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137 lines
3.8 KiB
C++
137 lines
3.8 KiB
C++
//
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// Copyright (c) 2013-2021 Winlin
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//
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// SPDX-License-Identifier: MIT
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//
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#ifndef SRS_APP_HOURGLASS_HPP
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#define SRS_APP_HOURGLASS_HPP
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#include <srs_core.hpp>
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#include <srs_app_st.hpp>
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#include <map>
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#include <string>
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#include <vector>
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class SrsCoroutine;
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// The handler for the tick.
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class ISrsHourGlass
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{
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public:
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ISrsHourGlass();
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virtual ~ISrsHourGlass();
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public:
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// When time is ticked, this function is called.
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virtual srs_error_t notify(int event, srs_utime_t interval, srs_utime_t tick) = 0;
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};
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// The hourglass(timer or SrsTimer) for special tasks,
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// while these tasks are attached to some intervals, for example,
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// there are N=3 tasks bellow:
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// 1. A heartbeat every 3s.
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// 2. A print message every 5s.
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// 3. A notify backend every 7s.
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// The hourglass will call back when ticks:
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// 1. Got notify(event=1, time=3)
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// 2. Got notify(event=2, time=5)
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// 3. Got notify(event=1, time=6)
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// 4. Got notify(event=3, time=7)
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// 5. Got notify(event=1, time=9)
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// 6. Got notify(event=2, time=10)
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// It's a complex and high-performance timer.
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//
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// Usage:
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// SrsHourGlass* hg = new SrsHourGlass("nack", handler, 100 * SRS_UTIME_MILLISECONDS);
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//
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// hg->tick(1, 300 * SRS_UTIME_MILLISECONDS);
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// hg->tick(2, 500 * SRS_UTIME_MILLISECONDS);
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// hg->tick(3, 700 * SRS_UTIME_MILLISECONDS);
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//
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// // The hg will create a thread for timer.
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// hg->start();
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class SrsHourGlass : public ISrsCoroutineHandler
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{
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private:
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std::string label_;
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SrsCoroutine* trd;
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ISrsHourGlass* handler;
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srs_utime_t _resolution;
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// The ticks:
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// key: the event of tick.
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// value: the interval of tick.
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std::map<int, srs_utime_t> ticks;
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// The total elapsed time,
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// for each cycle, we increase it with a resolution.
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srs_utime_t total_elapse;
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public:
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// TODO: FIMXE: Refine to SrsHourGlass(std::string label);
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SrsHourGlass(std::string label, ISrsHourGlass* h, srs_utime_t resolution);
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virtual ~SrsHourGlass();
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public:
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// Start or stop the hourglass.
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virtual srs_error_t start();
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virtual void stop();
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public:
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// Add a pair of tick(event, interval).
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// @param event the event of tick, default is 0.
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// @param interval the interval in srs_utime_t of tick.
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virtual srs_error_t tick(srs_utime_t interval);
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virtual srs_error_t tick(int event, srs_utime_t interval);
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// Remove the tick by event.
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void untick(int event);
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public:
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// Cycle the hourglass, which will sleep resolution every time.
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// and call handler when ticked.
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virtual srs_error_t cycle();
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};
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// The handler for fast timer.
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class ISrsFastTimer
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{
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public:
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ISrsFastTimer();
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virtual ~ISrsFastTimer();
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public:
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// Tick when timer is active.
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virtual srs_error_t on_timer(srs_utime_t interval) = 0;
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};
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// The fast timer, shared by objects, for high performance.
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// For example, we should never start a timer for each connection or publisher or player,
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// instead, we should start only one fast timer in server.
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class SrsFastTimer : public ISrsCoroutineHandler
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{
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private:
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SrsCoroutine* trd_;
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srs_utime_t interval_;
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std::vector<ISrsFastTimer*> handlers_;
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public:
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SrsFastTimer(std::string label, srs_utime_t interval);
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virtual ~SrsFastTimer();
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public:
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srs_error_t start();
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public:
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void subscribe(ISrsFastTimer* timer);
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void unsubscribe(ISrsFastTimer* timer);
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// Interface ISrsCoroutineHandler
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private:
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// Cycle the hourglass, which will sleep resolution every time.
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// and call handler when ticked.
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virtual srs_error_t cycle();
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};
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// To monitor the system wall clock timer deviation.
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class SrsClockWallMonitor : public ISrsFastTimer
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{
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public:
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SrsClockWallMonitor();
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virtual ~SrsClockWallMonitor();
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// interface ISrsFastTimer
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private:
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srs_error_t on_timer(srs_utime_t interval);
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};
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#endif
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