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srs/trunk/src/app/srs_app_conn.hpp
2023-10-23 14:33:19 +08:00

330 lines
11 KiB
C++

//
// Copyright (c) 2013-2023 The SRS Authors
//
// SPDX-License-Identifier: MIT
//
#ifndef SRS_APP_CONN_HPP
#define SRS_APP_CONN_HPP
#include <srs_core.hpp>
#include <string>
#include <vector>
#include <map>
#include <openssl/ssl.h>
#include <openssl/err.h>
#include <srs_app_st.hpp>
#include <srs_protocol_kbps.hpp>
#include <srs_app_reload.hpp>
#include <srs_protocol_conn.hpp>
class SrsWallClock;
class SrsBuffer;
// Hooks for connection manager, to handle the event when disposing connections.
class ISrsDisposingHandler
{
public:
ISrsDisposingHandler();
virtual ~ISrsDisposingHandler();
public:
// When before disposing resource, trigger when manager.remove(c), sync API.
// @remark Recommend to unref c, after this, no other objects refs to c.
virtual void on_before_dispose(ISrsResource* c) = 0;
// When disposing resource, async API, c is freed after it.
// @remark Recommend to stop any thread/timer of c, after this, fields of c is able
// to be deleted in any order.
virtual void on_disposing(ISrsResource* c) = 0;
};
// The item to identify the fast id object.
class SrsResourceFastIdItem
{
public:
// If available, use the resource in item.
bool available;
// How many resource have the same fast-id, which contribute a collision.
int nn_collisions;
// The first fast-id of resources.
uint64_t fast_id;
// The first resource object.
ISrsResource* impl;
public:
SrsResourceFastIdItem() {
available = false;
nn_collisions = 0;
fast_id = 0;
impl = NULL;
}
};
// The resource manager remove resource and delete it asynchronously.
class SrsResourceManager : public ISrsCoroutineHandler, public ISrsResourceManager
{
private:
std::string label_;
SrsContextId cid_;
bool verbose_;
private:
SrsCoroutine* trd;
srs_cond_t cond;
// Callback handlers.
std::vector<ISrsDisposingHandler*> handlers_;
// Unsubscribing handlers, skip it for notifying.
std::vector<ISrsDisposingHandler*> unsubs_;
// Whether we are removing resources.
bool removing_;
// The zombie connections, we will delete it asynchronously.
std::vector<ISrsResource*> zombies_;
std::vector<ISrsResource*>* p_disposing_;
private:
// The connections without any id.
std::vector<ISrsResource*> conns_;
// The connections with resource id.
std::map<std::string, ISrsResource*> conns_id_;
// The connections with resource fast(int) id.
std::map<uint64_t, ISrsResource*> conns_fast_id_;
// The level-0 fast cache for fast id.
int nn_level0_cache_;
SrsResourceFastIdItem* conns_level0_cache_;
// The connections with resource name.
std::map<std::string, ISrsResource*> conns_name_;
public:
SrsResourceManager(const std::string& label, bool verbose = false);
virtual ~SrsResourceManager();
public:
srs_error_t start();
bool empty();
size_t size();
// Interface ISrsCoroutineHandler
public:
virtual srs_error_t cycle();
public:
void add(ISrsResource* conn, bool* exists = NULL);
void add_with_id(const std::string& id, ISrsResource* conn);
void add_with_fast_id(uint64_t id, ISrsResource* conn);
void add_with_name(const std::string& name, ISrsResource* conn);
ISrsResource* at(int index);
ISrsResource* find_by_id(std::string id);
ISrsResource* find_by_fast_id(uint64_t id);
ISrsResource* find_by_name(std::string name);
public:
void subscribe(ISrsDisposingHandler* h);
void unsubscribe(ISrsDisposingHandler* h);
// Interface ISrsResourceManager
public:
virtual void remove(ISrsResource* c);
private:
void do_remove(ISrsResource* c);
void check_remove(ISrsResource* c, bool& in_zombie, bool& in_disposing);
void clear();
void do_clear();
void dispose(ISrsResource* c);
};
// A simple lazy-sweep GC, just wait for a long time to delete the disposable resources.
class SrsLazySweepGc : public ISrsLazyGc
{
public:
SrsLazySweepGc();
virtual ~SrsLazySweepGc();
public:
virtual srs_error_t start();
virtual void remove(SrsLazyObject* c);
};
extern ISrsLazyGc* _srs_gc;
// A wrapper template for lazy-sweep resource.
// See https://github.com/ossrs/srs/issues/3176#lazy-sweep
//
// Usage for resource which manages itself in coroutine cycle, see SrsLazyGbSession:
// class Resource {
// private:
// SrsLazyObjectWrapper<Resource>* wrapper_;
// private:
// friend class SrsLazyObjectWrapper<Resource>;
// Resource(SrsLazyObjectWrapper<Resource>* wrapper) { wrapper_ = wrapper; }
// public:
// srs_error_t Resource::cycle() {
// srs_error_t err = do_cycle();
// _srs_gb_manager->remove(wrapper_);
// return err;
// }
// };
// SrsLazyObjectWrapper<Resource>* obj = new SrsLazyObjectWrapper<Resource>*();
// _srs_gb_manager->add(obj); // Add wrapper to resource manager.
// Start a coroutine to do obj->resource()->cycle().
//
// Usage for resource managed by other object:
// class Resource {
// private:
// friend class SrsLazyObjectWrapper<Resource>;
// Resource(SrsLazyObjectWrapper<Resource>* /*wrapper*/) {
// }
// };
// class Manager {
// private:
// SrsLazyObjectWrapper<Resource>* wrapper_;
// public:
// Manager() { wrapper_ = new SrsLazyObjectWrapper<Resource>(); }
// ~Manager() { srs_freep(wrapper_); }
// };
// Manager* manager = new Manager();
// srs_freep(manager);
//
// Note that under-layer resource are destroyed by _srs_gc, which is literally equal to srs_freep. However, the root
// wrapper might be managed by other resource manager, such as _srs_gb_manager for SrsLazyGbSession. Furthermore, other
// copied out wrappers might be freed by srs_freep. All are ok, because all wrapper and resources are simply normal
// object, so if you added to manager then you should use manager to remove it, and you can also directly delete it.
template<typename T>
class SrsLazyObjectWrapper : public ISrsResource
{
private:
T* resource_;
public:
SrsLazyObjectWrapper() {
init(new T(this));
}
virtual ~SrsLazyObjectWrapper() {
resource_->gc_dispose();
if (resource_->gc_ref() == 0) {
_srs_gc->remove(resource_);
}
}
private:
SrsLazyObjectWrapper(T* resource) {
init(resource);
}
void init(T* resource) {
resource_ = resource;
resource_->gc_use();
}
public:
SrsLazyObjectWrapper<T>* copy() {
return new SrsLazyObjectWrapper<T>(resource_);
}
T* resource() {
return resource_;
}
// Interface ISrsResource
public:
virtual const SrsContextId& get_id() {
return resource_->get_id();
}
virtual std::string desc() {
return resource_->desc();
}
};
// If a connection is able be expired, user can use HTTP-API to kick-off it.
class ISrsExpire
{
public:
ISrsExpire();
virtual ~ISrsExpire();
public:
// Set connection to expired to kick-off it.
virtual void expire() = 0;
};
// The basic connection of SRS, for TCP based protocols,
// all connections accept from listener must extends from this base class,
// server will add the connection to manager, and delete it when remove.
class SrsTcpConnection : public ISrsProtocolReadWriter
{
private:
// The underlayer st fd handler.
srs_netfd_t stfd;
// The underlayer socket.
SrsStSocket* skt;
public:
SrsTcpConnection(srs_netfd_t c);
virtual ~SrsTcpConnection();
public:
// Set socket option TCP_NODELAY.
virtual srs_error_t set_tcp_nodelay(bool v);
// Set socket option SO_SNDBUF in srs_utime_t.
virtual srs_error_t set_socket_buffer(srs_utime_t buffer_v);
// Interface ISrsProtocolReadWriter
public:
virtual void set_recv_timeout(srs_utime_t tm);
virtual srs_utime_t get_recv_timeout();
virtual srs_error_t read_fully(void* buf, size_t size, ssize_t* nread);
virtual int64_t get_recv_bytes();
virtual int64_t get_send_bytes();
virtual srs_error_t read(void* buf, size_t size, ssize_t* nread);
virtual void set_send_timeout(srs_utime_t tm);
virtual srs_utime_t get_send_timeout();
virtual srs_error_t write(void* buf, size_t size, ssize_t* nwrite);
virtual srs_error_t writev(const iovec *iov, int iov_size, ssize_t* nwrite);
};
// With a small fast read buffer, to support peek for protocol detecting. Note that directly write to io without any
// cache or buffer.
class SrsBufferedReadWriter : public ISrsProtocolReadWriter
{
private:
// The under-layer transport.
ISrsProtocolReadWriter* io_;
// Fixed, small and fast buffer. Note that it must be very small piece of cache, make sure matches all protocols,
// because we will full fill it when peeking.
char cache_[16];
// Current reading position.
SrsBuffer* buf_;
public:
SrsBufferedReadWriter(ISrsProtocolReadWriter* io);
virtual ~SrsBufferedReadWriter();
public:
// Peek the head of cache to buf in size of bytes.
srs_error_t peek(char* buf, int* size);
private:
srs_error_t reload_buffer();
// Interface ISrsProtocolReadWriter
public:
virtual srs_error_t read(void* buf, size_t size, ssize_t* nread);
virtual srs_error_t read_fully(void* buf, size_t size, ssize_t* nread);
virtual void set_recv_timeout(srs_utime_t tm);
virtual srs_utime_t get_recv_timeout();
virtual int64_t get_recv_bytes();
virtual int64_t get_send_bytes();
virtual void set_send_timeout(srs_utime_t tm);
virtual srs_utime_t get_send_timeout();
virtual srs_error_t write(void* buf, size_t size, ssize_t* nwrite);
virtual srs_error_t writev(const iovec *iov, int iov_size, ssize_t* nwrite);
};
// The SSL connection over TCP transport, in server mode.
class SrsSslConnection : public ISrsProtocolReadWriter
{
private:
// The under-layer plaintext transport.
ISrsProtocolReadWriter* transport;
private:
SSL_CTX* ssl_ctx;
SSL* ssl;
BIO* bio_in;
BIO* bio_out;
public:
SrsSslConnection(ISrsProtocolReadWriter* c);
virtual ~SrsSslConnection();
public:
virtual srs_error_t handshake(std::string key_file, std::string crt_file);
// Interface ISrsProtocolReadWriter
public:
virtual void set_recv_timeout(srs_utime_t tm);
virtual srs_utime_t get_recv_timeout();
virtual srs_error_t read_fully(void* buf, size_t size, ssize_t* nread);
virtual int64_t get_recv_bytes();
virtual int64_t get_send_bytes();
virtual srs_error_t read(void* buf, size_t size, ssize_t* nread);
virtual void set_send_timeout(srs_utime_t tm);
virtual srs_utime_t get_send_timeout();
virtual srs_error_t write(void* buf, size_t size, ssize_t* nwrite);
virtual srs_error_t writev(const iovec *iov, int iov_size, ssize_t* nwrite);
};
#endif