
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enum UDTSockType
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{
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UDT_UNDEFINED = 0, // initial trap representation
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UDT_STREAM = 1,
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UDT_DGRAM
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};
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/// The message types used by UDT protocol. This is a part of UDT
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/// protocol and should never be changed.
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enum UDTMessageType
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{
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UMSG_HANDSHAKE = 0, //< Connection Handshake. Control: see @a CHandShake.
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UMSG_KEEPALIVE = 1, //< Keep-alive.
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UMSG_ACK = 2, //< Acknowledgement. Control: past-the-end sequence number up to which packets have been received.
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UMSG_LOSSREPORT = 3, //< Negative Acknowledgement (NAK). Control: Loss list.
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UMSG_CGWARNING = 4, //< Congestion warning.
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UMSG_SHUTDOWN = 5, //< Shutdown.
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UMSG_ACKACK = 6, //< Acknowledgement of Acknowledgement. Add info: The ACK sequence number
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UMSG_DROPREQ = 7, //< Message Drop Request. Add info: Message ID. Control Info: (first, last) number of the message.
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UMSG_PEERERROR = 8, //< Signal from the Peer side. Add info: Error code.
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// ... add extra code types here
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UMSG_END_OF_TYPES,
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UMSG_EXT = 0x7FFF //< For the use of user-defined control packets.
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};
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// This side's role is: INITIATOR prepares the environment first, and sends
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// appropriate information to the peer. The peer must be RESPONDER and be ready
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// to receive it. It's important for the encryption: the INITIATOR side generates
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// the KM, and sends it to RESPONDER. RESPONDER awaits KM received from the
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// INITIATOR. Note that in bidirectional mode - that is always with HSv5 - the
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// INITIATOR creates both sending and receiving contexts, then sends the key to
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// RESPONDER, which creates both sending and receiving contexts, using the same
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// key received from INITIATOR.
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//
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// The method of selection:
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//
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// In HSv4, it's always data sender (the party that sets SRTO_SENDER flag on the
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// socket) INITIATOR, and receiver - RESPONDER. The HSREQ and KMREQ are done
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// AFTER the UDT connection is done using UMSG_EXT extension messages. As this
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// is unidirectional, the INITIATOR prepares the sending context only, the
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// RESPONDER - receiving context only.
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//
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// In HSv5, for caller-listener configuration, it's simple: caller is INITIATOR,
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// listener is RESPONDER. In case of rendezvous the parties are equivalent,
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// so the role is resolved by "cookie contest". Rendezvous sockets both know
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// each other's cookie generated during the URQ_WAVEAHAND handshake phase.
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// The cookies are simply compared as integer numbers; the party which's cookie
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// is a greater number becomes an INITIATOR, and the other party becomes a
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// RESPONDER.
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//
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// The case of a draw - that both occasionally have baked identical cookies -
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// is treated as an extremely rare and virtually impossible case, so this
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// results in connection rejected.
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enum HandshakeSide
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{
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HSD_DRAW,
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HSD_INITIATOR, //< Side that initiates HSREQ/KMREQ. HSv4: data sender, HSv5: connecting socket or winner rendezvous socket
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HSD_RESPONDER //< Side that expects HSREQ/KMREQ from the peer. HSv4: data receiver, HSv5: accepted socket or loser rendezvous socket
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};
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// For debug
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std::string MessageTypeStr(UDTMessageType mt, uint32_t extt = 0);
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////////////////////////////////////////////////////////////////////////////////
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// Commonly used by various reading facilities
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enum EReadStatus
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{
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RST_OK = 0, //< A new portion of data has been received
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RST_AGAIN, //< Nothing has been received, try again
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RST_ERROR = -1 //< Irrecoverable error, please close descriptor and stop reading.
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};
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enum EConnectStatus
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{
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CONN_ACCEPT = 0, //< Received final handshake that confirms connection established
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CONN_REJECT = -1, //< Error during processing handshake.
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CONN_CONTINUE = 1, //< induction->conclusion phase
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CONN_RENDEZVOUS = 2, //< pass to a separate rendezvous processing (HSv5 only)
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CONN_CONFUSED = 3, //< listener thinks it's connected, but caller missed conclusion
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CONN_RUNNING = 10, //< no connection in progress, already connected
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CONN_AGAIN = -2 //< No data was read, don't change any state.
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};
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enum EConnectMethod
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{
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COM_ASYNCHRO,
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COM_SYNCHRO
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};
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std::string ConnectStatusStr(EConnectStatus est);
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const int64_t BW_INFINITE = 1000000000/8; //Infinite=> 1 Gbps
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enum ETransmissionEvent
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{
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TEV_INIT, // --> After creation, and after any parameters were updated.
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TEV_ACK, // --> When handling UMSG_ACK - older CCC:onAck()
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TEV_ACKACK, // --> UDT does only RTT sync, can be read from CUDT::SRTT().
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TEV_LOSSREPORT, // --> When handling UMSG_LOSSREPORT - older CCC::onLoss()
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TEV_CHECKTIMER, // --> See TEV_CHT_REXMIT
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TEV_SEND, // --> When the packet is scheduled for sending - older CCC::onPktSent
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TEV_RECEIVE, // --> When a data packet was received - older CCC::onPktReceived
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TEV_CUSTOM, // --> probably dead call - older CCC::processCustomMsg
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TEV_SYNC, // --> Backup group. When rate estimation is derived from an active member, and update is needed.
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TEV_E_SIZE
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};
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std::string TransmissionEventStr(ETransmissionEvent ev);
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// Special parameter for TEV_CHECKTIMER
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enum ECheckTimerStage
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{
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TEV_CHT_INIT, // --> UDT: just update parameters, don't call any CCC::*
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TEV_CHT_FASTREXMIT, // --> not available on UDT
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TEV_CHT_REXMIT // --> CCC::onTimeout() in UDT
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};
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enum EInitEvent
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{
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TEV_INIT_RESET = 0,
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TEV_INIT_INPUTBW,
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TEV_INIT_OHEADBW
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};
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class CPacket;
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// XXX Use some more standard less hand-crafted solution, if possible
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// XXX Consider creating a mapping between TEV_* values and associated types,
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// so that the type is compiler-enforced when calling updateCC() and when
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// connecting signals to slots.
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struct EventVariant
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{
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enum Type {UNDEFINED, PACKET, ARRAY, ACK, STAGE, INIT} type;
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union U
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{
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const srt::CPacket* packet;
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int32_t ack;
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struct
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{
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const int32_t* ptr;
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size_t len;
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} array;
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ECheckTimerStage stage;
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EInitEvent init;
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} u;
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template<Type t>
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struct VariantFor;
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// Note: UNDEFINED and ARRAY don't have assignment operator.
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// For ARRAY you'll use 'set' function. For UNDEFINED there's nothing.
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explicit EventVariant(const srt::CPacket* arg)
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{
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type = PACKET;
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u.packet = arg;
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}
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explicit EventVariant(int32_t arg)
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{
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type = ACK;
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u.ack = arg;
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}
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explicit EventVariant(ECheckTimerStage arg)
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{
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type = STAGE;
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u.stage = arg;
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}
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explicit EventVariant(EInitEvent arg)
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{
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type = INIT;
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u.init = arg;
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}
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const int32_t* get_ptr() const
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{
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return u.array.ptr;
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}
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size_t get_len() const
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{
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return u.array.len;
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}
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void set(const int32_t* ptr, size_t len)
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{
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type = ARRAY;
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u.array.ptr = ptr;
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u.array.len = len;
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}
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EventVariant(const int32_t* ptr, size_t len)
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{
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set(ptr, len);
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}
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template<Type T>
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typename VariantFor<T>::type get() const
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{
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return u.*(VariantFor<T>::field());
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}
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};
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/*
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Maybe later.
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This had to be a solution for automatic extraction of the
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type hidden in particular EventArg for particular event so
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that it's not runtime-mistaken.
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In order that this make sense there would be required an array
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indexed by event id (just like a slot array m_Slots in CUDT),
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where the "type distiller" function would be extracted and then
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combined with the user-connected slot function this would call
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it already with correct type. Note that also the ConnectSignal
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function would have to get the signal id by template parameter,
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not function parameter. For example:
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m_parent->ConnectSignal<TEV_ACK>(SSLOT(updateOnSent));
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in which updateOnSent would have to receive an appropriate type.
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This has a disadvantage that you can't connect multiple signals
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with different argument types to the same slot, you'd have to
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make slot wrappers to translate arguments.
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It seems that a better idea would be to create binders that would
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translate the argument from EventArg to the correct type according
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to the rules imposed by particular event id. But I'd not make it
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until there's a green light on C++11 for SRT, so maybe in a far future.
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template <ETransmissionEvent type>
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class EventArgType;
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#define MAP_EVENT_TYPE(tev, tp) template<> class EventArgType<tev> { typedef tp type; }
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*/
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// The 'type' field wouldn't be even necessary if we
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// use a full-templated version. TBD.
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template<> struct EventVariant::VariantFor<EventVariant::PACKET>
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{
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typedef const srt::CPacket* type;
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static type U::*field() {return &U::packet;}
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};
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template<> struct EventVariant::VariantFor<EventVariant::ACK>
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{
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typedef int32_t type;
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static type U::*field() { return &U::ack; }
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};
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template<> struct EventVariant::VariantFor<EventVariant::STAGE>
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{
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typedef ECheckTimerStage type;
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static type U::*field() { return &U::stage; }
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};
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template<> struct EventVariant::VariantFor<EventVariant::INIT>
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{
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typedef EInitEvent type;
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static type U::*field() { return &U::init; }
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};
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// Using a hand-crafted solution because there's a non-backward-compatible
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// change between C++03 and others on the way up to C++17 (and we want this
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// code to be compliant with all C++ standards):
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//
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// - there's std::mem_fun in C++03 - deprecated in C++11, removed in C++17
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// - std::function in C++11 would be perfect, but not in C++03
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// This can be changed in future to use C++11 way, but only after C++03
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// compatibility is finally abaondoned. Until then, this stays with a custom
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// class.
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class EventSlotBase
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{
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public:
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virtual void emit(ETransmissionEvent tev, EventVariant var) = 0;
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typedef void dispatcher_t(void* opaque, ETransmissionEvent tev, EventVariant var);
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virtual ~EventSlotBase() {}
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};
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class SimpleEventSlot: public EventSlotBase
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{
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public:
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void* opaque;
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dispatcher_t* dispatcher;
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SimpleEventSlot(void* op, dispatcher_t* disp): opaque(op), dispatcher(disp) {}
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|
|
void emit(ETransmissionEvent tev, EventVariant var) ATR_OVERRIDE
|
|
{
|
|
(*dispatcher)(opaque, tev, var);
|
|
}
|
|
};
|
|
|
|
template <class Class>
|
|
class ObjectEventSlot: public EventSlotBase
|
|
{
|
|
public:
|
|
typedef void (Class::*method_ptr_t)(ETransmissionEvent tev, EventVariant var);
|
|
|
|
method_ptr_t pm;
|
|
Class* po;
|
|
|
|
ObjectEventSlot(Class* o, method_ptr_t m): pm(m), po(o) {}
|
|
|
|
void emit(ETransmissionEvent tev, EventVariant var) ATR_OVERRIDE
|
|
{
|
|
(po->*pm)(tev, var);
|
|
}
|
|
};
|
|
|
|
|
|
struct EventSlot
|
|
{
|
|
mutable EventSlotBase* slot;
|
|
// Create empty slot. Calls are ignored.
|
|
EventSlot(): slot(0) {}
|
|
|
|
// "Stealing" copy constructor, following the auto_ptr method.
|
|
// This isn't very nice, but no other way to do it in C++03
|
|
// without rvalue-reference and move.
|
|
void moveFrom(const EventSlot& victim)
|
|
{
|
|
slot = victim.slot; // Should MOVE.
|
|
victim.slot = 0;
|
|
}
|
|
|
|
EventSlot(const EventSlot& victim) { moveFrom(victim); }
|
|
EventSlot& operator=(const EventSlot& victim) { moveFrom(victim); return *this; }
|
|
|
|
EventSlot(void* op, EventSlotBase::dispatcher_t* disp)
|
|
{
|
|
slot = new SimpleEventSlot(op, disp);
|
|
}
|
|
|
|
template <class ObjectClass>
|
|
EventSlot(ObjectClass* obj, typename ObjectEventSlot<ObjectClass>::method_ptr_t method)
|
|
{
|
|
slot = new ObjectEventSlot<ObjectClass>(obj, method);
|
|
}
|
|
|
|
void emit(ETransmissionEvent tev, EventVariant var)
|
|
{
|
|
if (!slot)
|
|
return;
|
|
slot->emit(tev, var);
|
|
}
|
|
|
|
~EventSlot()
|
|
{
|
|
delete slot;
|
|
}
|
|
};
|
|
|
|
|
|
// UDT Sequence Number 0 - (2^31 - 1)
|
|
|
|
// seqcmp: compare two seq#, considering the wraping
|
|
// seqlen: length from the 1st to the 2nd seq#, including both
|
|
// seqoff: offset from the 2nd to the 1st seq#
|
|
// incseq: increase the seq# by 1
|
|
// decseq: decrease the seq# by 1
|
|
// incseq: increase the seq# by a given offset
|
|
|
|
class CSeqNo
|
|
{
|
|
int32_t value;
|
|
|
|
public:
|
|
|
|
explicit CSeqNo(int32_t v): value(v) {}
|
|
|
|
// Comparison
|
|
bool operator == (const CSeqNo& other) const { return other.value == value; }
|
|
bool operator < (const CSeqNo& other) const
|
|
{
|
|
return seqcmp(value, other.value) < 0;
|
|
}
|
|
|
|
// The std::rel_ops namespace cannot be "imported"
|
|
// as a whole into the class - it can only be used
|
|
// in the application code.
|
|
bool operator != (const CSeqNo& other) const { return other.value != value; }
|
|
bool operator > (const CSeqNo& other) const { return other < *this; }
|
|
bool operator >= (const CSeqNo& other) const
|
|
{
|
|
return seqcmp(value, other.value) >= 0;
|
|
}
|
|
bool operator <=(const CSeqNo& other) const
|
|
{
|
|
return seqcmp(value, other.value) <= 0;
|
|
}
|
|
|
|
// circular arithmetics
|
|
friend int operator-(const CSeqNo& c1, const CSeqNo& c2)
|
|
{
|
|
return seqoff(c2.value, c1.value);
|
|
}
|
|
|
|
friend CSeqNo operator-(const CSeqNo& c1, int off)
|
|
{
|
|
return CSeqNo(decseq(c1.value, off));
|
|
}
|
|
|
|
friend CSeqNo operator+(const CSeqNo& c1, int off)
|
|
{
|
|
return CSeqNo(incseq(c1.value, off));
|
|
}
|
|
|
|
friend CSeqNo operator+(int off, const CSeqNo& c1)
|
|
{
|
|
return CSeqNo(incseq(c1.value, off));
|
|
}
|
|
|
|
CSeqNo& operator++()
|
|
{
|
|
value = incseq(value);
|
|
return *this;
|
|
}
|
|
|
|
/// This behaves like seq1 - seq2, in comparison to numbers,
|
|
/// and with the statement that only the sign of the result matters.
|
|
/// Returns a negative value if seq1 < seq2,
|
|
/// positive if seq1 > seq2, and zero if they are equal.
|
|
/// The only correct application of this function is when you
|
|
/// compare two values and it works faster than seqoff. However
|
|
/// the result's meaning is only in its sign. DO NOT USE THE
|
|
/// VALUE for any other purpose. It is not meant to be the
|
|
/// distance between two sequence numbers.
|
|
///
|
|
/// Example: to check if (seq1 %> seq2): seqcmp(seq1, seq2) > 0.
|
|
/// Note: %> stands for "later than".
|
|
inline static int seqcmp(int32_t seq1, int32_t seq2)
|
|
{return (abs(seq1 - seq2) < m_iSeqNoTH) ? (seq1 - seq2) : (seq2 - seq1);}
|
|
|
|
/// This function measures a length of the range from seq1 to seq2,
|
|
/// including endpoints (seqlen(a, a) = 1; seqlen(a, a + 1) = 2),
|
|
/// WITH A PRECONDITION that certainly @a seq1 is earlier than @a seq2.
|
|
/// This can also include an enormously large distance between them,
|
|
/// that is, exceeding the m_iSeqNoTH value (can be also used to test
|
|
/// if this distance is larger).
|
|
/// Prior to calling this function the caller must be certain that
|
|
/// @a seq2 is a sequence coming from a later time than @a seq1,
|
|
/// and that the distance does not exceed m_iMaxSeqNo.
|
|
inline static int seqlen(int32_t seq1, int32_t seq2)
|
|
{
|
|
SRT_ASSERT(seq1 >= 0 && seq1 <= m_iMaxSeqNo);
|
|
SRT_ASSERT(seq2 >= 0 && seq2 <= m_iMaxSeqNo);
|
|
return (seq1 <= seq2) ? (seq2 - seq1 + 1) : (seq2 - seq1 + m_iMaxSeqNo + 2);
|
|
}
|
|
|
|
/// This behaves like seq2 - seq1, with the precondition that the true
|
|
/// distance between two sequence numbers never exceeds m_iSeqNoTH.
|
|
/// That is, if the difference in numeric values of these two arguments
|
|
/// exceeds m_iSeqNoTH, it is treated as if the later of these two
|
|
/// sequence numbers has overflown and actually a segment of the
|
|
/// MAX+1 value should be added to it to get the proper result.
|
|
///
|
|
/// Note: this function does more calculations than seqcmp, so it should
|
|
/// be used if you need the exact distance between two sequences. If
|
|
/// you are only interested with their relationship, use seqcmp.
|
|
inline static int seqoff(int32_t seq1, int32_t seq2)
|
|
{
|
|
if (abs(seq1 - seq2) < m_iSeqNoTH)
|
|
return seq2 - seq1;
|
|
|
|
if (seq1 < seq2)
|
|
return seq2 - seq1 - m_iMaxSeqNo - 1;
|
|
|
|
return seq2 - seq1 + m_iMaxSeqNo + 1;
|
|
}
|
|
|
|
inline static int32_t incseq(int32_t seq)
|
|
{return (seq == m_iMaxSeqNo) ? 0 : seq + 1;}
|
|
|
|
inline static int32_t decseq(int32_t seq)
|
|
{return (seq == 0) ? m_iMaxSeqNo : seq - 1;}
|
|
|
|
inline static int32_t incseq(int32_t seq, int32_t inc)
|
|
{return (m_iMaxSeqNo - seq >= inc) ? seq + inc : seq - m_iMaxSeqNo + inc - 1;}
|
|
// m_iMaxSeqNo >= inc + sec --- inc + sec <= m_iMaxSeqNo
|
|
// if inc + sec > m_iMaxSeqNo then return seq + inc - (m_iMaxSeqNo+1)
|
|
|
|
inline static int32_t decseq(int32_t seq, int32_t dec)
|
|
{
|
|
// Check if seq - dec < 0, but before it would have happened
|
|
if ( seq < dec )
|
|
{
|
|
int32_t left = dec - seq; // This is so many that is left after dragging dec to 0
|
|
// So now decrement the (m_iMaxSeqNo+1) by "left"
|
|
return m_iMaxSeqNo - left + 1;
|
|
}
|
|
return seq - dec;
|
|
}
|
|
|
|
static int32_t maxseq(int32_t seq1, int32_t seq2)
|
|
{
|
|
if (seqcmp(seq1, seq2) < 0)
|
|
return seq2;
|
|
return seq1;
|
|
}
|
|
|
|
public:
|
|
static const int32_t m_iSeqNoTH = 0x3FFFFFFF; // threshold for comparing seq. no.
|
|
static const int32_t m_iMaxSeqNo = 0x7FFFFFFF; // maximum sequence number used in UDT
|
|
};
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// UDT ACK Sub-sequence Number: 0 - (2^31 - 1)
|
|
|
|
class CAckNo
|
|
{
|
|
public:
|
|
inline static int32_t incack(int32_t ackno)
|
|
{return (ackno == m_iMaxAckSeqNo) ? 0 : ackno + 1;}
|
|
|
|
public:
|
|
static const int32_t m_iMaxAckSeqNo = 0x7FFFFFFF; // maximum ACK sub-sequence number used in UDT
|
|
};
|
|
|
|
template <size_t BITS, uint32_t MIN = 0>
|
|
class RollNumber
|
|
{
|
|
typedef RollNumber<BITS, MIN> this_t;
|
|
typedef Bits<BITS, 0> number_t;
|
|
uint32_t number;
|
|
|
|
public:
|
|
|
|
static const size_t OVER = number_t::mask+1;
|
|
static const size_t HALF = (OVER-MIN)/2;
|
|
|
|
private:
|
|
static int Diff(uint32_t left, uint32_t right)
|
|
{
|
|
// UNExpected order, diff is negative
|
|
if ( left < right )
|
|
{
|
|
int32_t diff = right - left;
|
|
if ( diff >= int32_t(HALF) ) // over barrier
|
|
{
|
|
// It means that left is less than right because it was overflown
|
|
// For example: left = 0x0005, right = 0xFFF0; diff = 0xFFEB > HALF
|
|
left += OVER - MIN; // left was really 0x00010005, just narrowed.
|
|
// Now the difference is 0x0015, not 0xFFFF0015
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int32_t diff = left - right;
|
|
if ( diff >= int32_t(HALF) )
|
|
{
|
|
right += OVER - MIN;
|
|
}
|
|
}
|
|
|
|
return left - right;
|
|
}
|
|
|
|
public:
|
|
explicit RollNumber(uint32_t val): number(val)
|
|
{
|
|
}
|
|
|
|
bool operator<(const this_t& right) const
|
|
{
|
|
int32_t ndiff = number - right.number;
|
|
if (ndiff < -int32_t(HALF))
|
|
{
|
|
// it' like ndiff > 0
|
|
return false;
|
|
}
|
|
|
|
if (ndiff > int32_t(HALF))
|
|
{
|
|
// it's like ndiff < 0
|
|
return true;
|
|
}
|
|
|
|
return ndiff < 0;
|
|
}
|
|
|
|
bool operator>(const this_t& right) const
|
|
{
|
|
return right < *this;
|
|
}
|
|
|
|
bool operator==(const this_t& right) const
|
|
{
|
|
return number == right.number;
|
|
}
|
|
|
|
bool operator<=(const this_t& right) const
|
|
{
|
|
return !(*this > right);
|
|
}
|
|
|
|
bool operator>=(const this_t& right) const
|
|
{
|
|
return !(*this < right);
|
|
}
|
|
|
|
void operator++(int)
|
|
{
|
|
++number;
|
|
if (number > number_t::mask)
|
|
number = MIN;
|
|
}
|
|
|
|
this_t& operator++() { (*this)++; return *this; }
|
|
|
|
void operator--(int)
|
|
{
|
|
if (number == MIN)
|
|
number = number_t::mask;
|
|
else
|
|
--number;
|
|
}
|
|
this_t& operator--() { (*this)--; return *this; }
|
|
|
|
int32_t operator-(this_t right)
|
|
{
|
|
return Diff(this->number, right.number);
|
|
}
|
|
|
|
void operator+=(int32_t delta)
|
|
{
|
|
// NOTE: this condition in practice tests if delta is negative.
|
|
// That's because `number` is always positive, so negated delta
|
|
// can't be ever greater than this, unless it's negative.
|
|
if (-delta > int64_t(number))
|
|
{
|
|
number = OVER - MIN + number + delta; // NOTE: delta is negative
|
|
}
|
|
else
|
|
{
|
|
number += delta;
|
|
if (number >= OVER)
|
|
number -= OVER - MIN;
|
|
}
|
|
}
|
|
|
|
operator uint32_t() const { return number; }
|
|
};
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
struct CIPAddress
|
|
{
|
|
static bool ipcmp(const struct sockaddr* addr1, const struct sockaddr* addr2, int ver = AF_INET);
|
|
static void ntop(const struct sockaddr_any& addr, uint32_t ip[4]);
|
|
static void pton(sockaddr_any& addr, const uint32_t ip[4], const sockaddr_any& peer);
|
|
static std::string show(const struct sockaddr* adr);
|
|
};
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
struct CMD5
|
|
{
|
|
static void compute(const char* input, unsigned char result[16]);
|
|
};
|
|
|
|
// Debug stats
|
|
template <size_t SIZE>
|
|
class StatsLossRecords
|
|
{
|
|
int32_t initseq;
|
|
std::bitset<SIZE> array;
|
|
|
|
public:
|
|
StatsLossRecords(): initseq(SRT_SEQNO_NONE) {}
|
|
|
|
// To check if this structure still keeps record of that sequence.
|
|
// This is to check if the information about this not being found
|
|
// is still reliable.
|
|
bool exists(int32_t seq)
|
|
{
|
|
return initseq != SRT_SEQNO_NONE && CSeqNo::seqcmp(seq, initseq) >= 0;
|
|
}
|
|
|
|
int32_t base() { return initseq; }
|
|
|
|
void clear()
|
|
{
|
|
initseq = SRT_SEQNO_NONE;
|
|
array.reset();
|
|
}
|
|
|
|
void add(int32_t lo, int32_t hi)
|
|
{
|
|
int32_t end = CSeqNo::incseq(hi);
|
|
for (int32_t i = lo; i != end; i = CSeqNo::incseq(i))
|
|
add(i);
|
|
}
|
|
|
|
void add(int32_t seq)
|
|
{
|
|
if ( array.none() )
|
|
{
|
|
// May happen it wasn't initialized. Set it as initial loss sequence.
|
|
initseq = seq;
|
|
array[0] = true;
|
|
return;
|
|
}
|
|
|
|
// Calculate the distance between this seq and the oldest one.
|
|
int seqdiff = CSeqNo::seqoff(initseq, seq);
|
|
if ( seqdiff > int(SIZE) )
|
|
{
|
|
// Size exceeded. Drop the oldest sequences.
|
|
// First calculate how many must be removed.
|
|
size_t toremove = seqdiff - SIZE;
|
|
// Now, since that position, find the nearest 1
|
|
while ( !array[toremove] && toremove <= SIZE )
|
|
++toremove;
|
|
|
|
// All have to be dropped, so simply reset the array
|
|
if ( toremove == SIZE )
|
|
{
|
|
initseq = seq;
|
|
array[0] = true;
|
|
return;
|
|
}
|
|
|
|
// Now do the shift of the first found 1 to position 0
|
|
// and its index add to initseq
|
|
initseq += toremove;
|
|
seqdiff -= toremove;
|
|
array >>= toremove;
|
|
}
|
|
|
|
// Now set appropriate bit that represents this seq
|
|
array[seqdiff] = true;
|
|
}
|
|
|
|
StatsLossRecords& operator << (int32_t seq)
|
|
{
|
|
add(seq);
|
|
return *this;
|
|
}
|
|
|
|
void remove(int32_t seq)
|
|
{
|
|
// Check if is in range. If not, ignore.
|
|
int seqdiff = CSeqNo::seqoff(initseq, seq);
|
|
if ( seqdiff < 0 )
|
|
return; // already out of array
|
|
if ( seqdiff > SIZE )
|
|
return; // never was added!
|
|
|
|
array[seqdiff] = true;
|
|
}
|
|
|
|
bool find(int32_t seq) const
|
|
{
|
|
int seqdiff = CSeqNo::seqoff(initseq, seq);
|
|
if ( seqdiff < 0 )
|
|
return false; // already out of array
|
|
if ( size_t(seqdiff) > SIZE )
|
|
return false; // never was added!
|
|
|
|
return array[seqdiff];
|
|
}
|
|
|
|
#if HAVE_CXX11
|
|
|
|
std::string to_string() const
|
|
{
|
|
std::string out;
|
|
for (size_t i = 0; i < SIZE; ++i)
|
|
{
|
|
if ( array[i] )
|
|
out += std::to_string(initseq+i) + " ";
|
|
}
|
|
|
|
return out;
|
|
}
|
|
#endif
|
|
};
|
|
|
|
|
|
// There are some better or worse things you can find outside,
|
|
// there's also boost::circular_buffer, but it's too overspoken
|
|
// to be included here. We also can't rely on boost. Maybe in future
|
|
// when it's added to the standard and SRT can heighten C++ standard
|
|
// requirements; until then it needs this replacement.
|
|
template <class Value>
|
|
class CircularBuffer
|
|
{
|
|
#ifdef SRT_TEST_CIRCULAR_BUFFER
|
|
public:
|
|
#endif
|
|
int m_iSize;
|
|
Value* m_aStorage;
|
|
int m_xBegin;
|
|
int m_xEnd;
|
|
|
|
static void destr(Value& v)
|
|
{
|
|
v.~Value();
|
|
}
|
|
|
|
static void constr(Value& v)
|
|
{
|
|
new ((void*)&v) Value();
|
|
}
|
|
|
|
template <class V>
|
|
static void constr(Value& v, const V& source)
|
|
{
|
|
new ((void*)&v) Value(source);
|
|
}
|
|
|
|
// Wipe the copy constructor
|
|
CircularBuffer(const CircularBuffer&);
|
|
|
|
public:
|
|
typedef Value value_type;
|
|
|
|
CircularBuffer(int size)
|
|
:m_iSize(size+1),
|
|
m_xBegin(0),
|
|
m_xEnd(0)
|
|
{
|
|
// We reserve one spare element just for a case.
|
|
if (size == 0)
|
|
m_aStorage = 0;
|
|
else
|
|
m_aStorage = (Value*)::operator new (sizeof(Value) * m_iSize);
|
|
}
|
|
|
|
void set_capacity(int size)
|
|
{
|
|
reset();
|
|
|
|
// This isn't called resize (the size is 0 after the operation)
|
|
// nor reserve (the existing elements are removed).
|
|
if (size != m_iSize)
|
|
{
|
|
if (m_aStorage)
|
|
::operator delete (m_aStorage);
|
|
m_iSize = size+1;
|
|
m_aStorage = (Value*)::operator new (sizeof(Value) * m_iSize);
|
|
}
|
|
}
|
|
|
|
void reset()
|
|
{
|
|
if (m_xEnd < m_xBegin)
|
|
{
|
|
for (int i = m_xBegin; i < m_iSize; ++i)
|
|
destr(m_aStorage[i]);
|
|
for (int i = 0; i < m_xEnd; ++i)
|
|
destr(m_aStorage[i]);
|
|
}
|
|
else
|
|
{
|
|
for (int i = m_xBegin; i < m_xEnd; ++i)
|
|
destr(m_aStorage[i]);
|
|
}
|
|
|
|
m_xBegin = 0;
|
|
m_xEnd = 0;
|
|
}
|
|
|
|
~CircularBuffer()
|
|
{
|
|
reset();
|
|
::operator delete (m_aStorage);
|
|
}
|
|
|
|
// In the beginning, m_xBegin == m_xEnd, which
|
|
// means that the container is empty. Adding can
|
|
// be done exactly at the place pointed to by m_xEnd,
|
|
// and m_xEnd must be then shifted to the next unused one.
|
|
// When (m_xEnd + 1) % m_zSize == m_xBegin, the container
|
|
// is considered full and the element adding is rejected.
|
|
//
|
|
// This container is not designed to be STL-compatible
|
|
// because it doesn't make much sense. It's not a typical
|
|
// container, even treated as random-access container.
|
|
|
|
int shift(int basepos, int shift) const
|
|
{
|
|
return (basepos + shift) % m_iSize;
|
|
}
|
|
|
|
// Simplified versions with ++ and --; avoid using division instruction
|
|
int shift_forward(int basepos) const
|
|
{
|
|
if (++basepos == m_iSize)
|
|
return 0;
|
|
return basepos;
|
|
}
|
|
|
|
int shift_backward(int basepos) const
|
|
{
|
|
if (basepos == 0)
|
|
return m_iSize-1;
|
|
return --basepos;
|
|
}
|
|
|
|
int size() const
|
|
{
|
|
// Count the distance between begin and end
|
|
if (m_xEnd < m_xBegin)
|
|
{
|
|
// Use "merge two slices" method.
|
|
// (BEGIN - END) is the distance of the unused
|
|
// space in the middle. Used space is left to END
|
|
// and right to BEGIN, the sum of the left and right
|
|
// slice and the free space is the size.
|
|
|
|
// This includes also a case when begin and end
|
|
// are equal, which means that it's empty, so
|
|
// spaceleft() should simply return m_iSize.
|
|
return m_iSize - (m_xBegin - m_xEnd);
|
|
}
|
|
|
|
return m_xEnd - m_xBegin;
|
|
}
|
|
|
|
bool empty() const { return m_xEnd == m_xBegin; }
|
|
|
|
size_t capacity() const { return m_iSize-1; }
|
|
|
|
int spaceleft() const
|
|
{
|
|
// It's kinda tautology, but this will be more efficient.
|
|
if (m_xEnd < m_xBegin)
|
|
{
|
|
return m_xBegin - m_xEnd;
|
|
}
|
|
|
|
return m_iSize - (m_xEnd - m_xBegin);
|
|
}
|
|
|
|
// This is rather written for testing and rather won't
|
|
// be used in the real code.
|
|
template <class V>
|
|
int push(const V& v)
|
|
{
|
|
// Check if you can add
|
|
int nend = shift_forward(m_xEnd);
|
|
if ( nend == m_xBegin)
|
|
return -1;
|
|
|
|
constr(m_aStorage[m_xEnd], v);
|
|
m_xEnd = nend;
|
|
return size() - 1;
|
|
}
|
|
|
|
Value* push()
|
|
{
|
|
int nend = shift_forward(m_xEnd);
|
|
if ( nend == m_xBegin)
|
|
return NULL;
|
|
|
|
Value* pos = &m_aStorage[m_xEnd];
|
|
constr(*pos);
|
|
m_xEnd = nend;
|
|
return pos;
|
|
}
|
|
|
|
bool access(int position, Value*& w_v)
|
|
{
|
|
// This version doesn't require the boolean value to report
|
|
// whether the element is newly added because it never adds
|
|
// a new element.
|
|
int ipos, vend;
|
|
|
|
if (!INT_checkAccess(position, ipos, vend))
|
|
return false;
|
|
if (ipos >= vend) // exceeds
|
|
return false;
|
|
|
|
INT_access(ipos, false, (w_v)); // never exceeds
|
|
return true;
|
|
}
|
|
|
|
// Ok, now it's the real deal.
|
|
bool access(int position, Value*& w_v, bool& w_isnew)
|
|
{
|
|
int ipos, vend;
|
|
|
|
if (!INT_checkAccess(position, ipos, vend))
|
|
return false;
|
|
bool exceeds = (ipos >= vend);
|
|
w_isnew = exceeds;
|
|
|
|
INT_access(ipos, exceeds, (w_v));
|
|
return true;
|
|
}
|
|
|
|
private:
|
|
bool INT_checkAccess(int position, int& ipos, int& vend)
|
|
{
|
|
// Reject if no space left.
|
|
// Also INVAL if negative position.
|
|
if (position >= (m_iSize-1) || position < 0)
|
|
return false; // That's way to far, we can't even calculate
|
|
|
|
ipos = m_xBegin + position;
|
|
|
|
vend = m_xEnd;
|
|
if (m_xEnd < m_xBegin)
|
|
vend += m_iSize;
|
|
|
|
return true;
|
|
}
|
|
|
|
void INT_access(int ipos, bool exceeds, Value*& w_v)
|
|
{
|
|
if (ipos >= m_iSize)
|
|
ipos -= m_iSize; // wrap around
|
|
|
|
// Update the end position.
|
|
if (exceeds)
|
|
{
|
|
int nend = ipos+1;
|
|
if (m_xEnd > nend)
|
|
{
|
|
// Here we know that the current index exceeds the size.
|
|
// So, if this happens, it's m_xEnd wrapped around.
|
|
// Clear out elements in two slices:
|
|
// - from m_xEnd to m_iSize-1
|
|
// - from 0 to nend
|
|
for (int i = m_xEnd; i < m_iSize; ++i)
|
|
constr(m_aStorage[i]);
|
|
for (int i = 0; i < nend; ++i)
|
|
constr(m_aStorage[i]);
|
|
}
|
|
else
|
|
{
|
|
for (int i = m_xEnd; i < nend; ++i)
|
|
constr(m_aStorage[i]);
|
|
}
|
|
|
|
if (nend == m_iSize)
|
|
nend = 0;
|
|
|
|
m_xEnd = nend;
|
|
}
|
|
|
|
w_v = &m_aStorage[ipos];
|
|
}
|
|
|
|
public:
|
|
bool set(int position, const Value& newval, bool overwrite = true)
|
|
{
|
|
Value* pval = 0;
|
|
bool isnew = false;
|
|
if (!access(position, (pval), (isnew)))
|
|
return false;
|
|
|
|
if (isnew || overwrite)
|
|
*pval = newval;
|
|
return true;
|
|
}
|
|
|
|
template<class Updater>
|
|
bool update(int position, Updater updater)
|
|
{
|
|
Value* pval = 0;
|
|
bool isnew = false;
|
|
if (!access(position, (pval), (isnew)))
|
|
return false;
|
|
|
|
updater(*pval, isnew);
|
|
return true;
|
|
}
|
|
|
|
int getIndexFor(int position) const
|
|
{
|
|
int ipos = m_xBegin + position;
|
|
|
|
int vend = m_xEnd;
|
|
if (vend < m_xBegin)
|
|
vend += m_iSize;
|
|
|
|
if (ipos >= vend)
|
|
return -1;
|
|
|
|
if (ipos >= m_iSize)
|
|
ipos -= m_iSize;
|
|
|
|
return ipos;
|
|
}
|
|
|
|
bool get(int position, Value& w_out) const
|
|
{
|
|
// Check if that position is occupied
|
|
if (position > m_iSize || position < 0)
|
|
return false;
|
|
|
|
int ipos = getIndexFor(position);
|
|
if (ipos == -1)
|
|
return false;
|
|
|
|
w_out = m_aStorage[ipos];
|
|
return true;
|
|
}
|
|
|
|
bool drop(int position)
|
|
{
|
|
// This function "deletes" items by shifting the
|
|
// given position to position 0. That is,
|
|
// elements from the beginning are being deleted
|
|
// up to (including) the given position.
|
|
if (position > m_iSize || position < 1)
|
|
return false;
|
|
|
|
int ipos = m_xBegin + position;
|
|
int vend = m_xEnd;
|
|
if (vend < m_xBegin)
|
|
vend += m_iSize;
|
|
|
|
// Destroy the elements in the removed range
|
|
|
|
if (ipos >= vend)
|
|
{
|
|
// There was a request to drop; the position
|
|
// is higher than the number of items. Allow this
|
|
// and simply make the container empty.
|
|
reset();
|
|
return true;
|
|
}
|
|
|
|
// Otherwise we have a new beginning.
|
|
int nbegin = ipos;
|
|
|
|
// Destroy the old elements
|
|
if (nbegin >= m_iSize)
|
|
{
|
|
nbegin -= m_iSize;
|
|
|
|
for (int i = m_xBegin; i < m_iSize; ++i)
|
|
destr(m_aStorage[i]);
|
|
for (int i = 0; i < nbegin; ++i)
|
|
destr(m_aStorage[i]);
|
|
}
|
|
else
|
|
{
|
|
for (int i = m_xBegin; i < nbegin; ++i)
|
|
destr(m_aStorage[i]);
|
|
}
|
|
|
|
m_xBegin = nbegin;
|
|
|
|
return true;
|
|
}
|
|
|
|
// This function searches for an element that satisfies
|
|
// the given predicate. If none found, returns -1.
|
|
template <class Predicate>
|
|
int find_if(Predicate pred)
|
|
{
|
|
if (m_xEnd < m_xBegin)
|
|
{
|
|
// Loop in two slices
|
|
for (int i = m_xBegin; i < m_iSize; ++i)
|
|
if (pred(m_aStorage[i]))
|
|
return i - m_xBegin;
|
|
|
|
for (int i = 0; i < m_xEnd; ++i)
|
|
if (pred(m_aStorage[i]))
|
|
return i + m_iSize - m_xBegin;
|
|
}
|
|
else
|
|
{
|
|
for (int i = m_xBegin; i < m_xEnd; ++i)
|
|
if (pred(m_aStorage[i]))
|
|
return i - m_xBegin;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
};
|
|
|
|
// Version parsing
|
|
inline ATR_CONSTEXPR uint32_t SrtVersion(int major, int minor, int patch)
|
|
{
|
|
return patch + minor*0x100 + major*0x10000;
|
|
}
|
|
|
|
inline int32_t SrtParseVersion(const char* v)
|
|
{
|
|
int major, minor, patch;
|
|
#if defined(_MSC_VER)
|
|
int result = sscanf_s(v, "%d.%d.%d", &major, &minor, &patch);
|
|
#else
|
|
int result = sscanf(v, "%d.%d.%d", &major, &minor, &patch);
|
|
#endif
|
|
if (result != 3)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
return SrtVersion(major, minor, patch);
|
|
}
|
|
|
|
inline std::string SrtVersionString(int version)
|
|
{
|
|
int patch = version % 0x100;
|
|
int minor = (version/0x100)%0x100;
|
|
int major = version/0x10000;
|
|
|
|
char buf[22];
|
|
#if defined(_MSC_VER) && _MSC_VER < 1900
|
|
_snprintf(buf, sizeof(buf) - 1, "%d.%d.%d", major, minor, patch);
|
|
#else
|
|
snprintf(buf, sizeof(buf), "%d.%d.%d", major, minor, patch);
|
|
#endif
|
|
return buf;
|
|
}
|
|
|
|
bool SrtParseConfig(const std::string& s, SrtConfig& w_config);
|
|
|
|
} // namespace srt
|
|
|
|
#endif
|