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			680 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable file
		
	
	
	
	
			
		
		
	
	
			680 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable file
		
	
	
	
	
| /* 
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|  * The contents of this file are subject to the Mozilla Public
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|  * License Version 1.1 (the "License"); you may not use this file
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|  * except in compliance with the License. You may obtain a copy of
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|  * the License at http://www.mozilla.org/MPL/
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|  * 
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|  * Software distributed under the License is distributed on an "AS
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|  * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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|  * implied. See the License for the specific language governing
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|  * rights and limitations under the License.
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|  * 
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|  * The Original Code is the Netscape Portable Runtime library.
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|  * 
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|  * The Initial Developer of the Original Code is Netscape
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|  * Communications Corporation.  Portions created by Netscape are 
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|  * Copyright (C) 1994-2000 Netscape Communications Corporation.  All
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|  * Rights Reserved.
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|  * 
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|  * Contributor(s):  Silicon Graphics, Inc.
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|  * 
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|  * Portions created by SGI are Copyright (C) 2000-2001 Silicon
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|  * Graphics, Inc.  All Rights Reserved.
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|  * 
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|  * Alternatively, the contents of this file may be used under the
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|  * terms of the GNU General Public License Version 2 or later (the
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|  * "GPL"), in which case the provisions of the GPL are applicable 
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|  * instead of those above.  If you wish to allow use of your 
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|  * version of this file only under the terms of the GPL and not to
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|  * allow others to use your version of this file under the MPL,
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|  * indicate your decision by deleting the provisions above and
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|  * replace them with the notice and other provisions required by
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|  * the GPL.  If you do not delete the provisions above, a recipient
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|  * may use your version of this file under either the MPL or the
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|  * GPL.
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|  */
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| 
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| /*
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|  * This file is derived directly from Netscape Communications Corporation,
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|  * and consists of extensive modifications made during the year(s) 1999-2000.
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|  */
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| 
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| #include <stdlib.h>
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| #include <unistd.h>
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| #include <fcntl.h>
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| #include <string.h>
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| #include <time.h>
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| #include <errno.h>
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| #include "common.h"
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| 
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| /* Global data */
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| _st_vp_t _st_this_vp;           /* This VP */
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| _st_thread_t *_st_this_thread;  /* Current thread */
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| int _st_active_count = 0;       /* Active thread count */
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| 
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| time_t _st_curr_time = 0;       /* Current time as returned by time(2) */
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| st_utime_t _st_last_tset;       /* Last time it was fetched */
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| 
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| int st_poll(struct pollfd *pds, int npds, st_utime_t timeout)
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| {
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|     struct pollfd *pd;
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|     struct pollfd *epd = pds + npds;
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|     _st_pollq_t pq;
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|     _st_thread_t *me = _ST_CURRENT_THREAD();
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|     int n;
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|     
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|     if (me->flags & _ST_FL_INTERRUPT) {
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|         me->flags &= ~_ST_FL_INTERRUPT;
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|         errno = EINTR;
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|         return -1;
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|     }
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|     
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|     if ((*_st_eventsys->pollset_add)(pds, npds) < 0) {
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|         return -1;
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|     }
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|     
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|     pq.pds = pds;
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|     pq.npds = npds;
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|     pq.thread = me;
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|     pq.on_ioq = 1;
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|     _ST_ADD_IOQ(pq);
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|     if (timeout != ST_UTIME_NO_TIMEOUT) {
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|         _ST_ADD_SLEEPQ(me, timeout);
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|     }
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|     me->state = _ST_ST_IO_WAIT;
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|     
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|     _ST_SWITCH_CONTEXT(me);
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|     
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|     n = 0;
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|     if (pq.on_ioq) {
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|         /* If we timed out, the pollq might still be on the ioq. Remove it */
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|         _ST_DEL_IOQ(pq);
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|         (*_st_eventsys->pollset_del)(pds, npds);
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|     } else {
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|         /* Count the number of ready descriptors */
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|         for (pd = pds; pd < epd; pd++) {
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|             if (pd->revents) {
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|                 n++;
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|             }
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|         }
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|     }
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|     
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|     if (me->flags & _ST_FL_INTERRUPT) {
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|         me->flags &= ~_ST_FL_INTERRUPT;
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|         errno = EINTR;
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|         return -1;
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|     }
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|     
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|     return n;
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| }
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| 
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| void _st_vp_schedule(void)
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| {
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|     _st_thread_t *trd;
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|     
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|     if (_ST_RUNQ.next != &_ST_RUNQ) {
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|         /* Pull thread off of the run queue */
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|         trd = _ST_THREAD_PTR(_ST_RUNQ.next);
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|         _ST_DEL_RUNQ(trd);
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|     } else {
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|         /* If there are no threads to run, switch to the idle thread */
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|         trd = _st_this_vp.idle_thread;
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|     }
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|     ST_ASSERT(trd->state == _ST_ST_RUNNABLE);
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|     
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|     /* Resume the thread */
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|     trd->state = _ST_ST_RUNNING;
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|     _ST_RESTORE_CONTEXT(trd);
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| }
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| 
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| /*
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|  * Initialize this Virtual Processor
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|  */
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| int st_init(void)
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| {
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|     _st_thread_t *trd;
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|     
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|     if (_st_active_count) {
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|         /* Already initialized */
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|         return 0;
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|     }
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|     
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|     /* We can ignore return value here */
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|     st_set_eventsys(ST_EVENTSYS_DEFAULT);
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|     
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|     if (_st_io_init() < 0) {
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|         return -1;
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|     }
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|     
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|     memset(&_st_this_vp, 0, sizeof(_st_vp_t));
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|     
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|     ST_INIT_CLIST(&_ST_RUNQ);
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|     ST_INIT_CLIST(&_ST_IOQ);
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|     ST_INIT_CLIST(&_ST_ZOMBIEQ);
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| #ifdef DEBUG
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|     ST_INIT_CLIST(&_ST_THREADQ);
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| #endif
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|     
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|     if ((*_st_eventsys->init)() < 0) {
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|         return -1;
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|     }
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|     
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|     _st_this_vp.pagesize = getpagesize();
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|     _st_this_vp.last_clock = st_utime();
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|     
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|     /*
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|     * Create idle thread
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|     */
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|     _st_this_vp.idle_thread = st_thread_create(_st_idle_thread_start, NULL, 0, 0);
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|     if (!_st_this_vp.idle_thread) {
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|         return -1;
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|     }
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|     _st_this_vp.idle_thread->flags = _ST_FL_IDLE_THREAD;
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|     _st_active_count--;
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|     _ST_DEL_RUNQ(_st_this_vp.idle_thread);
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|     
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|     /*
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|     * Initialize primordial thread
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|     */
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|     trd = (_st_thread_t *) calloc(1, sizeof(_st_thread_t) +
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|     (ST_KEYS_MAX * sizeof(void *)));
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|     if (!trd) {
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|         return -1;
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|     }
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|     trd->private_data = (void **) (trd + 1);
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|     trd->state = _ST_ST_RUNNING;
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|     trd->flags = _ST_FL_PRIMORDIAL;
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|     _ST_SET_CURRENT_THREAD(trd);
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|     _st_active_count++;
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| #ifdef DEBUG
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|     _ST_ADD_THREADQ(trd);
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| #endif
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|     
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|     return 0;
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| }
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| 
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| #ifdef ST_SWITCH_CB
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| st_switch_cb_t st_set_switch_in_cb(st_switch_cb_t cb)
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| {
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|     st_switch_cb_t ocb = _st_this_vp.switch_in_cb;
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|     _st_this_vp.switch_in_cb = cb;
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|     return ocb;
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| }
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| 
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| st_switch_cb_t st_set_switch_out_cb(st_switch_cb_t cb)
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| {
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|     st_switch_cb_t ocb = _st_this_vp.switch_out_cb;
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|     _st_this_vp.switch_out_cb = cb;
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|     return ocb;
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| }
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| #endif
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| 
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| /*
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|  * Start function for the idle thread
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|  */
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| /* ARGSUSED */
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| void *_st_idle_thread_start(void *arg)
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| {
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|     _st_thread_t *me = _ST_CURRENT_THREAD();
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|     
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|     while (_st_active_count > 0) {
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|         /* Idle vp till I/O is ready or the smallest timeout expired */
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|         _ST_VP_IDLE();
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|         
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|         /* Check sleep queue for expired threads */
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|         _st_vp_check_clock();
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|         
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|         me->state = _ST_ST_RUNNABLE;
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|         _ST_SWITCH_CONTEXT(me);
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|     }
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|     
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|     /* No more threads */
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|     exit(0);
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|     
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|     /* NOTREACHED */
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|     return NULL;
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| }
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| 
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| void st_thread_exit(void *retval)
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| {
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|     _st_thread_t *trd = _ST_CURRENT_THREAD();
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|     
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|     trd->retval = retval;
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|     _st_thread_cleanup(trd);
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|     _st_active_count--;
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|     if (trd->term) {
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|         /* Put thread on the zombie queue */
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|         trd->state = _ST_ST_ZOMBIE;
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|         _ST_ADD_ZOMBIEQ(trd);
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|         
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|         /* Notify on our termination condition variable */
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|         st_cond_signal(trd->term);
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|         
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|         /* Switch context and come back later */
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|         _ST_SWITCH_CONTEXT(trd);
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|         
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|         /* Continue the cleanup */
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|         st_cond_destroy(trd->term);
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|         trd->term = NULL;
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|     }
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|     
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| #ifdef DEBUG
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|     _ST_DEL_THREADQ(trd);
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| #endif
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|     
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|     if (!(trd->flags & _ST_FL_PRIMORDIAL)) {
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|         _st_stack_free(trd->stack);
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|     }
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|     
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|     /* Find another thread to run */
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|     _ST_SWITCH_CONTEXT(trd);
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|     /* Not going to land here */
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| }
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| 
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| int st_thread_join(_st_thread_t *trd, void **retvalp)
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| {
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|     _st_cond_t *term = trd->term;
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|     
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|     /* Can't join a non-joinable thread */
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|     if (term == NULL) {
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|         errno = EINVAL;
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|         return -1;
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|     }
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|     if (_ST_CURRENT_THREAD() == trd) {
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|         errno = EDEADLK;
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|         return -1;
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|     }
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|     
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|     /* Multiple threads can't wait on the same joinable thread */
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|     if (term->wait_q.next != &term->wait_q) {
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|         errno = EINVAL;
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|         return -1;
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|     }
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|     
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|     while (trd->state != _ST_ST_ZOMBIE) {
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|         if (st_cond_timedwait(term, ST_UTIME_NO_TIMEOUT) != 0) {
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|             return -1;
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|         }
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|     }
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|     
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|     if (retvalp) {
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|         *retvalp = trd->retval;
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|     }
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|     
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|     /*
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|     * Remove target thread from the zombie queue and make it runnable.
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|     * When it gets scheduled later, it will do the clean up.
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|     */
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|     trd->state = _ST_ST_RUNNABLE;
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|     _ST_DEL_ZOMBIEQ(trd);
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|     _ST_ADD_RUNQ(trd);
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|     
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|     return 0;
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| }
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| 
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| void _st_thread_main(void)
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| {
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|     _st_thread_t *trd = _ST_CURRENT_THREAD();
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|     
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|     /*
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|     * Cap the stack by zeroing out the saved return address register
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|     * value. This allows some debugging/profiling tools to know when
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|     * to stop unwinding the stack. It's a no-op on most platforms.
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|     */
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|     MD_CAP_STACK(&trd);
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|     
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|     /* Run thread main */
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|     trd->retval = (*trd->start)(trd->arg);
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|     
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|     /* All done, time to go away */
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|     st_thread_exit(trd->retval);
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| }
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| 
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| /*
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|  * Insert "thread" into the timeout heap, in the position
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|  * specified by thread->heap_index.  See docs/timeout_heap.txt
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|  * for details about the timeout heap.
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|  */
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| static _st_thread_t **heap_insert(_st_thread_t *trd)
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| {
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|     int target = trd->heap_index;
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|     int s = target;
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|     _st_thread_t **p = &_ST_SLEEPQ;
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|     int bits = 0;
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|     int bit;
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|     int index = 1;
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|     
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|     while (s) {
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|         s >>= 1;
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|         bits++;
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|     }
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|     
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|     for (bit = bits - 2; bit >= 0; bit--) {
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|         if (trd->due < (*p)->due) {
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|             _st_thread_t *t = *p;
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|             trd->left = t->left;
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|             trd->right = t->right;
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|             *p = trd;
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|             trd->heap_index = index;
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|             trd = t;
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|         }
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|         index <<= 1;
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|         if (target & (1 << bit)) {
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|             p = &((*p)->right);
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|             index |= 1;
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|         } else {
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|             p = &((*p)->left);
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|         }
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|     }
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|     
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|     trd->heap_index = index;
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|     *p = trd;
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|     trd->left = trd->right = NULL;
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|     
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|     return p;
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| }
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| 
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| /*
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|  * Delete "thread" from the timeout heap.
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|  */
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| static void heap_delete(_st_thread_t *trd) 
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| {
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|     _st_thread_t *t, **p;
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|     int bits = 0;
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|     int s, bit;
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|     
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|     /* First find and unlink the last heap element */
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|     p = &_ST_SLEEPQ;
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|     s = _ST_SLEEPQ_SIZE;
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|     while (s) {
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|         s >>= 1;
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|         bits++;
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|     }
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|     
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|     for (bit = bits - 2; bit >= 0; bit--) {
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|         if (_ST_SLEEPQ_SIZE & (1 << bit)) {
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|             p = &((*p)->right);
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|         } else {
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|             p = &((*p)->left);
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|         }
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|     }
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|     
 | |
|     t = *p;
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|     *p = NULL;
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|     --_ST_SLEEPQ_SIZE;
 | |
|     if (t != trd) {
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|         /*
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|         * Insert the unlinked last element in place of the element we are deleting
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|         */
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|         t->heap_index = trd->heap_index;
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|         p = heap_insert(t);
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|         t = *p;
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|         t->left = trd->left;
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|         t->right = trd->right;
 | |
|         
 | |
|         /*
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|         * Reestablish the heap invariant.
 | |
|         */
 | |
|         for (;;) {
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|             _st_thread_t *y; /* The younger child */
 | |
|             int index_tmp;
 | |
|             
 | |
|             if (t->left == NULL) {
 | |
|                 break;
 | |
|             } else if (t->right == NULL) {
 | |
|                 y = t->left;
 | |
|             } else if (t->left->due < t->right->due) {
 | |
|                 y = t->left;
 | |
|             } else {
 | |
|                 y = t->right;
 | |
|             }
 | |
|             
 | |
|             if (t->due > y->due) {
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|                 _st_thread_t *tl = y->left;
 | |
|                 _st_thread_t *tr = y->right;
 | |
|                 *p = y;
 | |
|                 if (y == t->left) {
 | |
|                     y->left = t;
 | |
|                     y->right = t->right;
 | |
|                     p = &y->left;
 | |
|                 } else {
 | |
|                     y->left = t->left;
 | |
|                     y->right = t;
 | |
|                     p = &y->right;
 | |
|                 }
 | |
|                 t->left = tl;
 | |
|                 t->right = tr;
 | |
|                 index_tmp = t->heap_index;
 | |
|                 t->heap_index = y->heap_index;
 | |
|                 y->heap_index = index_tmp;
 | |
|             } else {
 | |
|                 break;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
|     
 | |
|     trd->left = trd->right = NULL;
 | |
| }
 | |
| 
 | |
| void _st_add_sleep_q(_st_thread_t *trd, st_utime_t timeout)
 | |
| {
 | |
|     trd->due = _ST_LAST_CLOCK + timeout;
 | |
|     trd->flags |= _ST_FL_ON_SLEEPQ;
 | |
|     trd->heap_index = ++_ST_SLEEPQ_SIZE;
 | |
|     heap_insert(trd);
 | |
| }
 | |
| 
 | |
| void _st_del_sleep_q(_st_thread_t *trd)
 | |
| {
 | |
|     heap_delete(trd);
 | |
|     trd->flags &= ~_ST_FL_ON_SLEEPQ;
 | |
| }
 | |
| 
 | |
| void _st_vp_check_clock(void)
 | |
| {
 | |
|     _st_thread_t *trd;
 | |
|     st_utime_t elapsed, now;
 | |
|     
 | |
|     now = st_utime();
 | |
|     elapsed = now - _ST_LAST_CLOCK;
 | |
|     _ST_LAST_CLOCK = now;
 | |
|     
 | |
|     if (_st_curr_time && now - _st_last_tset > 999000) {
 | |
|         _st_curr_time = time(NULL);
 | |
|         _st_last_tset = now;
 | |
|     }
 | |
|     
 | |
|     while (_ST_SLEEPQ != NULL) {
 | |
|         trd = _ST_SLEEPQ;
 | |
|         ST_ASSERT(trd->flags & _ST_FL_ON_SLEEPQ);
 | |
|         if (trd->due > now) {
 | |
|             break;
 | |
|         }
 | |
|         _ST_DEL_SLEEPQ(trd);
 | |
|         
 | |
|         /* If thread is waiting on condition variable, set the time out flag */
 | |
|         if (trd->state == _ST_ST_COND_WAIT) {
 | |
|             trd->flags |= _ST_FL_TIMEDOUT;
 | |
|         }
 | |
|         
 | |
|         /* Make thread runnable */
 | |
|         ST_ASSERT(!(trd->flags & _ST_FL_IDLE_THREAD));
 | |
|         trd->state = _ST_ST_RUNNABLE;
 | |
|         _ST_ADD_RUNQ(trd);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void st_thread_interrupt(_st_thread_t* trd)
 | |
| {
 | |
|     /* If thread is already dead */
 | |
|     if (trd->state == _ST_ST_ZOMBIE) {
 | |
|         return;
 | |
|     }
 | |
|     
 | |
|     trd->flags |= _ST_FL_INTERRUPT;
 | |
|     
 | |
|     if (trd->state == _ST_ST_RUNNING || trd->state == _ST_ST_RUNNABLE) {
 | |
|         return;
 | |
|     }
 | |
|     
 | |
|     if (trd->flags & _ST_FL_ON_SLEEPQ) {
 | |
|         _ST_DEL_SLEEPQ(trd);
 | |
|     }
 | |
|     
 | |
|     /* Make thread runnable */
 | |
|     trd->state = _ST_ST_RUNNABLE;
 | |
|     _ST_ADD_RUNQ(trd);
 | |
| }
 | |
| 
 | |
| _st_thread_t *st_thread_create(void *(*start)(void *arg), void *arg, int joinable, int stk_size)
 | |
| {
 | |
|     _st_thread_t *trd;
 | |
|     _st_stack_t *stack;
 | |
|     void **ptds;
 | |
|     char *sp;
 | |
|     
 | |
|     /* Adjust stack size */
 | |
|     if (stk_size == 0) {
 | |
|         stk_size = ST_DEFAULT_STACK_SIZE;
 | |
|     }
 | |
|     stk_size = ((stk_size + _ST_PAGE_SIZE - 1) / _ST_PAGE_SIZE) * _ST_PAGE_SIZE;
 | |
|     stack = _st_stack_new(stk_size);
 | |
|     if (!stack) {
 | |
|         return NULL;
 | |
|     }
 | |
|     
 | |
|     /* Allocate thread object and per-thread data off the stack */
 | |
| #if defined (MD_STACK_GROWS_DOWN)
 | |
|     sp = stack->stk_top;
 | |
|     /*
 | |
|     * The stack segment is split in the middle. The upper half is used
 | |
|     * as backing store for the register stack which grows upward.
 | |
|     * The lower half is used for the traditional memory stack which
 | |
|     * grows downward. Both stacks start in the middle and grow outward
 | |
|     * from each other.
 | |
|     */
 | |
|     /**
 | |
|     The below comments is by winlin:
 | |
|     The Stack public structure:
 | |
|         +--------------------------------------------------------------+
 | |
|         |                         stack                                |
 | |
|         +--------------------------------------------------------------+
 | |
|        bottom                                                         top
 | |
|     The code bellow use the stack as:
 | |
|         +-----------------+-----------------+-------------+------------+
 | |
|         | stack of thread |pad+align(128B+) |thread(336B) | keys(128B) |
 | |
|         +-----------------+-----------------+-------------+------------+
 | |
|        bottom            sp                trd           ptds         top
 | |
|                (context[0].__jmpbuf.sp)             (private_data)
 | |
|     */
 | |
|     sp = sp - (ST_KEYS_MAX * sizeof(void *));
 | |
|     ptds = (void **) sp;
 | |
|     sp = sp - sizeof(_st_thread_t);
 | |
|     trd = (_st_thread_t *) sp;
 | |
|     
 | |
|     /* Make stack 64-byte aligned */
 | |
|     if ((unsigned long)sp & 0x3f) {
 | |
|         sp = sp - ((unsigned long)sp & 0x3f);
 | |
|     }
 | |
|     stack->sp = sp - _ST_STACK_PAD_SIZE;
 | |
| #else
 | |
|     #error "Only Supports Stack Grown Down"
 | |
| #endif
 | |
|     
 | |
|     memset(trd, 0, sizeof(_st_thread_t));
 | |
|     memset(ptds, 0, ST_KEYS_MAX * sizeof(void *));
 | |
|     
 | |
|     /* Initialize thread */
 | |
|     trd->private_data = ptds;
 | |
|     trd->stack = stack;
 | |
|     trd->start = start;
 | |
|     trd->arg = arg;
 | |
| 
 | |
| // by winlin, expand macro MD_INIT_CONTEXT
 | |
| #if defined(__mips__)
 | |
|     MD_SETJMP((trd)->context);
 | |
|     trd->context[0].__jmpbuf[0].__pc = (__ptr_t) _st_thread_main;
 | |
|     trd->context[0].__jmpbuf[0].__sp = stack->sp;
 | |
| #else
 | |
|     if (MD_SETJMP((trd)->context)) {
 | |
|         _st_thread_main();
 | |
|     }
 | |
|     MD_GET_SP(trd) = (long) (stack->sp);
 | |
| #endif
 | |
|     
 | |
|     /* If thread is joinable, allocate a termination condition variable */
 | |
|     if (joinable) {
 | |
|         trd->term = st_cond_new();
 | |
|         if (trd->term == NULL) {
 | |
|             _st_stack_free(trd->stack);
 | |
|             return NULL;
 | |
|         }
 | |
|     }
 | |
|     
 | |
|     /* Make thread runnable */
 | |
|     trd->state = _ST_ST_RUNNABLE;
 | |
|     _st_active_count++;
 | |
|     _ST_ADD_RUNQ(trd);
 | |
| #ifdef DEBUG
 | |
|     _ST_ADD_THREADQ(trd);
 | |
| #endif
 | |
|     
 | |
|     return trd;
 | |
| }
 | |
| 
 | |
| _st_thread_t *st_thread_self(void)
 | |
| {
 | |
|     return _ST_CURRENT_THREAD();
 | |
| }
 | |
| 
 | |
| #ifdef DEBUG
 | |
| /* ARGSUSED */
 | |
| void _st_show_thread_stack(_st_thread_t *trd, const char *messg)
 | |
| {
 | |
| }
 | |
| 
 | |
| /* To be set from debugger */
 | |
| int _st_iterate_threads_flag = 0;
 | |
| 
 | |
| void _st_iterate_threads(void)
 | |
| {
 | |
|     static _st_thread_t *trd = NULL;
 | |
|     static jmp_buf orig_jb, save_jb;
 | |
|     _st_clist_t *q;
 | |
|     
 | |
|     if (!_st_iterate_threads_flag) {
 | |
|         if (trd) {
 | |
|             memcpy(trd->context, save_jb, sizeof(jmp_buf));
 | |
|             MD_LONGJMP(orig_jb, 1);
 | |
|         }
 | |
|         return;
 | |
|     }
 | |
|     
 | |
|     if (trd) {
 | |
|         memcpy(trd->context, save_jb, sizeof(jmp_buf));
 | |
|         _st_show_thread_stack(trd, NULL);
 | |
|     } else {
 | |
|         if (MD_SETJMP(orig_jb)) {
 | |
|             _st_iterate_threads_flag = 0;
 | |
|             trd = NULL;
 | |
|             _st_show_thread_stack(trd, "Iteration completed");
 | |
|             return;
 | |
|         }
 | |
|         trd = _ST_CURRENT_THREAD();
 | |
|         _st_show_thread_stack(trd, "Iteration started");
 | |
|     }
 | |
|     
 | |
|     q = trd->tlink.next;
 | |
|     if (q == &_ST_THREADQ) {
 | |
|         q = q->next;
 | |
|     }
 | |
|     ST_ASSERT(q != &_ST_THREADQ);
 | |
|     trd = _ST_THREAD_THREADQ_PTR(q);
 | |
|     if (trd == _ST_CURRENT_THREAD()) {
 | |
|         MD_LONGJMP(orig_jb, 1);
 | |
|     }
 | |
|     memcpy(save_jb, trd->context, sizeof(jmp_buf));
 | |
|     MD_LONGJMP(trd->context, 1);
 | |
| }
 | |
| #endif /* DEBUG */
 | |
| 
 |