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			359 lines
		
	
	
	
		
			9.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			359 lines
		
	
	
	
		
			9.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * SRT - Secure, Reliable, Transport
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 * Copyright (c) 2019 Haivision Systems Inc.
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 *
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 * This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
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 *
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 */
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#include "platform_sys.h"
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#include <iomanip>
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#include <stdexcept>
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#include <cmath>
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#include "sync.h"
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#include "srt.h"
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#include "srt_compat.h"
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#include "logging.h"
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#include "common.h"
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// HAVE_CXX11 is defined in utilities.h, included with common.h. 
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// The following conditional inclusion must go after common.h.
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#if HAVE_CXX11 
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#include <random>
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#endif
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namespace srt_logging
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{
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    extern Logger inlog;
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}
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using namespace srt_logging;
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using namespace std;
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namespace srt
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{
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namespace sync
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{
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std::string FormatTime(const steady_clock::time_point& timestamp)
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{
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    if (is_zero(timestamp))
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    {
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        // Use special string for 0
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        return "00:00:00.000000 [STDY]";
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    }
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    const int decimals = clockSubsecondPrecision();
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    const uint64_t total_sec = count_seconds(timestamp.time_since_epoch());
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    const uint64_t days = total_sec / (60 * 60 * 24);
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    const uint64_t hours = total_sec / (60 * 60) - days * 24;
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    const uint64_t minutes = total_sec / 60 - (days * 24 * 60) - hours * 60;
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    const uint64_t seconds = total_sec - (days * 24 * 60 * 60) - hours * 60 * 60 - minutes * 60;
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    ostringstream out;
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    if (days)
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        out << days << "D ";
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    out << setfill('0') << setw(2) << hours << ":"
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        << setfill('0') << setw(2) << minutes << ":"
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        << setfill('0') << setw(2) << seconds << "."
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        << setfill('0') << setw(decimals) << (timestamp - seconds_from(total_sec)).time_since_epoch().count() << " [STDY]";
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    return out.str();
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}
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std::string FormatTimeSys(const steady_clock::time_point& timestamp)
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{
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    const time_t                   now_s         = ::time(NULL); // get current time in seconds
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    const steady_clock::time_point now_timestamp = steady_clock::now();
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    const int64_t                  delta_us      = count_microseconds(timestamp - now_timestamp);
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    const int64_t                  delta_s =
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        static_cast<int64_t>(floor((static_cast<double>(count_microseconds(now_timestamp.time_since_epoch()) % 1000000) + delta_us) / 1000000.0));
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    const time_t tt = now_s + delta_s;
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    struct tm    tm = SysLocalTime(tt); // in seconds
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    char         tmp_buf[512];
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    strftime(tmp_buf, 512, "%X.", &tm);
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    ostringstream out;
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    out << tmp_buf << setfill('0') << setw(6) << (count_microseconds(timestamp.time_since_epoch()) % 1000000) << " [SYST]";
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    return out.str();
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}
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#ifdef ENABLE_STDCXX_SYNC
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bool StartThread(CThread& th, ThreadFunc&& f, void* args, const string& name)
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#else
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bool StartThread(CThread& th, void* (*f) (void*), void* args, const string& name)
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#endif
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{
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    ThreadName tn(name);
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    try
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    {
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#if HAVE_FULL_CXX11 || defined(ENABLE_STDCXX_SYNC)
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        th = CThread(f, args);
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#else
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        // No move semantics in C++03, therefore using a dedicated function
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        th.create_thread(f, args);
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#endif
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    }
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#if ENABLE_HEAVY_LOGGING
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    catch (const CThreadException& e)
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#else
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    catch (const CThreadException&)
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#endif
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    {
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        HLOGC(inlog.Debug, log << name << ": failed to start thread. " << e.what());
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        return false;
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    }
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    return true;
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}
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} // namespace sync
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} // namespace srt
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////////////////////////////////////////////////////////////////////////////////
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//
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// CEvent class
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//
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////////////////////////////////////////////////////////////////////////////////
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srt::sync::CEvent::CEvent()
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{
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#ifndef _WIN32
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    m_cond.init();
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#endif
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}
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srt::sync::CEvent::~CEvent()
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{
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#ifndef _WIN32
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    m_cond.destroy();
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#endif
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}
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bool srt::sync::CEvent::lock_wait_until(const TimePoint<steady_clock>& tp)
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{
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    UniqueLock lock(m_lock);
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    return m_cond.wait_until(lock, tp);
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}
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void srt::sync::CEvent::notify_one()
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{
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    return m_cond.notify_one();
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}
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void srt::sync::CEvent::notify_all()
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{
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    return m_cond.notify_all();
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}
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bool srt::sync::CEvent::lock_wait_for(const steady_clock::duration& rel_time)
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{
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    UniqueLock lock(m_lock);
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    return m_cond.wait_for(lock, rel_time);
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}
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bool srt::sync::CEvent::wait_for(UniqueLock& lock, const steady_clock::duration& rel_time)
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{
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    return m_cond.wait_for(lock, rel_time);
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}
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void srt::sync::CEvent::lock_wait()
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{
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    UniqueLock lock(m_lock);
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    return wait(lock);
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}
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void srt::sync::CEvent::wait(UniqueLock& lock)
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{
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    return m_cond.wait(lock);
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}
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namespace srt {
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namespace sync {
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srt::sync::CEvent g_Sync;
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} // namespace sync
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} // namespace srt
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////////////////////////////////////////////////////////////////////////////////
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//
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// Timer
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//
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////////////////////////////////////////////////////////////////////////////////
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srt::sync::CTimer::CTimer()
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{
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}
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srt::sync::CTimer::~CTimer()
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{
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}
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bool srt::sync::CTimer::sleep_until(TimePoint<steady_clock> tp)
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{
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    // The class member m_sched_time can be used to interrupt the sleep.
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    // Refer to Timer::interrupt().
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    enterCS(m_event.mutex());
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    m_tsSchedTime = tp;
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    leaveCS(m_event.mutex());
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#if USE_BUSY_WAITING
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#if defined(_WIN32)
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    // 10 ms on Windows: bad accuracy of timers
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    const steady_clock::duration
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        td_threshold = milliseconds_from(10);
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#else
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    // 1 ms on non-Windows platforms
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    const steady_clock::duration
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        td_threshold = milliseconds_from(1);
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#endif
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#endif // USE_BUSY_WAITING
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    TimePoint<steady_clock> cur_tp = steady_clock::now();
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    while (cur_tp < m_tsSchedTime)
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    {
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#if USE_BUSY_WAITING
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        steady_clock::duration td_wait = m_tsSchedTime - cur_tp;
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        if (td_wait <= 2 * td_threshold)
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            break;
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        td_wait -= td_threshold;
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        m_event.lock_wait_for(td_wait);
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#else
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        m_event.lock_wait_until(m_tsSchedTime);
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#endif // USE_BUSY_WAITING
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        cur_tp = steady_clock::now();
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    }
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#if USE_BUSY_WAITING
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    while (cur_tp < m_tsSchedTime)
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    {
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#ifdef IA32
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        __asm__ volatile ("pause; rep; nop; nop; nop; nop; nop;");
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#elif IA64
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        __asm__ volatile ("nop 0; nop 0; nop 0; nop 0; nop 0;");
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#elif AMD64
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        __asm__ volatile ("nop; nop; nop; nop; nop;");
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#elif defined(_WIN32) && !defined(__MINGW32__)
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        __nop();
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        __nop();
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        __nop();
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        __nop();
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        __nop();
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#endif
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        cur_tp = steady_clock::now();
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    }
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#endif // USE_BUSY_WAITING
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    return cur_tp >= m_tsSchedTime;
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}
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void srt::sync::CTimer::interrupt()
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{
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    UniqueLock lck(m_event.mutex());
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    m_tsSchedTime = steady_clock::now();
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    m_event.notify_all();
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}
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void srt::sync::CTimer::tick()
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{
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    m_event.notify_one();
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}
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void srt::sync::CGlobEvent::triggerEvent()
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{
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    return g_Sync.notify_one();
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}
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bool srt::sync::CGlobEvent::waitForEvent()
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{
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    return g_Sync.lock_wait_for(milliseconds_from(10));
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}
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////////////////////////////////////////////////////////////////////////////////
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//
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// Random
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//
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////////////////////////////////////////////////////////////////////////////////
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namespace srt
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{
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#if HAVE_CXX11
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static std::mt19937& randomGen()
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{
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    static std::random_device s_RandomDevice;
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    static std::mt19937 s_GenMT19937(s_RandomDevice());
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    return s_GenMT19937;
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}
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#elif defined(_WIN32) && defined(__MINGW32__)
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static void initRandSeed()
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{
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    const int64_t seed = sync::steady_clock::now().time_since_epoch().count();
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    srand((unsigned int) seed);
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}
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static pthread_once_t s_InitRandSeedOnce = PTHREAD_ONCE_INIT;
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#else
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static unsigned int genRandSeed()
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{
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    // Duration::count() does not depend on any global objects,
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    // therefore it is preferred over count_microseconds(..).
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    const int64_t seed = sync::steady_clock::now().time_since_epoch().count();
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    return (unsigned int) seed;
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}
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static unsigned int* getRandSeed()
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{
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    static unsigned int s_uRandSeed = genRandSeed();
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    return &s_uRandSeed;
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}
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#endif
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}
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int srt::sync::genRandomInt(int minVal, int maxVal)
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{
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    // This Meyers singleton initialization is thread-safe since C++11, but is not thread-safe in C++03.
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    // A mutex to protect simultaneous access to the random device.
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    // Thread-local storage could be used here instead to store the seed / random device.
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    // However the generator is not used often (Initial Socket ID, Initial sequence number, FileCC),
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    // so sharing a single seed among threads should not impact the performance.
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    static sync::Mutex s_mtxRandomDevice;
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    sync::ScopedLock lck(s_mtxRandomDevice);
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#if HAVE_CXX11
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    uniform_int_distribution<> dis(minVal, maxVal); 
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    return dis(randomGen());
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#else
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#if defined(__MINGW32__)
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    // No rand_r(..) for MinGW.
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    pthread_once(&s_InitRandSeedOnce, initRandSeed);
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    // rand() returns a pseudo-random integer in the range 0 to RAND_MAX inclusive
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    // (i.e., the mathematical range [0, RAND_MAX]). 
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    // Therefore, rand_0_1 belongs to [0.0, 1.0].
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    const double rand_0_1 = double(rand()) / RAND_MAX;
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#else // not __MINGW32__
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    // rand_r(..) returns a pseudo-random integer in the range 0 to RAND_MAX inclusive
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    // (i.e., the mathematical range [0, RAND_MAX]). 
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    // Therefore, rand_0_1 belongs to [0.0, 1.0].
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    const double rand_0_1 = double(rand_r(getRandSeed())) / RAND_MAX;
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#endif
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    // Map onto [minVal, maxVal].
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    // Note. There is a minuscule probablity to get maxVal+1 as the result.
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    // So we have to use long long to handle cases when maxVal = INT32_MAX.
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    // Also we must check 'res' does not exceed maxVal,
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    // which may happen if rand_0_1 = 1, even though the chances are low.
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    const long long llMaxVal = maxVal;
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    const int res = minVal + static_cast<int>((llMaxVal + 1 - minVal) * rand_0_1);
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    return min(res, maxVal);
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#endif // HAVE_CXX11
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}
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