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* Refine AUTHORS.txt to AUTHORS.md, etc. 5.0.8 * Update README.md * Update README.md * Refine format for AUTHORS.md
179 lines
4.7 KiB
C++
179 lines
4.7 KiB
C++
//
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// Copyright (c) 2013-2021 The SRS Authors
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//
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// SPDX-License-Identifier: MIT
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//
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#ifndef SRS_KERNEL_BUFFER_HPP
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#define SRS_KERNEL_BUFFER_HPP
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#include <srs_core.hpp>
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#include <sys/types.h>
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#include <string>
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class SrsBuffer;
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// Encoder.
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class ISrsEncoder
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{
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public:
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ISrsEncoder();
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virtual ~ISrsEncoder();
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public:
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/**
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* get the number of bytes to code to.
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*/
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virtual uint64_t nb_bytes() = 0;
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/**
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* encode object to bytes in SrsBuffer.
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*/
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virtual srs_error_t encode(SrsBuffer* buf) = 0;
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};
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/**
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* the srs codec, to code and decode object with bytes:
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* code: to encode/serialize object to bytes in buffer,
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* decode: to decode/deserialize object from bytes in buffer.
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* we use SrsBuffer as bytes helper utility,
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* for example, to code:
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* ISrsCodec* obj = ...
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* char* bytes = new char[obj->size()];
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*
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* SrsBuffer* buf = new SrsBuffer();
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* buf->initialize(bytes, obj->size())
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*
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* obj->encode(buf);
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* for example, to decode:
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* int nb_bytes = ...
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* char* bytes = ...
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*
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* SrsBuffer* buf = new Srsbuffer();
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* buf->initialize(bytes, nb_bytes);
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*
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* ISrsCodec* obj = ...
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* obj->decode(buf);
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* @remark protocol or amf0 or json should implements this interface.
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*/
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// TODO: FIXME: protocol, amf0, json should implements it.
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class ISrsCodec : public ISrsEncoder
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{
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public:
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ISrsCodec();
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virtual ~ISrsCodec();
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public:
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// Get the number of bytes to code to.
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virtual uint64_t nb_bytes() = 0;
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// Encode object to bytes in SrsBuffer.
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virtual srs_error_t encode(SrsBuffer* buf) = 0;
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public:
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// Decode object from bytes in SrsBuffer.
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virtual srs_error_t decode(SrsBuffer* buf) = 0;
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};
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/**
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* bytes utility, used to:
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* convert basic types to bytes,
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* build basic types from bytes.
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* @remark the buffer never mange the bytes, user must manage it.
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*/
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class SrsBuffer
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{
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private:
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// current position at bytes.
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char* p;
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// the bytes data for buffer to read or write.
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char* bytes;
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// the total number of bytes.
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int nb_bytes;
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public:
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// Create buffer with data b and size nn.
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// @remark User must free the data b.
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SrsBuffer(char* b, int nn);
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~SrsBuffer();
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public:
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// Copy the object, keep position of buffer.
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SrsBuffer* copy();
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// Get the data and head of buffer.
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// current-bytes = head() = data() + pos()
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char* data();
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char* head();
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// Get the total size of buffer.
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// left-bytes = size() - pos()
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int size();
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void set_size(int v);
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// Get the current buffer position.
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int pos();
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// Left bytes in buffer, total size() minus the current pos().
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int left();
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// Whether buffer is empty.
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bool empty();
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// Whether buffer is able to supply required size of bytes.
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// @remark User should check buffer by require then do read/write.
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// @remark Assert the required_size is not negative.
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bool require(int required_size);
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public:
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// Skip some size.
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// @param size can be any value. positive to forward; negative to backward.
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// @remark to skip(pos()) to reset buffer.
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// @remark assert initialized, the data() not NULL.
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void skip(int size);
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public:
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// Read 1bytes char from buffer.
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int8_t read_1bytes();
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// Read 2bytes int from buffer.
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int16_t read_2bytes();
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int16_t read_le2bytes();
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// Read 3bytes int from buffer.
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int32_t read_3bytes();
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int32_t read_le3bytes();
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// Read 4bytes int from buffer.
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int32_t read_4bytes();
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int32_t read_le4bytes();
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// Read 8bytes int from buffer.
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int64_t read_8bytes();
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int64_t read_le8bytes();
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// Read string from buffer, length specifies by param len.
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std::string read_string(int len);
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// Read bytes from buffer, length specifies by param len.
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void read_bytes(char* data, int size);
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public:
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// Write 1bytes char to buffer.
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void write_1bytes(int8_t value);
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// Write 2bytes int to buffer.
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void write_2bytes(int16_t value);
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void write_le2bytes(int16_t value);
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// Write 4bytes int to buffer.
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void write_4bytes(int32_t value);
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void write_le4bytes(int32_t value);
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// Write 3bytes int to buffer.
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void write_3bytes(int32_t value);
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void write_le3bytes(int32_t value);
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// Write 8bytes int to buffer.
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void write_8bytes(int64_t value);
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void write_le8bytes(int64_t value);
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// Write string to buffer
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void write_string(std::string value);
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// Write bytes to buffer
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void write_bytes(char* data, int size);
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};
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/**
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* the bit buffer, base on SrsBuffer,
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* for exmaple, the h.264 avc buffer is bit buffer.
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*/
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class SrsBitBuffer
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{
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private:
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int8_t cb;
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uint8_t cb_left;
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SrsBuffer* stream;
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public:
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SrsBitBuffer(SrsBuffer* b);
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~SrsBitBuffer();
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public:
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bool empty();
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int8_t read_bit();
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};
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#endif
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