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			HTML
		
	
	
	
	
	
| <!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML//EN">
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| <HTML>
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| 
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| <HEAD>
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|   <link rel="stylesheet" href="designstyle.css">
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|   <title>Gperftools Heap Leak Checker</title>
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| </HEAD>
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| 
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| <BODY>
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| 
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| <p align=right>
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|   <i>Last modified
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|   <script type=text/javascript>
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|     var lm = new Date(document.lastModified);
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|     document.write(lm.toDateString());
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|   </script></i>
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| </p>
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| 
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| <p>This is the heap checker we use at Google to detect memory leaks in
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| C++ programs.  There are three parts to using it: linking the library
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| into an application, running the code, and analyzing the output.</p>
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| 
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| 
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| <H1>Linking in the Library</H1>
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| 
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| <p>The heap-checker is part of tcmalloc, so to install the heap
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| checker into your executable, add <code>-ltcmalloc</code> to the
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| link-time step for your executable.  Also, while we don't necessarily
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| recommend this form of usage, it's possible to add in the profiler at
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| run-time using <code>LD_PRELOAD</code>:</p>
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| <pre>% env LD_PRELOAD="/usr/lib/libtcmalloc.so" <binary></pre>
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| 
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| <p>This does <i>not</i> turn on heap checking; it just inserts the
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| code.  For that reason, it's practical to just always link
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| <code>-ltcmalloc</code> into a binary while developing; that's what we
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| do at Google.  (However, since any user can turn on the profiler by
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| setting an environment variable, it's not necessarily recommended to
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| install heapchecker-linked binaries into a production, running
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| system.)  Note that if you wish to use the heap checker, you must
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| also use the tcmalloc memory-allocation library.  There is no way
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| currently to use the heap checker separate from tcmalloc.</p>
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| 
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| 
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| <h1>Running the Code</h1>
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| 
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| <p>Note: For security reasons, heap profiling will not write to a file
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| -- and is thus not usable -- for setuid programs.</p>
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| 
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| <h2><a name="whole_program">Whole-program Heap Leak Checking</a></h2>
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| 
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| <p>The recommended way to use the heap checker is in "whole program"
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| mode.  In this case, the heap-checker starts tracking memory
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| allocations before the start of <code>main()</code>, and checks again
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| at program-exit.  If it finds any memory leaks -- that is, any memory
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| not pointed to by objects that are still "live" at program-exit -- it
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| aborts the program (via <code>exit(1)</code>) and prints a message
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| describing how to track down the memory leak (using <A
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| HREF="heapprofile.html#pprof">pprof</A>).</p>
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| 
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| <p>The heap-checker records the stack trace for each allocation while
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| it is active. This causes a significant increase in memory usage, in
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| addition to slowing your program down.</p>
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| 
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| <p>Here's how to run a program with whole-program heap checking:</p>
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| 
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| <ol>
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|   <li> <p>Define the environment variable HEAPCHECK to the <A
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|        HREF="#types">type of heap-checking</A> to do.  For instance,
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|        to heap-check
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|        <code>/usr/local/bin/my_binary_compiled_with_tcmalloc</code>:</p>
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|        <pre>% env HEAPCHECK=normal /usr/local/bin/my_binary_compiled_with_tcmalloc</pre>
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| </ol>
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| 
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| <p>No other action is required.</p>
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| 
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| <p>Note that since the heap-checker uses the heap-profiling framework
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| internally, it is not possible to run both the heap-checker and <A
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| HREF="heapprofile.html">heap profiler</A> at the same time.</p>
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| 
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| 
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| <h3><a name="types">Flavors of Heap Checking</a></h3>
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| 
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| <p>These are the legal values when running a whole-program heap
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| check:</p>
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| <ol>
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|   <li> <code>minimal</code>
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|   <li> <code>normal</code>
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|   <li> <code>strict</code>
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|   <li> <code>draconian</code>
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| </ol>
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| 
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| <p>"Minimal" heap-checking starts as late as possible in a
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| initialization, meaning you can leak some memory in your
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| initialization routines (that run before <code>main()</code>, say),
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| and not trigger a leak message.  If you frequently (and purposefully)
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| leak data in one-time global initializers, "minimal" mode is useful
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| for you.  Otherwise, you should avoid it for stricter modes.</p>
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| 
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| <p>"Normal" heap-checking tracks <A HREF="#live">live objects</A> and
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| reports a leak for any data that is not reachable via a live object
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| when the program exits.</p>
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| 
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| <p>"Strict" heap-checking is much like "normal" but has a few extra
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| checks that memory isn't lost in global destructors.  In particular,
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| if you have a global variable that allocates memory during program
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| execution, and then "forgets" about the memory in the global
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| destructor (say, by setting the pointer to it to NULL) without freeing
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| it, that will prompt a leak message in "strict" mode, though not in
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| "normal" mode.</p>
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| 
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| <p>"Draconian" heap-checking is appropriate for those who like to be
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| very precise about their memory management, and want the heap-checker
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| to help them enforce it.  In "draconian" mode, the heap-checker does
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| not do "live object" checking at all, so it reports a leak unless
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| <i>all</i> allocated memory is freed before program exit. (However,
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| you can use <A HREF="#disable">IgnoreObject()</A> to re-enable
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| liveness-checking on an object-by-object basis.)</p>
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| 
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| <p>"Normal" mode, as the name implies, is the one used most often at
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| Google.  It's appropriate for everyday heap-checking use.</p>
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| 
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| <p>In addition, there are two other possible modes:</p>
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| <ul>
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|   <li> <code>as-is</code>
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|   <li> <code>local</code>
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| </ul>
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| <p><code>as-is</code> is the most flexible mode; it allows you to
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| specify the various <A HREF="#options">knobs</A> of the heap checker
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| explicitly.  <code>local</code> activates the <A
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| HREF="#explicit">explicit heap-check instrumentation</A>, but does not
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| turn on any whole-program leak checking.</p>
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| 
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| 
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| <h3><A NAME="tweaking">Tweaking whole-program checking</A></h3>
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| 
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| <p>In some cases you want to check the whole program for memory leaks,
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| but waiting for after <code>main()</code> exits to do the first
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| whole-program leak check is waiting too long: e.g. in a long-running
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| server one might wish to simply periodically check for leaks while the
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| server is running.  In this case, you can call the static method
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| <code>HeapLeakChecker::NoGlobalLeaks()</code>, to verify no global leaks have happened
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| as of that point in the program.</p>
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| 
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| <p>Alternately, doing the check after <code>main()</code> exits might
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| be too late.  Perhaps you have some objects that are known not to
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| clean up properly at exit.  You'd like to do the "at exit" check
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| before those objects are destroyed (since while they're live, any
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| memory they point to will not be considered a leak).  In that case,
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| you can call <code>HeapLeakChecker::NoGlobalLeaks()</code> manually, near the end of
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| <code>main()</code>, and then call <code>HeapLeakChecker::CancelGlobalCheck()</code> to
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| turn off the automatic post-<code>main()</code> check.</p>
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| 
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| <p>Finally, there's a helper macro for "strict" and "draconian" modes,
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| which require all global memory to be freed before program exit.  This
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| freeing can be time-consuming and is often unnecessary, since libc
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| cleans up all memory at program-exit for you.  If you want the
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| benefits of "strict"/"draconian" modes without the cost of all that
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| freeing, look at <code>REGISTER_HEAPCHECK_CLEANUP</code> (in
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| <code>heap-checker.h</code>).  This macro allows you to mark specific
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| cleanup code as active only when the heap-checker is turned on.</p>
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| 
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| 
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| <h2><a name="explicit">Explicit (Partial-program) Heap Leak Checking</h2>
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| 
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| <p>Instead of whole-program checking, you can check certain parts of your
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| code to verify they do not have memory leaks.  This check verifies that
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| between two parts of a program, no memory is allocated without being freed.</p>
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| <p>To use this kind of checking code, bracket the code you want
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| checked by creating a <code>HeapLeakChecker</code> object at the
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| beginning of the code segment, and call
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| <code>NoLeaks()</code> at the end.  These functions, and all others
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| referred to in this file, are declared in
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| <code><gperftools/heap-checker.h></code>.
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| </p>
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| 
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| <p>Here's an example:</p>
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| <pre>
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|   HeapLeakChecker heap_checker("test_foo");
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|   {
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|     code that exercises some foo functionality;
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|     this code should not leak memory;
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|   }
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|   if (!heap_checker.NoLeaks()) assert(NULL == "heap memory leak");
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| </pre>
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| 
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| <p>Note that adding in the <code>HeapLeakChecker</code> object merely
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| instruments the code for leak-checking.  To actually turn on this
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| leak-checking on a particular run of the executable, you must still
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| run with the heap-checker turned on:</p>
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| <pre>% env HEAPCHECK=local /usr/local/bin/my_binary_compiled_with_tcmalloc</pre>
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| <p>If you want to do whole-program leak checking in addition to this
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| manual leak checking, you can run in <code>normal</code> or some other
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| mode instead: they'll run the "local" checks in addition to the
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| whole-program check.</p>
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| 
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| 
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| <h2><a name="disable">Disabling Heap-checking of Known Leaks</a></h2>
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| 
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| <p>Sometimes your code has leaks that you know about and are willing
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| to accept.  You would like the heap checker to ignore them when
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| checking your program.  You can do this by bracketing the code in
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| question with an appropriate heap-checking construct:</p>
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| <pre>
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|    ...
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|    {
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|      HeapLeakChecker::Disabler disabler;
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|      <leaky code>
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|    }
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|    ...
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| </pre>
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| Any objects allocated by <code>leaky code</code> (including inside any
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| routines called by <code>leaky code</code>) and any objects reachable
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| from such objects are not reported as leaks.
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| 
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| <p>Alternately, you can use <code>IgnoreObject()</code>, which takes a
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| pointer to an object to ignore.  That memory, and everything reachable
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| from it (by following pointers), is ignored for the purposes of leak
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| checking.  You can call <code>UnIgnoreObject()</code> to undo the
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| effects of <code>IgnoreObject()</code>.</p>
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| 
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| 
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| <h2><a name="options">Tuning the Heap Checker</h2>
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| 
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| <p>The heap leak checker has many options, some that trade off running
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| time and accuracy, and others that increase the sensitivity at the
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| risk of returning false positives.  For most uses, the range covered
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| by the <A HREF="#types">heap-check flavors</A> is enough, but in
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| specialized cases more control can be helpful.</p>
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| 
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| <p>
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| These options are specified via environment varaiables.
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| </p>
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| 
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| <p>This first set of options controls sensitivity and accuracy.  These
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| options are ignored unless you run the heap checker in <A
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| HREF="#types">as-is</A> mode.
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| 
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| <table frame=box rules=sides cellpadding=5 width=100%>
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| 
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| <tr valign=top>
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|   <td><code>HEAP_CHECK_AFTER_DESTRUCTORS</code></td>
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|   <td>Default: false</td>
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|   <td>
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|     When true, do the final leak check after all other global
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|     destructors have run.  When false, do it after all
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|     <code>REGISTER_HEAPCHECK_CLEANUP</code>, typically much earlier in
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|     the global-destructor process.
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|   </td>
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| </tr>
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| 
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| <tr valign=top>
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|   <td><code>HEAP_CHECK_IGNORE_THREAD_LIVE</code></td>
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|   <td>Default: true</td>
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|   <td>
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|     If true, ignore objects reachable from thread stacks and registers
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|     (that is, do not report them as leaks).
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|   </td>
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| </tr>
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| 
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| <tr valign=top>
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|   <td><code>HEAP_CHECK_IGNORE_GLOBAL_LIVE</code></td>
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|   <td>Default: true</td>
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|   <td>
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|     If true, ignore objects reachable from global variables and data
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|     (that is, do not report them as leaks).
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|   </td>
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| </tr>
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| 
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| </table>
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| 
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| <p>These options modify the behavior of whole-program leak
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| checking.</p>
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| 
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| <table frame=box rules=sides cellpadding=5 width=100%>
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| 
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| <tr valign=top>
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|   <td><code>HEAP_CHECK_MAX_LEAKS</code></td>
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|   <td>Default: 20</td>
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|   <td>
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|     The maximum number of leaks to be printed to stderr (all leaks are still
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|     emitted to file output for pprof to visualize). If negative or zero,
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|     print all the leaks found.
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|   </td>
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| </tr>
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| 
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| 
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| </table>
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| 
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| <p>These options apply to all types of leak checking.</p>
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| 
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| <table frame=box rules=sides cellpadding=5 width=100%>
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| 
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| <tr valign=top>
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|   <td><code>HEAP_CHECK_IDENTIFY_LEAKS</code></td>
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|   <td>Default: false</td>
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|   <td>
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|     If true, generate the addresses of the leaked objects in the
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|     generated memory leak profile files.
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|   </td>
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| </tr>
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| 
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| <tr valign=top>
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|   <td><code>HEAP_CHECK_TEST_POINTER_ALIGNMENT</code></td>
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|   <td>Default: false</td>
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|   <td>
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|     If true, check all leaks to see if they might be due to the use
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|     of unaligned pointers.
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|   </td>
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| </tr>
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| 
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| <tr valign=top>
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|   <td><code>HEAP_CHECK_POINTER_SOURCE_ALIGNMENT</code></td>
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|   <td>Default: sizeof(void*)</td>
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|   <td>
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|     Alignment at which all pointers in memory are supposed to be located.
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|     Use 1 if any alignment is ok.
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|   </td>
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| </tr>
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| 
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| <tr valign=top>
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|   <td><code>PPROF_PATH</code></td>
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|   <td>Default: pprof</td>
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| <td>
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|     The location of the <code>pprof</code> executable.
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|   </td>
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| </tr>
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| 
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| <tr valign=top>
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|   <td><code>HEAP_CHECK_DUMP_DIRECTORY</code></td>
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|   <td>Default: /tmp</td>
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|   <td>
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|     Where the heap-profile files are kept while the program is running.
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|   </td>
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| </tr>
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| 
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| </table>
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| 
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| 
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| <h2>Tips for Handling Detected Leaks</h2>
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| 
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| <p>What do you do when the heap leak checker detects a memory leak?
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| First, you should run the reported <code>pprof</code> command;
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| hopefully, that is enough to track down the location where the leak
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| occurs.</p>
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| 
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| <p>If the leak is a real leak, you should fix it!</p>
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| 
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| <p>If you are sure that the reported leaks are not dangerous and there
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| is no good way to fix them, then you can use
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| <code>HeapLeakChecker::Disabler</code> and/or
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| <code>HeapLeakChecker::IgnoreObject()</code> to disable heap-checking
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| for certain parts of the codebase.</p>
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| 
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| <p>In "strict" or "draconian" mode, leaks may be due to incomplete
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| cleanup in the destructors of global variables.  If you don't wish to
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| augment the cleanup routines, but still want to run in "strict" or
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| "draconian" mode, consider using <A
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| HREF="#tweaking"><code>REGISTER_HEAPCHECK_CLEANUP</code></A>.</p>
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| 
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| <h2>Hints for Debugging Detected Leaks</h2>
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| 
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| <p>Sometimes it can be useful to not only know the exact code that
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| allocates the leaked objects, but also the addresses of the leaked objects.
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| Combining this e.g. with additional logging in the program
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| one can then track which subset of the allocations
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| made at a certain spot in the code are leaked.
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| <br/>
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| To get the addresses of all leaked objects
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|   define the environment variable <code>HEAP_CHECK_IDENTIFY_LEAKS</code>
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|   to be <code>1</code>.
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| The object addresses will be reported in the form of addresses
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| of fake immediate callers of the memory allocation routines.
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| Note that the performance of doing leak-checking in this mode
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| can be noticeably worse than the default mode.
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| </p>
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| 
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| <p>One relatively common class of leaks that don't look real
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| is the case of multiple initialization.
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| In such cases the reported leaks are typically things that are
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| linked from some global objects,
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| which are initialized and say never modified again.
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| The non-obvious cause of the leak is frequently the fact that
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| the initialization code for these objects executes more than once.
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| <br/>
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| E.g. if the code of some <code>.cc</code> file is made to be included twice
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| into the binary, then the constructors for global objects defined in that file
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| will execute twice thus leaking the things allocated on the first run.
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| <br/>
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| Similar problems can occur if object initialization is done more explicitly
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| e.g. on demand by a slightly buggy code
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| that does not always ensure only-once initialization.
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| </p>
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| 
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| <p>
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| A more rare but even more puzzling problem can be use of not properly
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| aligned pointers (maybe inside of not properly aligned objects).
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| Normally such pointers are not followed by the leak checker,
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| hence the objects reachable only via such pointers are reported as leaks.
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| If you suspect this case
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|   define the environment variable <code>HEAP_CHECK_TEST_POINTER_ALIGNMENT</code>
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|   to be <code>1</code>
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| and then look closely at the generated leak report messages.
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| </p>
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| 
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| <h1>How It Works</h1>
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| 
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| <p>When a <code>HeapLeakChecker</code> object is constructed, it dumps
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| a memory-usage profile named
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| <code><prefix>.<name>-beg.heap</code> to a temporary
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| directory.  When <code>NoLeaks()</code>
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| is called (for whole-program checking, this happens automatically at
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| program-exit), it dumps another profile, named
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| <code><prefix>.<name>-end.heap</code>.
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| (<code><prefix></code> is typically determined automatically,
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| and <code><name></code> is typically <code>argv[0]</code>.)  It
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| then compares the two profiles.  If the second profile shows
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| more memory use than the first, the
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| <code>NoLeaks()</code> function will
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| return false.  For "whole program" profiling, this will cause the
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| executable to abort (via <code>exit(1)</code>).  In all cases, it will
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| print a message on how to process the dumped profiles to locate
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| leaks.</p>
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| 
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| <h3><A name=live>Detecting Live Objects</A></h3>
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| 
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| <p>At any point during a program's execution, all memory that is
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| accessible at that time is considered "live."  This includes global
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| variables, and also any memory that is reachable by following pointers
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| from a global variable.  It also includes all memory reachable from
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| the current stack frame and from current CPU registers (this captures
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| local variables).  Finally, it includes the thread equivalents of
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| these: thread-local storage and thread heaps, memory reachable from
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| thread-local storage and thread heaps, and memory reachable from
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| thread CPU registers.</p>
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| 
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| <p>In all modes except "draconian," live memory is not
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| considered to be a leak.  We detect this by doing a liveness flood,
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| traversing pointers to heap objects starting from some initial memory
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| regions we know to potentially contain live pointer data.  Note that
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| this flood might potentially not find some (global) live data region
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| to start the flood from.  If you find such, please file a bug.</p>
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| 
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| <p>The liveness flood attempts to treat any properly aligned byte
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| sequences as pointers to heap objects and thinks that it found a good
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| pointer whenever the current heap memory map contains an object with
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| the address whose byte representation we found.  Some pointers into
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| not-at-start of object will also work here.</p>
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| 
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| <p>As a result of this simple approach, it's possible (though
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| unlikely) for the flood to be inexact and occasionally result in
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| leaked objects being erroneously determined to be live.  For instance,
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| random bit patterns can happen to look like pointers to leaked heap
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| objects.  More likely, stale pointer data not corresponding to any
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| live program variables can be still present in memory regions,
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| especially in thread stacks.  For instance, depending on how the local
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| <code>malloc</code> is implemented, it may reuse a heap object
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| address:</p>
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| <pre>
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|     char* p = new char[1];   // new might return 0x80000000, say.
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|     delete p;
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|     new char[1];             // new might return 0x80000000 again
 | |
|     // This last new is a leak, but doesn't seem it: p looks like it points to it
 | |
| </pre>
 | |
| 
 | |
| <p>In other words, imprecisions in the liveness flood mean that for
 | |
| any heap leak check we might miss some memory leaks.  This means that
 | |
| for local leak checks, we might report a memory leak in the local
 | |
| area, even though the leak actually happened before the
 | |
| <code>HeapLeakChecker</code> object was constructed.  Note that for
 | |
| whole-program checks, a leak report <i>does</i> always correspond to a
 | |
| real leak (since there's no "before" to have created a false-live
 | |
| object).</p>
 | |
| 
 | |
| <p>While this liveness flood approach is not very portable and not
 | |
| 100% accurate, it works in most cases and saves us from writing a lot
 | |
| of explicit clean up code and other hassles when dealing with thread
 | |
| data.</p>
 | |
| 
 | |
| 
 | |
| <h3>Visualizing Leak with <code>pprof</code></h3>
 | |
| 
 | |
| <p>
 | |
| The heap checker automatically prints basic leak info with stack traces of
 | |
| leaked objects' allocation sites, as well as a pprof command line that can be
 | |
| used to visualize the call-graph involved in these allocations.
 | |
| The latter can be much more useful for a human
 | |
| to see where/why the leaks happened, especially if the leaks are numerous.
 | |
| </p>
 | |
| 
 | |
| <h3>Leak-checking and Threads</h3>
 | |
| 
 | |
| <p>At the time of HeapLeakChecker's construction and during
 | |
| <code>NoLeaks()</code> calls, we grab a lock
 | |
| and then pause all other threads so other threads do not interfere
 | |
| with recording or analyzing the state of the heap.</p>
 | |
| 
 | |
| <p>In general, leak checking works correctly in the presence of
 | |
| threads.  However, thread stack data liveness determination (via
 | |
| <code>base/thread_lister.h</code>) does not work when the program is
 | |
| running under GDB, because the ptrace functionality needed for finding
 | |
| threads is already hooked to by GDB.  Conversely, leak checker's
 | |
| ptrace attempts might also interfere with GDB.  As a result, GDB can
 | |
| result in potentially false leak reports.  For this reason, the
 | |
| heap-checker turns itself off when running under GDB.</p>
 | |
| 
 | |
| <p>Also, <code>thread_lister</code> only works for Linux pthreads;
 | |
| leak checking is unlikely to handle other thread implementations
 | |
| correctly.</p>
 | |
| 
 | |
| <p>As mentioned in the discussion of liveness flooding, thread-stack
 | |
| liveness determination might mis-classify as reachable objects that
 | |
| very recently became unreachable (leaked).  This can happen when the
 | |
| pointers to now-logically-unreachable objects are present in the
 | |
| active thread stack frame.  In other words, trivial code like the
 | |
| following might not produce the expected leak checking outcome
 | |
| depending on how the compiled code works with the stack:</p>
 | |
| <pre>
 | |
|   int* foo = new int [20];
 | |
|   HeapLeakChecker check("a_check");
 | |
|   foo = NULL;
 | |
|   // May fail to trigger.
 | |
|   if (!heap_checker.NoLeaks()) assert(NULL == "heap memory leak");
 | |
| </pre>
 | |
| 
 | |
| 
 | |
| <hr>
 | |
| <address>Maxim Lifantsev<br>
 | |
| <!-- Created: Tue Dec 19 10:43:14 PST 2000 -->
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| <!-- hhmts start -->
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| Last modified: Fri Jul 13 13:14:33 PDT 2007
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| <!-- hhmts end -->
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| </address>
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| </body>
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| </html>
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