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330 lines
11 KiB
C++
330 lines
11 KiB
C++
//
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// Copyright (c) 2013-2023 The SRS Authors
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//
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// SPDX-License-Identifier: MIT
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//
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#ifndef SRS_APP_CONN_HPP
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#define SRS_APP_CONN_HPP
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#include <srs_core.hpp>
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#include <string>
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#include <vector>
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#include <map>
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#include <openssl/ssl.h>
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#include <openssl/err.h>
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#include <srs_app_st.hpp>
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#include <srs_protocol_kbps.hpp>
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#include <srs_app_reload.hpp>
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#include <srs_protocol_conn.hpp>
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class SrsWallClock;
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class SrsBuffer;
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// Hooks for connection manager, to handle the event when disposing connections.
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class ISrsDisposingHandler
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{
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public:
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ISrsDisposingHandler();
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virtual ~ISrsDisposingHandler();
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public:
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// When before disposing resource, trigger when manager.remove(c), sync API.
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// @remark Recommend to unref c, after this, no other objects refs to c.
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virtual void on_before_dispose(ISrsResource* c) = 0;
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// When disposing resource, async API, c is freed after it.
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// @remark Recommend to stop any thread/timer of c, after this, fields of c is able
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// to be deleted in any order.
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virtual void on_disposing(ISrsResource* c) = 0;
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};
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// The item to identify the fast id object.
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class SrsResourceFastIdItem
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{
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public:
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// If available, use the resource in item.
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bool available;
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// How many resource have the same fast-id, which contribute a collision.
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int nn_collisions;
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// The first fast-id of resources.
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uint64_t fast_id;
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// The first resource object.
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ISrsResource* impl;
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public:
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SrsResourceFastIdItem() {
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available = false;
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nn_collisions = 0;
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fast_id = 0;
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impl = NULL;
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}
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};
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// The resource manager remove resource and delete it asynchronously.
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class SrsResourceManager : public ISrsCoroutineHandler, public ISrsResourceManager
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{
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private:
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std::string label_;
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SrsContextId cid_;
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bool verbose_;
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private:
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SrsCoroutine* trd;
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srs_cond_t cond;
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// Callback handlers.
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std::vector<ISrsDisposingHandler*> handlers_;
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// Unsubscribing handlers, skip it for notifying.
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std::vector<ISrsDisposingHandler*> unsubs_;
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// Whether we are removing resources.
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bool removing_;
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// The zombie connections, we will delete it asynchronously.
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std::vector<ISrsResource*> zombies_;
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std::vector<ISrsResource*>* p_disposing_;
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private:
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// The connections without any id.
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std::vector<ISrsResource*> conns_;
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// The connections with resource id.
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std::map<std::string, ISrsResource*> conns_id_;
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// The connections with resource fast(int) id.
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std::map<uint64_t, ISrsResource*> conns_fast_id_;
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// The level-0 fast cache for fast id.
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int nn_level0_cache_;
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SrsResourceFastIdItem* conns_level0_cache_;
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// The connections with resource name.
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std::map<std::string, ISrsResource*> conns_name_;
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public:
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SrsResourceManager(const std::string& label, bool verbose = false);
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virtual ~SrsResourceManager();
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public:
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srs_error_t start();
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bool empty();
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size_t size();
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// Interface ISrsCoroutineHandler
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public:
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virtual srs_error_t cycle();
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public:
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void add(ISrsResource* conn, bool* exists = NULL);
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void add_with_id(const std::string& id, ISrsResource* conn);
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void add_with_fast_id(uint64_t id, ISrsResource* conn);
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void add_with_name(const std::string& name, ISrsResource* conn);
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ISrsResource* at(int index);
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ISrsResource* find_by_id(std::string id);
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ISrsResource* find_by_fast_id(uint64_t id);
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ISrsResource* find_by_name(std::string name);
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public:
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void subscribe(ISrsDisposingHandler* h);
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void unsubscribe(ISrsDisposingHandler* h);
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// Interface ISrsResourceManager
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public:
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virtual void remove(ISrsResource* c);
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private:
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void do_remove(ISrsResource* c);
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void check_remove(ISrsResource* c, bool& in_zombie, bool& in_disposing);
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void clear();
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void do_clear();
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void dispose(ISrsResource* c);
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};
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// A simple lazy-sweep GC, just wait for a long time to delete the disposable resources.
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class SrsLazySweepGc : public ISrsLazyGc
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{
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public:
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SrsLazySweepGc();
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virtual ~SrsLazySweepGc();
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public:
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virtual srs_error_t start();
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virtual void remove(SrsLazyObject* c);
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};
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extern ISrsLazyGc* _srs_gc;
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// A wrapper template for lazy-sweep resource.
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// See https://github.com/ossrs/srs/issues/3176#lazy-sweep
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//
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// Usage for resource which manages itself in coroutine cycle, see SrsLazyGbSession:
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// class Resource {
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// private:
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// SrsLazyObjectWrapper<Resource>* wrapper_;
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// private:
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// friend class SrsLazyObjectWrapper<Resource>;
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// Resource(SrsLazyObjectWrapper<Resource>* wrapper) { wrapper_ = wrapper; }
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// public:
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// srs_error_t Resource::cycle() {
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// srs_error_t err = do_cycle();
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// _srs_gb_manager->remove(wrapper_);
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// return err;
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// }
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// };
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// SrsLazyObjectWrapper<Resource>* obj = new SrsLazyObjectWrapper<Resource>*();
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// _srs_gb_manager->add(obj); // Add wrapper to resource manager.
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// Start a coroutine to do obj->resource()->cycle().
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//
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// Usage for resource managed by other object:
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// class Resource {
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// private:
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// friend class SrsLazyObjectWrapper<Resource>;
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// Resource(SrsLazyObjectWrapper<Resource>* /*wrapper*/) {
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// }
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// };
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// class Manager {
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// private:
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// SrsLazyObjectWrapper<Resource>* wrapper_;
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// public:
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// Manager() { wrapper_ = new SrsLazyObjectWrapper<Resource>(); }
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// ~Manager() { srs_freep(wrapper_); }
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// };
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// Manager* manager = new Manager();
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// srs_freep(manager);
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//
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// Note that under-layer resource are destroyed by _srs_gc, which is literally equal to srs_freep. However, the root
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// wrapper might be managed by other resource manager, such as _srs_gb_manager for SrsLazyGbSession. Furthermore, other
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// copied out wrappers might be freed by srs_freep. All are ok, because all wrapper and resources are simply normal
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// object, so if you added to manager then you should use manager to remove it, and you can also directly delete it.
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template<typename T>
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class SrsLazyObjectWrapper : public ISrsResource
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{
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private:
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T* resource_;
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public:
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SrsLazyObjectWrapper() {
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init(new T(this));
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}
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virtual ~SrsLazyObjectWrapper() {
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resource_->gc_dispose();
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if (resource_->gc_ref() == 0) {
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_srs_gc->remove(resource_);
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}
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}
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private:
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SrsLazyObjectWrapper(T* resource) {
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init(resource);
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}
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void init(T* resource) {
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resource_ = resource;
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resource_->gc_use();
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}
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public:
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SrsLazyObjectWrapper<T>* copy() {
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return new SrsLazyObjectWrapper<T>(resource_);
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}
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T* resource() {
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return resource_;
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}
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// Interface ISrsResource
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public:
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virtual const SrsContextId& get_id() {
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return resource_->get_id();
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}
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virtual std::string desc() {
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return resource_->desc();
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}
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};
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// If a connection is able be expired, user can use HTTP-API to kick-off it.
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class ISrsExpire
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{
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public:
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ISrsExpire();
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virtual ~ISrsExpire();
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public:
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// Set connection to expired to kick-off it.
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virtual void expire() = 0;
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};
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// The basic connection of SRS, for TCP based protocols,
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// all connections accept from listener must extends from this base class,
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// server will add the connection to manager, and delete it when remove.
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class SrsTcpConnection : public ISrsProtocolReadWriter
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{
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private:
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// The underlayer st fd handler.
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srs_netfd_t stfd;
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// The underlayer socket.
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SrsStSocket* skt;
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public:
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SrsTcpConnection(srs_netfd_t c);
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virtual ~SrsTcpConnection();
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public:
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// Set socket option TCP_NODELAY.
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virtual srs_error_t set_tcp_nodelay(bool v);
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// Set socket option SO_SNDBUF in srs_utime_t.
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virtual srs_error_t set_socket_buffer(srs_utime_t buffer_v);
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// Interface ISrsProtocolReadWriter
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public:
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virtual void set_recv_timeout(srs_utime_t tm);
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virtual srs_utime_t get_recv_timeout();
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virtual srs_error_t read_fully(void* buf, size_t size, ssize_t* nread);
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virtual int64_t get_recv_bytes();
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virtual int64_t get_send_bytes();
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virtual srs_error_t read(void* buf, size_t size, ssize_t* nread);
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virtual void set_send_timeout(srs_utime_t tm);
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virtual srs_utime_t get_send_timeout();
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virtual srs_error_t write(void* buf, size_t size, ssize_t* nwrite);
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virtual srs_error_t writev(const iovec *iov, int iov_size, ssize_t* nwrite);
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};
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// With a small fast read buffer, to support peek for protocol detecting. Note that directly write to io without any
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// cache or buffer.
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class SrsBufferedReadWriter : public ISrsProtocolReadWriter
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{
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private:
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// The under-layer transport.
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ISrsProtocolReadWriter* io_;
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// Fixed, small and fast buffer. Note that it must be very small piece of cache, make sure matches all protocols,
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// because we will full fill it when peeking.
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char cache_[16];
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// Current reading position.
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SrsBuffer* buf_;
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public:
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SrsBufferedReadWriter(ISrsProtocolReadWriter* io);
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virtual ~SrsBufferedReadWriter();
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public:
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// Peek the head of cache to buf in size of bytes.
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srs_error_t peek(char* buf, int* size);
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private:
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srs_error_t reload_buffer();
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// Interface ISrsProtocolReadWriter
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public:
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virtual srs_error_t read(void* buf, size_t size, ssize_t* nread);
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virtual srs_error_t read_fully(void* buf, size_t size, ssize_t* nread);
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virtual void set_recv_timeout(srs_utime_t tm);
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virtual srs_utime_t get_recv_timeout();
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virtual int64_t get_recv_bytes();
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virtual int64_t get_send_bytes();
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virtual void set_send_timeout(srs_utime_t tm);
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virtual srs_utime_t get_send_timeout();
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virtual srs_error_t write(void* buf, size_t size, ssize_t* nwrite);
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virtual srs_error_t writev(const iovec *iov, int iov_size, ssize_t* nwrite);
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};
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// The SSL connection over TCP transport, in server mode.
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class SrsSslConnection : public ISrsProtocolReadWriter
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{
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private:
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// The under-layer plaintext transport.
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ISrsProtocolReadWriter* transport;
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private:
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SSL_CTX* ssl_ctx;
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SSL* ssl;
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BIO* bio_in;
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BIO* bio_out;
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public:
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SrsSslConnection(ISrsProtocolReadWriter* c);
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virtual ~SrsSslConnection();
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public:
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virtual srs_error_t handshake(std::string key_file, std::string crt_file);
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// Interface ISrsProtocolReadWriter
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public:
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virtual void set_recv_timeout(srs_utime_t tm);
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virtual srs_utime_t get_recv_timeout();
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virtual srs_error_t read_fully(void* buf, size_t size, ssize_t* nread);
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virtual int64_t get_recv_bytes();
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virtual int64_t get_send_bytes();
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virtual srs_error_t read(void* buf, size_t size, ssize_t* nread);
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virtual void set_send_timeout(srs_utime_t tm);
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virtual srs_utime_t get_send_timeout();
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virtual srs_error_t write(void* buf, size_t size, ssize_t* nwrite);
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virtual srs_error_t writev(const iovec *iov, int iov_size, ssize_t* nwrite);
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};
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#endif
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