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			98 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			98 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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#ifndef AVUTIL_BUFFER_INTERNAL_H
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#define AVUTIL_BUFFER_INTERNAL_H
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#include <stdatomic.h>
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#include <stdint.h>
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#include "buffer.h"
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#include "thread.h"
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/**
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 * The buffer is always treated as read-only.
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 */
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#define BUFFER_FLAG_READONLY      (1 << 0)
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/**
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 * The buffer was av_realloc()ed, so it is reallocatable.
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 */
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#define BUFFER_FLAG_REALLOCATABLE (1 << 1)
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struct AVBuffer {
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    uint8_t *data; /**< data described by this buffer */
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    int      size; /**< size of data in bytes */
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    /**
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     *  number of existing AVBufferRef instances referring to this buffer
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     */
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    atomic_uint refcount;
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    /**
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     * a callback for freeing the data
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     */
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    void (*free)(void *opaque, uint8_t *data);
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    /**
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     * an opaque pointer, to be used by the freeing callback
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     */
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    void *opaque;
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    /**
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     * A combination of BUFFER_FLAG_*
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     */
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    int flags;
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};
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typedef struct BufferPoolEntry {
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    uint8_t *data;
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    /*
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     * Backups of the original opaque/free of the AVBuffer corresponding to
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     * data. They will be used to free the buffer when the pool is freed.
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     */
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    void *opaque;
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    void (*free)(void *opaque, uint8_t *data);
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    AVBufferPool *pool;
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    struct BufferPoolEntry *next;
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} BufferPoolEntry;
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struct AVBufferPool {
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    AVMutex mutex;
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    BufferPoolEntry *pool;
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    /*
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     * This is used to track when the pool is to be freed.
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     * The pointer to the pool itself held by the caller is considered to
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     * be one reference. Each buffer requested by the caller increases refcount
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     * by one, returning the buffer to the pool decreases it by one.
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     * refcount reaches zero when the buffer has been uninited AND all the
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     * buffers have been released, then it's safe to free the pool and all
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     * the buffers in it.
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     */
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    atomic_uint refcount;
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    int size;
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    void *opaque;
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    AVBufferRef* (*alloc)(int size);
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    AVBufferRef* (*alloc2)(void *opaque, int size);
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    void         (*pool_free)(void *opaque);
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};
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#endif /* AVUTIL_BUFFER_INTERNAL_H */
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