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			289 lines
		
	
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			289 lines
		
	
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * SIMD-optimized MP3 decoding functions
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|  * Copyright (c) 2010 Vitor Sessak
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|  *
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|  * This file is part of FFmpeg.
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|  *
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|  * FFmpeg is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU Lesser General Public
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|  * License as published by the Free Software Foundation; either
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|  * version 2.1 of the License, or (at your option) any later version.
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|  *
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|  * FFmpeg is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * Lesser General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Lesser General Public
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|  * License along with FFmpeg; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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|  */
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| 
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| #include "libavutil/attributes.h"
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| #include "libavutil/cpu.h"
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| #include "libavutil/internal.h"
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| #include "libavutil/x86/asm.h"
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| #include "libavutil/x86/cpu.h"
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| #include "libavcodec/mpegaudiodsp.h"
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| 
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| #define DECL(CPU)\
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| static void imdct36_blocks_ ## CPU(float *out, float *buf, float *in, int count, int switch_point, int block_type);\
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| void ff_imdct36_float_ ## CPU(float *out, float *buf, float *in, float *win);
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| 
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| #if HAVE_X86ASM
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| #if ARCH_X86_32
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| DECL(sse)
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| #endif
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| DECL(sse2)
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| DECL(sse3)
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| DECL(ssse3)
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| DECL(avx)
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| #endif /* HAVE_X86ASM */
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| 
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| void ff_four_imdct36_float_sse(float *out, float *buf, float *in, float *win,
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|                                float *tmpbuf);
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| void ff_four_imdct36_float_avx(float *out, float *buf, float *in, float *win,
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|                                float *tmpbuf);
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| 
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| DECLARE_ALIGNED(16, static float, mdct_win_sse)[2][4][4*40];
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| 
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| #if HAVE_6REGS && HAVE_SSE_INLINE
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| 
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| #define MACS(rt, ra, rb) rt+=(ra)*(rb)
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| #define MLSS(rt, ra, rb) rt-=(ra)*(rb)
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| 
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| #define SUM8(op, sum, w, p)               \
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| {                                         \
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|     op(sum, (w)[0 * 64], (p)[0 * 64]);    \
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|     op(sum, (w)[1 * 64], (p)[1 * 64]);    \
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|     op(sum, (w)[2 * 64], (p)[2 * 64]);    \
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|     op(sum, (w)[3 * 64], (p)[3 * 64]);    \
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|     op(sum, (w)[4 * 64], (p)[4 * 64]);    \
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|     op(sum, (w)[5 * 64], (p)[5 * 64]);    \
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|     op(sum, (w)[6 * 64], (p)[6 * 64]);    \
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|     op(sum, (w)[7 * 64], (p)[7 * 64]);    \
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| }
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| 
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| static void apply_window(const float *buf, const float *win1,
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|                          const float *win2, float *sum1, float *sum2, int len)
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| {
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|     x86_reg count = - 4*len;
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|     const float *win1a = win1+len;
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|     const float *win2a = win2+len;
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|     const float *bufa  = buf+len;
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|     float *sum1a = sum1+len;
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|     float *sum2a = sum2+len;
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| 
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| 
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| #define MULT(a, b)                                 \
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|     "movaps " #a "(%1,%0), %%xmm1           \n\t"  \
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|     "movaps " #a "(%3,%0), %%xmm2           \n\t"  \
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|     "mulps         %%xmm2, %%xmm1           \n\t"  \
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|     "subps         %%xmm1, %%xmm0           \n\t"  \
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|     "mulps  " #b "(%2,%0), %%xmm2           \n\t"  \
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|     "subps         %%xmm2, %%xmm4           \n\t"  \
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| 
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|     __asm__ volatile(
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|             "1:                                   \n\t"
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|             "xorps       %%xmm0, %%xmm0           \n\t"
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|             "xorps       %%xmm4, %%xmm4           \n\t"
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| 
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|             MULT(   0,   0)
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|             MULT( 256,  64)
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|             MULT( 512, 128)
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|             MULT( 768, 192)
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|             MULT(1024, 256)
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|             MULT(1280, 320)
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|             MULT(1536, 384)
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|             MULT(1792, 448)
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| 
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|             "movaps      %%xmm0, (%4,%0)          \n\t"
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|             "movaps      %%xmm4, (%5,%0)          \n\t"
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|             "add            $16,  %0              \n\t"
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|             "jl              1b                   \n\t"
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|             :"+&r"(count)
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|             :"r"(win1a), "r"(win2a), "r"(bufa), "r"(sum1a), "r"(sum2a)
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|             );
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| 
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| #undef MULT
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| }
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| 
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| static void apply_window_mp3(float *in, float *win, int *unused, float *out,
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|                              ptrdiff_t incr)
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| {
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|     LOCAL_ALIGNED_16(float, suma, [17]);
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|     LOCAL_ALIGNED_16(float, sumb, [17]);
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|     LOCAL_ALIGNED_16(float, sumc, [17]);
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|     LOCAL_ALIGNED_16(float, sumd, [17]);
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| 
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|     float sum;
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| 
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|     /* copy to avoid wrap */
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|     __asm__ volatile(
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|             "movaps    0(%0), %%xmm0   \n\t" \
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|             "movaps   16(%0), %%xmm1   \n\t" \
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|             "movaps   32(%0), %%xmm2   \n\t" \
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|             "movaps   48(%0), %%xmm3   \n\t" \
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|             "movaps   %%xmm0,   0(%1) \n\t" \
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|             "movaps   %%xmm1,  16(%1) \n\t" \
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|             "movaps   %%xmm2,  32(%1) \n\t" \
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|             "movaps   %%xmm3,  48(%1) \n\t" \
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|             "movaps   64(%0), %%xmm0   \n\t" \
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|             "movaps   80(%0), %%xmm1   \n\t" \
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|             "movaps   96(%0), %%xmm2   \n\t" \
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|             "movaps  112(%0), %%xmm3   \n\t" \
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|             "movaps   %%xmm0,  64(%1) \n\t" \
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|             "movaps   %%xmm1,  80(%1) \n\t" \
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|             "movaps   %%xmm2,  96(%1) \n\t" \
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|             "movaps   %%xmm3, 112(%1) \n\t"
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|             ::"r"(in), "r"(in+512)
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|             :"memory"
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|             );
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| 
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|     apply_window(in + 16, win     , win + 512, suma, sumc, 16);
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|     apply_window(in + 32, win + 48, win + 640, sumb, sumd, 16);
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| 
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|     SUM8(MACS, suma[0], win + 32, in + 48);
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| 
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|     sumc[ 0] = 0;
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|     sumb[16] = 0;
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|     sumd[16] = 0;
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| 
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| #define SUMS(suma, sumb, sumc, sumd, out1, out2)               \
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|             "movups " #sumd "(%4),       %%xmm0          \n\t" \
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|             "shufps         $0x1b,       %%xmm0, %%xmm0  \n\t" \
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|             "subps  " #suma "(%1),       %%xmm0          \n\t" \
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|             "movaps        %%xmm0," #out1 "(%0)          \n\t" \
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| \
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|             "movups " #sumc "(%3),       %%xmm0          \n\t" \
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|             "shufps         $0x1b,       %%xmm0, %%xmm0  \n\t" \
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|             "addps  " #sumb "(%2),       %%xmm0          \n\t" \
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|             "movaps        %%xmm0," #out2 "(%0)          \n\t"
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| 
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|     if (incr == 1) {
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|         __asm__ volatile(
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|             SUMS( 0, 48,  4, 52,  0, 112)
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|             SUMS(16, 32, 20, 36, 16,  96)
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|             SUMS(32, 16, 36, 20, 32,  80)
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|             SUMS(48,  0, 52,  4, 48,  64)
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| 
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|             :"+&r"(out)
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|             :"r"(&suma[0]), "r"(&sumb[0]), "r"(&sumc[0]), "r"(&sumd[0])
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|             :"memory"
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|             );
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|         out += 16*incr;
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|     } else {
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|         int j;
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|         float *out2 = out + 32 * incr;
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|         out[0  ]  = -suma[   0];
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|         out += incr;
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|         out2 -= incr;
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|         for(j=1;j<16;j++) {
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|             *out  = -suma[   j] + sumd[16-j];
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|             *out2 =  sumb[16-j] + sumc[   j];
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|             out  += incr;
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|             out2 -= incr;
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|         }
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|     }
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| 
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|     sum = 0;
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|     SUM8(MLSS, sum, win + 16 + 32, in + 32);
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|     *out = sum;
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| }
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| 
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| #endif /* HAVE_6REGS && HAVE_SSE_INLINE */
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| 
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| #if HAVE_X86ASM
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| #define DECL_IMDCT_BLOCKS(CPU1, CPU2)                                       \
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| static void imdct36_blocks_ ## CPU1(float *out, float *buf, float *in,      \
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|                                int count, int switch_point, int block_type) \
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| {                                                                           \
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|     int align_end = count - (count & 3);                                \
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|     int j;                                                              \
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|     for (j = 0; j < align_end; j+= 4) {                                 \
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|         LOCAL_ALIGNED_16(float, tmpbuf, [1024]);                        \
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|         float *win = mdct_win_sse[switch_point && j < 4][block_type];   \
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|         /* apply window & overlap with previous buffer */               \
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|                                                                         \
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|         /* select window */                                             \
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|         ff_four_imdct36_float_ ## CPU2(out, buf, in, win, tmpbuf);      \
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|         in      += 4*18;                                                \
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|         buf     += 4*18;                                                \
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|         out     += 4;                                                   \
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|     }                                                                   \
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|     for (; j < count; j++) {                                            \
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|         /* apply window & overlap with previous buffer */               \
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|                                                                         \
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|         /* select window */                                             \
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|         int win_idx = (switch_point && j < 2) ? 0 : block_type;         \
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|         float *win = ff_mdct_win_float[win_idx + (4 & -(j & 1))];       \
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|                                                                         \
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|         ff_imdct36_float_ ## CPU1(out, buf, in, win);                   \
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|                                                                         \
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|         in  += 18;                                                      \
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|         buf++;                                                          \
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|         out++;                                                          \
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|     }                                                                   \
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| }
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| 
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| #if HAVE_SSE
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| #if ARCH_X86_32
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| DECL_IMDCT_BLOCKS(sse,sse)
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| #endif
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| DECL_IMDCT_BLOCKS(sse2,sse)
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| DECL_IMDCT_BLOCKS(sse3,sse)
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| DECL_IMDCT_BLOCKS(ssse3,sse)
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| #endif
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| #if HAVE_AVX_EXTERNAL
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| DECL_IMDCT_BLOCKS(avx,avx)
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| #endif
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| #endif /* HAVE_X86ASM */
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| 
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| av_cold void ff_mpadsp_init_x86(MPADSPContext *s)
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| {
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|     av_unused int cpu_flags = av_get_cpu_flags();
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| 
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|     int i, j;
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|     for (j = 0; j < 4; j++) {
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|         for (i = 0; i < 40; i ++) {
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|             mdct_win_sse[0][j][4*i    ] = ff_mdct_win_float[j    ][i];
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|             mdct_win_sse[0][j][4*i + 1] = ff_mdct_win_float[j + 4][i];
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|             mdct_win_sse[0][j][4*i + 2] = ff_mdct_win_float[j    ][i];
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|             mdct_win_sse[0][j][4*i + 3] = ff_mdct_win_float[j + 4][i];
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|             mdct_win_sse[1][j][4*i    ] = ff_mdct_win_float[0    ][i];
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|             mdct_win_sse[1][j][4*i + 1] = ff_mdct_win_float[4    ][i];
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|             mdct_win_sse[1][j][4*i + 2] = ff_mdct_win_float[j    ][i];
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|             mdct_win_sse[1][j][4*i + 3] = ff_mdct_win_float[j + 4][i];
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|         }
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|     }
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| 
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| #if HAVE_6REGS && HAVE_SSE_INLINE
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|     if (INLINE_SSE(cpu_flags)) {
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|         s->apply_window_float = apply_window_mp3;
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|     }
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| #endif /* HAVE_SSE_INLINE */
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| 
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| #if HAVE_X86ASM
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| #if HAVE_SSE
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| #if ARCH_X86_32
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|     if (EXTERNAL_SSE(cpu_flags)) {
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|         s->imdct36_blocks_float = imdct36_blocks_sse;
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|     }
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| #endif
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|     if (EXTERNAL_SSE2(cpu_flags)) {
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|         s->imdct36_blocks_float = imdct36_blocks_sse2;
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|     }
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|     if (EXTERNAL_SSE3(cpu_flags)) {
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|         s->imdct36_blocks_float = imdct36_blocks_sse3;
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|     }
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|     if (EXTERNAL_SSSE3(cpu_flags)) {
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|         s->imdct36_blocks_float = imdct36_blocks_ssse3;
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|     }
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| #endif
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| #if HAVE_AVX_EXTERNAL
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|     if (EXTERNAL_AVX(cpu_flags)) {
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|         s->imdct36_blocks_float = imdct36_blocks_avx;
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|     }
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| #endif
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| #endif /* HAVE_X86ASM */
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| }
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