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srs/trunk/src/app/srs_app_st.hpp
2022-10-06 16:09:07 +08:00

214 lines
6.8 KiB
C++

//
// Copyright (c) 2013-2022 The SRS Authors
//
// SPDX-License-Identifier: MIT or MulanPSL-2.0
//
#ifndef SRS_APP_ST_HPP
#define SRS_APP_ST_HPP
#include <srs_core.hpp>
#include <string>
#include <srs_kernel_log.hpp>
#include <srs_kernel_error.hpp>
#include <srs_protocol_st.hpp>
#include <srs_protocol_io.hpp>
class SrsFastCoroutine;
// Each ST-coroutine must implements this interface,
// to do the cycle job and handle some events.
//
// Thread do a job then terminated normally, it's a SrsOneCycleThread:
// class SrsOneCycleThread : public ISrsCoroutineHandler {
// public: SrsCoroutine trd;
// public: virtual srs_error_t cycle() {
// // Do something, then return this cycle and thread terminated normally.
// }
// };
//
// Thread has its inside loop, such as the RTMP receive thread:
// class SrsReceiveThread : public ISrsCoroutineHandler {
// public: SrsCoroutine* trd;
// public: virtual srs_error_t cycle() {
// while (true) {
// // Check whether thread interrupted.
// if ((err = trd->pull()) != srs_success) {
// return err;
// }
// // Do something, such as st_read() packets, it'll be wakeup
// // when user stop or interrupt the thread.
// }
// }
// };
class ISrsCoroutineHandler
{
public:
ISrsCoroutineHandler();
virtual ~ISrsCoroutineHandler();
public:
// Do the work. The ST-coroutine will terminated normally if it returned.
// @remark If the cycle has its own loop, it must check the thread pull.
virtual srs_error_t cycle() = 0;
};
// Start the object, generally a croutine.
class ISrsStartable
{
public:
ISrsStartable();
virtual ~ISrsStartable();
public:
virtual srs_error_t start() = 0;
};
// The corotine object.
class SrsCoroutine : public ISrsStartable
{
public:
SrsCoroutine();
virtual ~SrsCoroutine();
public:
virtual void stop() = 0;
virtual void interrupt() = 0;
// @return a copy of error, which should be freed by user.
// NULL if not terminated and user should pull again.
virtual srs_error_t pull() = 0;
// Get and set the context id of coroutine.
virtual const SrsContextId& cid() = 0;
virtual void set_cid(const SrsContextId& cid) = 0;
};
// An empty coroutine, user can default to this object before create any real coroutine.
// @see https://github.com/ossrs/srs/pull/908
class SrsDummyCoroutine : public SrsCoroutine
{
private:
SrsContextId cid_;
public:
SrsDummyCoroutine();
virtual ~SrsDummyCoroutine();
public:
virtual srs_error_t start();
virtual void stop();
virtual void interrupt();
virtual srs_error_t pull();
virtual const SrsContextId& cid();
virtual void set_cid(const SrsContextId& cid);
};
// A ST-coroutine is a lightweight thread, just like the goroutine.
// But the goroutine maybe run on different thread, while ST-coroutine only
// run in single thread, because it use setjmp and longjmp, so it may cause
// problem in multiple threads. For SRS, we only use single thread module,
// like NGINX to get very high performance, with asynchronous and non-blocking
// sockets.
// @reamrk For multiple processes, please use go-oryx to fork many SRS processes.
// Please read https://github.com/ossrs/go-oryx
// @remark For debugging of ST-coroutine, read _st_iterate_threads_flag of ST/README
// https://github.com/ossrs/state-threads/blob/st-1.9/README#L115
// @remark We always create joinable thread, so we must join it or memory leak,
// Please read https://github.com/ossrs/srs/issues/78
class SrsSTCoroutine : public SrsCoroutine
{
private:
SrsFastCoroutine* impl_;
public:
// Create a thread with name n and handler h.
// @remark User can specify a cid for thread to use, or we will allocate a new one.
SrsSTCoroutine(std::string n, ISrsCoroutineHandler* h);
SrsSTCoroutine(std::string n, ISrsCoroutineHandler* h, SrsContextId cid);
virtual ~SrsSTCoroutine();
public:
// Set the stack size of coroutine, default to 0(64KB).
void set_stack_size(int v);
public:
// Start the thread.
// @remark Should never start it when stopped or terminated.
virtual srs_error_t start();
// Interrupt the thread then wait to terminated.
// @remark If user want to notify thread to quit async, for example if there are
// many threads to stop like the encoder, use the interrupt to notify all threads
// to terminate then use stop to wait for each to terminate.
virtual void stop();
// Interrupt the thread and notify it to terminate, it will be wakeup if it's blocked
// in some IO operations, such as st_read or st_write, then it will found should quit,
// finally the thread should terminated normally, user can use the stop to join it.
virtual void interrupt();
// Check whether thread is terminated normally or error(stopped or termianted with error),
// and the thread should be running if it return ERROR_SUCCESS.
// @remark Return specified error when thread terminated normally with error.
// @remark Return ERROR_THREAD_TERMINATED when thread terminated normally without error.
// @remark Return ERROR_THREAD_INTERRUPED when thread is interrupted.
virtual srs_error_t pull();
// Get and set the context id of thread.
virtual const SrsContextId& cid();
virtual void set_cid(const SrsContextId& cid);
};
// High performance coroutine.
class SrsFastCoroutine
{
private:
std::string name;
int stack_size;
ISrsCoroutineHandler* handler;
private:
srs_thread_t trd;
SrsContextId cid_;
srs_error_t trd_err;
private:
bool started;
bool interrupted;
bool disposed;
// Cycle done, no need to interrupt it.
bool cycle_done;
private:
// Sub state in disposed, we need to wait for thread to quit.
bool stopping_;
SrsContextId stopping_cid_;
public:
SrsFastCoroutine(std::string n, ISrsCoroutineHandler* h);
SrsFastCoroutine(std::string n, ISrsCoroutineHandler* h, SrsContextId cid);
virtual ~SrsFastCoroutine();
public:
void set_stack_size(int v);
public:
srs_error_t start();
void stop();
void interrupt();
inline srs_error_t pull() {
if (trd_err == srs_success) {
return srs_success;
}
return srs_error_copy(trd_err);
}
const SrsContextId& cid();
virtual void set_cid(const SrsContextId& cid);
private:
srs_error_t cycle();
static void* pfn(void* arg);
};
// Like goroytine sync.WaitGroup.
class SrsWaitGroup
{
private:
int nn_;
srs_cond_t done_;
public:
SrsWaitGroup();
virtual ~SrsWaitGroup();
public:
// When start for n coroutines.
void add(int n);
// When coroutine is done.
void done();
// Wait for all corotine to be done.
void wait();
};
#endif